|
||||
| ||||
|
|
#21 |
|
Major Leagues
Join Date: Jul 2010
Posts: 324
|
I have the same problem in an MLB quickstart I imported from OOTP 11. Some cities were listed as having the incorrect state/region. I actually thought this was fixed with the patch because California started showing correctly after I patched, but there are still other city/state combinations that are messed up.
|
|
|
|
|
|
#22 |
|
Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,711
Infractions: 0/1 (1)
|
as to try the full reinstall of deleting all old files and installing again i did so
i even went as far as reformating my hard drive reinstalling windows and then OOTP11 and 12 again, but still have the problem the only reason i brought up the lack of response is that its fustrating seeing my post go quiet while a complaint over a report showing up wrong gets over 300 views. I know the devs care and are hard at working trying to recreate and fix this problem, it’s just seems at times the one who scream the sky is falling cause of one little bug get the quicker response while the rest of us wait but that's how it always looks when you’re waiting and other peoples numbers get called first. FIX IT NOW ... k i got that out of my system Anyways I’m glad others are having this problem as now i don't feel so alone but hope that it can be repaired soon. Is it possible to edit the world.dat to fix the problems? Won’t fix the problem for everyone but on an individual basis it might be a work around |
|
|
|
|
|
#23 |
|
Major Leagues
Join Date: Jul 2010
Posts: 324
|
It may be, but I opened it up and poked around a bit and couldn't find anything that looked like it might be causing the problem. Granted, I'm no expert on XML, but my guess is it has something to do with the import process rather than the XML file itself.
|
|
|
|
|
|
#24 |
|
Hall Of Famer
Join Date: Mar 2003
Location: Madison, WI
Posts: 2,730
|
My only question would be if you were using a custom world.dat in your OOTP 11 league, I could maybe see that causing a problem.
Otherwise, submit a ticket and get the file uploaded. Likely the reason you haven't had an answer yet is that there is no easy answer. |
|
|
|
|
|
#25 | |
|
Hall Of Famer
Join Date: Jun 2006
Location: In a dark, damp cave where I'm training slugs to run the bases......
Posts: 16,142
|
Quote:
Editing the world_default.xml will have no effect on leagues already created. |
|
|
|
|
|
|
#26 |
|
Major Leagues
Join Date: Jul 2010
Posts: 324
|
I was not using a custom world.dat. The only mod I had was some facegen and photo files, probably the All-In-One mod, though I don't remember for sure.
|
|
|
|
|
|
#27 |
|
Major Leagues
Join Date: Jul 2010
Posts: 324
|
At what time during the season did you all import your leagues from OOTP 11? The reason that I ask is that I imported two leagues right after the playoffs were over and had problems with messed up city/state associations. I went back and looked at another league I imported during the playoffs and didn't see any problems with the city/state associations. So I went and imported another league that was in the middle of the regular season and again, no problems.
Now I have no idea why this would matter, but it might be worth looking into. Import some leagues from OOTP 11 at various times during the year (regular season, offseason, pre-season, etc.) and see if it makes a difference as to whether the city/state associations import correctly or not. |
|
|
|
|
|
#28 |
|
Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,711
Infractions: 0/1 (1)
|
I've imported custom leagues and had the problem, so to eliminate the league i tried another custom league, same problem so i tried the default MLB quick start in OOTP 11 and imported that multiple times, same result
the first custom league starts in Jan 1st, 2010 the quick start before opening day the other custom league starts March 1st,2012 i suggested the world.XML as it is a new addition it gets the blame first I'd like to state again this is not an import problem as i can import fine but after reloading i find the problem. Support ticket has been created and 3 leagues have been uploaded to get checked |
|
|
|
|
|
#29 |
|
All Star Reserve
Join Date: Mar 2003
Posts: 907
|
So nothing has changed, in this aspect of the game, from previous versions, right? What I mean is, unlike editing the names files and re-importing them and having them take affect in already created leagues, there's still no way to apply changes to cities once the leage is created, right? You can only make the changes (i.e. change language percentages) available in the "Explore World" option. Just trying to understand this part of the game.
__________________
Peace, albatross |
|
|
|
|
|
#30 |
|
Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,711
Infractions: 0/1 (1)
|
i've had custom leagues have this problem, i had the default quick starts have the problem so its more then just custom databases
|
|
|
|
|
|
#31 |
|
Hall Of Famer
Join Date: Dec 2001
Location: Phoenix, AZ
Posts: 3,211
|
I'm having similar problems (see my post regarding major cities in Korea and Taiwan that I can't seem to find). Additionally, just realized that I can't find Vancouver, British Columbia. Like OP, it pulls up a Middle EAstern country instead.
__________________
GM - New Jersey Bears of the NPBL; |
|
|
|
|
|
#32 |
|
Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,711
Infractions: 0/1 (1)
|
yep the same for me but once vancouver gets lost it seems all canaidan cities move as well
|
|
|
|
|
|
#34 | |
|
Hall Of Famer
Join Date: Jun 2006
Location: In a dark, damp cave where I'm training slugs to run the bases......
Posts: 16,142
|
Quote:
|
|
|
|
|
|
|
#35 |
|
Hall Of Famer
Join Date: Jun 2006
Location: In a dark, damp cave where I'm training slugs to run the bases......
Posts: 16,142
|
If your game is an import of an OOTP11 game, then it is not using the world_default.xml file, but should be using whatever data was in the world.dat file of your old league.
|
|
|
|
|
|
#37 | |
|
All Star Reserve
Join Date: Mar 2003
Posts: 907
|
Quote:
'K, thanks for your reply, Q-Dog.
__________________
Peace, albatross |
|
|
|
|
|
|
#38 |
|
Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,711
Infractions: 0/1 (1)
|
yes but if it was a problem with the world.dat wouldn't the problem show itself in 11? since it only happens in 12 and the world database has been enhanced i'm assuming it has something to do with how it's pulling the city info and matching it wrong with the new data that was never 11, like say lattitude and such
|
|
|
|
|
|
#39 | |
|
Hall Of Famer
Join Date: Jun 2006
Location: In a dark, damp cave where I'm training slugs to run the bases......
Posts: 16,142
|
Quote:
|
|
|
|
|
|
|
#40 |
|
Hall Of Famer
Join Date: Jun 2006
Location: In a dark, damp cave where I'm training slugs to run the bases......
Posts: 16,142
|
Just to make sure, I imported a league from OOTP11 that only had two countries in the nations.txt file, one I renamed Perriwinkle and the OOTP12 league only has the same two countries, one named Perriwinkle. So the data in your OOTP12 league definitely comes from the OOTP11 world.dat
|
|
|
|
![]() |
| Bookmarks |
|
|