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#21 | |
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Quote:
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#22 |
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Are the boxes separated on the one layer? If I just put the paint bucket on the area where the front of the cap is, will it just fill the whole layer?
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#23 |
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Yes, the smaller boxes will not be affected, so long as you don't have your paint bucket set on too high a setting where it would fill everything. I usually have it down around '6' or somewhere around there.
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#24 |
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Now what we need is a way to incorporate the back of the jersey with the player's number. Make it happen Aurelio !
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#25 |
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I believe you could place this new layer under your old caps (assuming you use a trans b/g, and then just color it to match what's already there. That would just take away the gap.
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#26 |
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yeah, I figured it out. Thanks, just one extra step, not too bad
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#27 |
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Works great. Thanks for the heads-ups.
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#28 |
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Join Date: Jun 2004
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I made the large area of the new template (the hat part) medium gray to see how well it showed through for a darker colored hat... and I really don't even notice it. So, combined with the old template shading, etc., maybe we don't even need to change that color. Maybe all the new template really does is just fill in the minute gaps that we see in the old template, preventing the brightness in 13 to shine through.
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5000+ Generic Logos Free for the Taking FREE: Uniforms and logos for 500+ teams spanning 1871-present Great Lakes League: 10 Conferences, 100 Teams Pre-OOTP 23 Custom Cap & Jersey Template v3.0 by Deft and NoPepper (with layers from other various artists) that I use: Caps, Jerseys |
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#29 |
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This is a simple solid gray background. reds, will this block the brightness shining through? If yes, then do we really need to do anything but have a gray background under our old template - for custom hats?
EDIT: For game generated hats, the new template works great. I get it totally. Good job, Aurelio, figuring that out.EDIT: This doesn't work quite as well as I thought once I actually tried it in 13. You can see the gray "shining" through.
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5000+ Generic Logos Free for the Taking FREE: Uniforms and logos for 500+ teams spanning 1871-present Great Lakes League: 10 Conferences, 100 Teams Pre-OOTP 23 Custom Cap & Jersey Template v3.0 by Deft and NoPepper (with layers from other various artists) that I use: Caps, Jerseys Last edited by cephasjames; 04-09-2012 at 06:47 AM. |
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#30 | |
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#31 |
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Not to belabor the point, but this is what is meant by the gaps becoming really noticeable in the profile pics used in OOTP13, thus the need to address it.
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#32 |
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Join Date: Jun 2004
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Oh that looks bad. I mean the gaps, not Miami's logo.
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5000+ Generic Logos Free for the Taking FREE: Uniforms and logos for 500+ teams spanning 1871-present Great Lakes League: 10 Conferences, 100 Teams Pre-OOTP 23 Custom Cap & Jersey Template v3.0 by Deft and NoPepper (with layers from other various artists) that I use: Caps, Jerseys |
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#33 |
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#34 |
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Yeah, I'm kicking myself for not using an image that better illustrated the problem in the original post. Would have avoided a bit of the initial confusion I caused.
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#35 | |
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Love your work, btw. Keep it coming!
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#36 |
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Join Date: May 2003
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I have recorded a Photoshop action that should help automate the process of converting caps with transparency.
It's fairly simple, and makes the process only take a handful of clicks per cap: 1) Open up the new cap template in Photoshop. 2) Open up the cap you want to convert. Make sure it is the foremost image, and the new template is behind it. Note that they are still separate images at this point. 3) Run the action. You will be prompted to choose the topside brim, main cap and underside brim colors. It will then save the modified image: ![]() A few notes: 1) Photoshop seems rather persnickety about the order in which you open up the images. Opening up the cap and then the new template seems to break the action, even if you make the cap the foreground image. So make sure the template is the first image you open. 2) This will overwrite your cap file without prompting. I strongly advise that you make backup copies of any caps you plan on modifying before applying this action. 3) The action was created using Photoshop CS2 in Windows, so your mileage may vary depending on OS and Photoshop version. |
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#37 | |
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Banned
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All hail the new template!
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#38 |
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The new template really shows off the cap better IMO. Although i have never complained about facegen before. And facegen looks the best it ever has.
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#39 | |
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#40 |
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Join Date: Jun 2004
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I also discovered a "quick" cheat to convert older hats... I used a graphics program that could do a thick "stroke" around the hat, which essentially fills in the seam gap as well.
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5000+ Generic Logos Free for the Taking FREE: Uniforms and logos for 500+ teams spanning 1871-present Great Lakes League: 10 Conferences, 100 Teams Pre-OOTP 23 Custom Cap & Jersey Template v3.0 by Deft and NoPepper (with layers from other various artists) that I use: Caps, Jerseys |
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