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Old 06-24-2011, 01:27 PM   #21
The Wolf
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Originally Posted by captkirk685 View Post
Where exactly is this file located? I am probably just overlooking it but was trying to find it in the ootp baseball 12 folder and can't find it anywhere.
/data/database if memory serves.
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Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support.
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Old 06-24-2011, 01:27 PM   #22
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Have to agree with silvam there is a silence about the database, wolf as been more than helpful and can't fault him on this but I've asked some questions about it and still waiting for a response.

I also have other questions about it as correct me if I'm wrong there isn't a manual as yet what descibes the database as in past variations of the game, OOTP is the best baseball game out there and 11 was probably the most value that I've ever got out of a game but sometimes when people ask questions the blinkers get put on.
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Old 06-24-2011, 01:28 PM   #23
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Game is great for me right now with the one exception being free agency. Pretty much everyone signs within the first week or two (in OOTP11, it seemed like they'd generally wait until winter meetings at the absolute earliest).

Currently, you just have to get the player to agree to think about your offer and they'll end up signing it. No back-and-forth bidding wars at all.

On a side note, does anyone else miss seeing the average salary per year numbers when you're putting together a contract offer?
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Old 06-24-2011, 01:29 PM   #24
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Originally Posted by The Wolf View Post
There will be a financial fix in the next patch. Markus posted that earlier today.
Right....so, as of now, it's not GGGRRRREEEAAATTT. Hopefully, after the next patch it will be.
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Old 06-24-2011, 01:30 PM   #25
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Originally Posted by ukhotstove View Post
Have to agree with silvam there is a silence about the database, wolf as been more than helpful and can't fault him on this but I've asked some questions about it and still waiting for a response.
Thanks! I do what I can to help, but I too am only an outsider.
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Quote:
Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support.
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Old 06-24-2011, 01:31 PM   #26
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Originally Posted by The Wolf View Post
/data/database if memory serves.

Oh I found it, I was looking in the program files directory, I didn't realize there were other files in the docs directory...going to check it out now, I have never messed with that file before, sounds like I am missing out.
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Old 06-24-2011, 01:32 PM   #27
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Right....so, as of now, it's not GGGRRRREEEAAATTT. Hopefully, after the next patch it will be.
It's the best baseball simulation in the world RIGHT NOW. And that's GGGRRRREEEAAATTT!!!
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Quote:
Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support.
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Old 06-24-2011, 01:32 PM   #28
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Originally Posted by captkirk685 View Post
Oh I found it, I was looking in the program files directory, I didn't realize there were other files in the docs directory...going to check it out now, I have never messed with that file before, sounds like I am missing out.
Customizing the game is not always a happy experience.
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Quote:
Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support.
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Old 06-24-2011, 01:37 PM   #29
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Customizing the game is not always a happy experience.
yeah I am finding that out. I just simply clicked on the file and its locked up, is there different software you all use to edit this file? I know my way around a computer so you don't have to walk me through it or anything, but do appreciate you help..
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Old 06-24-2011, 01:40 PM   #30
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I don't know most of the details as this is not what I focused on in Beta but from reading stuff while Beta Testing I can give you some info from what I can tell. (Don't hold me to this)

Yes, aspects of the World Database have been added in previous versions of OOTP but the data was not as good and/or incomplete. When looking at the file you may not notice things (I've never looked at it) that are that different.

These made alot of the database unreliable and or could not be used by the game. As Markus has done with many things in the past (such as the historical database), rather than utilize information that may not be good it is ignored by the game but remains in the files in case it can be used later.

The crux of the work this year was to make all this data correct and expand upon it to make it usable. Some of the details I know were fixed were, populations, latitudes, logitudes, states within countries, cities were added, cities fixed, languages.
With all this information now there the game is now set up to use this information correctly.

I'm thinking it of this way. The world as it was set up previously was like looking at a child's atlas. You could see the country, the cities and a brief blurb about the country. It was using this that the game created the world. At 1st glance everything looked okay but when you got to the meat and potatoes the lack of information could be seen. Alot of randomness and appoximation was used.

It is now looking at an encyclopedial atlas. Each country is fleshed out, there are states, cities, towns and villages, latitudes and logitudes are there and used by the game to make decisions, the languages and name information is expanded and implemented better. I believe there is also an era information that is implemented such as the U.S. in 1900 will be different than the US in 2000. It's all tied to eachother if needed. All this and the game now knows how to use it automatically withouts the needs for mods and adjustments.

One small easy to see example of this is how the game now assigned appropriate divisions to a randomly generated league structure based on latitudes and longitudes.

With the setup of the database changed and expanded the game can now look at otherways to create and operate leagues in the future. Imagine being able to set up a league in Alaska and the game having player distribution set up accordingly. Not having 200 players from California and 3 from Alaska.

I don't know how many of these upgrades made OOTP12 but the options are now there.
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Old 06-24-2011, 01:43 PM   #31
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Silvam, I don't know what to say. My suggestions and pleasantries are mistaken for sarcasm, and you seem unwilling to see how a combined and expanded file that can be modified from inside the game(!) is an improvement.

I'm sorry, but I guess you'll just have to be bitter and disappointed about this. And that wasn't sarcasm, either. That was sympathy.
Sorry if I misconstrued your response. I guess I'm getting a little (over?)sensitive with this.

I honestly had my own thoughts of how this enhanced database was going to improve the game (maybe an easier way to have players on teams only from specific cities) or sonething like that. Had I known it was only going to mean by enhance, it really meant "organize" I wouldnt have put much stock in the feature just like most of the features from this year since i simply don't play in the ways to take advantage of them.

Oh well. I still don't like the official silence on this and by the additional silence of the beta team, who are usually very forthcoming with info, I'm starting to think there isn't much else to say on it.

I don't know what i was thinking keeping my hopes up after the first few inquiries went nowhere.


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Old 06-24-2011, 01:43 PM   #32
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Originally Posted by captkirk685 View Post
yeah I am finding that out. I just simply clicked on the file and its locked up, is there different software you all use to edit this file? I know my way around a computer so you don't have to walk me through it or anything, but do appreciate you help..
Get an XML editor. There care several free ones out there. Also you might want to look at an XML tutorial. Google is your friend here.
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Quote:
Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support.
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Old 06-24-2011, 01:46 PM   #33
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I don't know what i was thinking keeping my hopes up after the first few inquiries went nowhere.
I personally like it and see it as a big step forward. I am truly sorry that you don't.
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Quote:
Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support.
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Old 06-24-2011, 01:46 PM   #34
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does that mean that you Gambo or the other great Roster makers can take advantage of this in your mods?
or it just a feature that needs to implimented by Marcus but the fact it that stuff is there
if so thats awsome so now we can have a cuban team of cubans if i wanted
Gr-r-r-r-r-r-r-eat!!!
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Old 06-24-2011, 01:59 PM   #35
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Oh well. I still don't like the official silence on this and by the additional silence of the beta team, who are usually very forthcoming with info, I'm starting to think there isn't much else to say on it.
I'll tell you this Silvam, part of the reason is that because of the short Beta time this year we really broke up into specific areas to keep our focus on those things only. It's not optimal but it really helped us nail down our bugs in specific areas. The trade off is alot less bugs but some question on the new features by others.

Now that we are getting the chance to see the game in operation with others input, many of us are still "Beta Testing" in the background to get all these tweaks done for the 1st patch. So I don't think it's that we're being quiet it's that either we are not certain enough about certain topics or finding it easier to just work in the Beta forums to get it fixed.

I honestly think is once this stuff gets nailed down you'll see alot more information from those "in the know".

I'm also intersted in how the changes to the world database are being implemented and the future plans but I've been so intent on the historical stuff (which doesn't really use the world database) that I haven't had time to worry about it. I think this is the case with many of us.
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available at...
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Last edited by Gambo; 06-24-2011 at 02:00 PM.
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Old 06-24-2011, 02:25 PM   #36
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I'll tell you this Silvam, part of the reason is that because of the short Beta time this year we really broke up into specific areas to keep our focus on those things only. It's not optimal but it really helped us nail down our bugs in specific areas. The trade off is alot less bugs but some question on the new features by others.

Now that we are getting the chance to see the game in operation with others input, many of us are still "Beta Testing" in the background to get all these tweaks done for the 1st patch. So I don't think it's that we're being quiet it's that either we are not certain enough about certain topics or finding it easier to just work in the Beta forums to get it fixed.

I honestly think is once this stuff gets nailed down you'll see alot more information from those "in the know".

I'm also intersted in how the changes to the world database are being implemented and the future plans but I've been so intent on the historical stuff (which doesn't really use the world database) that I haven't had time to worry about it. I think this is the case with many of us.
Thanks Gambo! Your time taken with these responses is much appreciated


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Old 06-24-2011, 02:30 PM   #37
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I absolutely agree - a fantastic game

I love the newspaper, I love the negotiating where you can ask the player for a resonse, stuff like that plus the increased speed

Only one thing - when you look at the updated rosters and contract stuff (where Markus and the boys did a great job, though) ...

... you can see what it is that's going terribly wrong in baseball (and all other major sports leagues) - these contracts are simply ridiculous
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Old 06-24-2011, 04:33 PM   #38
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Get an XML editor. There care several free ones out there.
One can also open XML files directly with Excel (at least, this is possible with Excel 2007; not sure if it's true for earlier versions).
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Old 06-24-2011, 04:54 PM   #39
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One can also open XML files directly with Excel (at least, this is possible with Excel 2007; not sure if it's true for earlier versions).
Dedicated XML editors have additional functionality.
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Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

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Old 06-24-2011, 05:07 PM   #40
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Dedicated XML editors have additional functionality.
Just pointing out some other options. Spreadsheet gurus may have no trouble at all doing what they want to do in Excel.
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