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Earlier versions of OOTP: General Discussions General chat about the game... |
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#21 |
All Star Starter
Join Date: Oct 2005
Location: Essex HON!
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Placing x on the DL and calling up Y to take his place is a transaction. I'm guessing injuries are handled this way. That would be my hope anyway.
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#22 |
Hall Of Famer
Join Date: Dec 2005
Posts: 16,412
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I doubt that a complete record of historical DL placements and activations even exists. In earlier eras, teams did not utilize the DL all that much -- even if a player sustained a significant injury. (LGO could probably supply you with that information.) More recently, teams have not always used the DL much in the month of Sept. (I presume it doesn't matter if an injured player remains on the active roster, since the rosters are expanded.)
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#23 | |
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
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Well, of course. Or did I miss something?
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#24 |
Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,644
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There is no way to know for sure whether a player not being used in a real game in 1930 was due to injury, because he was in the minors, or because the manager simply didn't want to use him. The data in regards to this sort of thing is far from complete.
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#25 |
Hall Of Famer
Join Date: Mar 2002
Location: Oklahoma
Posts: 2,388
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Likely, with real transactions turned on the ability for the user to make trades and sign players will be disabled. So you're stuck with Hundley.
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#26 |
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Join Date: Apr 2002
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I think I'll wait until I see the reviews of those that use this feature. I'm not a big gm type of player so not making trades, free agent signing etc and I hate dealing with team finances. I currently turn all that over to the AI anyway, so real transactions might be a fun way to play if I decide to use real players. Not sure about the real lineups deal. Thanks for your help.
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#27 |
Hall Of Famer
Join Date: Jul 2002
Location: Kentucky
Posts: 2,601
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I am hoping for real transactions, and real-life managers and tendencies. Line ups don't interest me much. I'd like the ability to play historical this way, I wouldn't be able to exploit the AI.
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#28 |
Minors (Rookie Ball)
Join Date: Apr 2005
Posts: 22
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This is actually the primary feature selling me OOTP12. When playing historical leagues, the main frustration for me is having to figure out which players to move to new teams each year. Then I have to do it manually, although I do some what-ifs, like what if the Marlins hadn't done a fire sale after 1997, or what if Connie Mack had kept his players in the 1910s and 1930s.
I don't need perfect day-to-day lineups, but I would like Babe Ruth to go to the Yankees without me having to manually move him there. Given that we already have an option to have rookies all start off on their historic teams, it would make sense that we should also have an option for them to go to each team at the right time during the rest of their career. |
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#29 |
Hall Of Famer
Join Date: Dec 2001
Location: Picturesque Mentor-on-the-Lake, Ohio
Posts: 3,708
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I don't see what the issue is for some people with this addition. I'm really looking forward to it. The vast majority of how I play the game is simply historical replays. It's great to have the option to having a league that evolves differently here and there from real MLB history, but it's also nice to be able to have the most accurate replay available, and that includes having players move from team to team accurately. Does it take some of the fun out? You generally know what will happen, sure. Which is why I don't ever actually control a historical team unless I'm free to run it my own way as opposed to how it was run historically. It's not much different than knowing, as Boston in 1940, that your best hitter is soon going to miss several seasons do to war (which is also an available option).
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#30 |
Banned
Join Date: Apr 2006
Location: Playing the inside game
Posts: 763
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This is a very popular feature in the baseball sim industry. As noted PureSim has added it. Some companies, like Action, really promote it as its primary feature and its customers like replaying pbp the actual teams as real as it gets. However, real injuries aren't usually factored in afaik. They will occur as part of the game like OOTP.
I looked at Action and was interested due to their excellent pbp options. But they don't use Lahman and sell each season separately or the whole thing for $950. Too rich for my blood. |
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#31 | |
Minors (Rookie Ball)
Join Date: Dec 2009
Posts: 49
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Quote:
By the way, there's an old Lahman utility out there for Action, so homebrewed seasons are possible. I've created several myself. |
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#32 |
Major Leagues
Join Date: Mar 2003
Posts: 376
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I'm buying 12 (er, bought 12 a while ago) for this feature, too. The only thing that's really important to me, though, is the real historical schedules that such a feature would require. Or was that a feature of 11, too? (Or am I making the wrong assumption about historical schedules altogether??)
Last edited by 84CubsFan; 06-05-2011 at 05:51 PM. |
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#33 |
Banned
Join Date: Apr 2006
Location: Playing the inside game
Posts: 763
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That's really good info but ver 12 will include the replay feature and there's zero cost for additional seasons. Good text pbp also. The Action graphics look really cool though but they're not explained very well on their website.
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#34 | |
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Join Date: Feb 2002
Location: Idaho
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Quote:
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#35 |
Major Leagues
Join Date: Mar 2003
Posts: 376
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In-game or as mods? Last I checked on it, in OOTPX (?), I thought it wasn't part of the game yet, and that there were only a few random season schedules available as mods (mostly by Le Grande Orange, if I remember correctly) (which I may not). Anyway, good to know they're available.
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#36 | |
Hall Of Famer
Join Date: Apr 2006
Location: Lakeville, Minnesota
Posts: 2,416
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Quote:
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#37 |
Hall Of Famer
Join Date: Mar 2002
Location: Oklahoma
Posts: 2,388
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One type of league I plan on doing with this feature if possible is running a fictional league starting in lets say 1995 and having the MLB run concurrent with real transactions along side my fictional league and at some point stopping the real transactions and letting the leagues evolve from there.
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Give me league evolution with historical imports!!! OOTP MODS: Historical Face Gen Project, Spritze/Gambo Database, OOTP Stadium Chart and Ballpark Images, MLB Compiled Uniform & Logo Pack available at... http://www.ootpmods.com |
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#38 |
All Star Starter
Join Date: Feb 2003
Location: Canada
Posts: 1,705
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I play historical only, but have never replayed a season. I wouldn't mind being able to recreate the 61 season as i was only 10. Up here in Canada back then i rooted for the Tigers but loved the M & M boys in New York. So i could see me trying it out....
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#39 |
Hall Of Famer
Join Date: May 2002
Location: The Lonely Mountain
Posts: 2,509
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I'm very much looking forward to this, and plan to start a replay beginning with the first season it's implemented, whether that's 1920 or 1950.
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#40 | |
Hall Of Famer
Join Date: Jul 2002
Location: Kentucky
Posts: 2,601
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