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Old 05-25-2011, 09:29 PM   #21
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Placing x on the DL and calling up Y to take his place is a transaction. I'm guessing injuries are handled this way. That would be my hope anyway.
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Old 05-25-2011, 10:08 PM   #22
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I doubt that a complete record of historical DL placements and activations even exists. In earlier eras, teams did not utilize the DL all that much -- even if a player sustained a significant injury. (LGO could probably supply you with that information.) More recently, teams have not always used the DL much in the month of Sept. (I presume it doesn't matter if an injured player remains on the active roster, since the rosters are expanded.)
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Old 05-25-2011, 11:24 PM   #23
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Originally Posted by Cryomaniac View Post
Not aimed at you (or, indeed, David Watts) specifically, but it only takes fun out of the game if you use the feature.
Well, of course. Or did I miss something?
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Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

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Old 05-26-2011, 01:40 AM   #24
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Originally Posted by David Watts View Post
If a player isn't in the starting lineup due to a real life injury, but still available in OOTP to be used as a sub, I have little interest in this feature.
There is no way to know for sure whether a player not being used in a real game in 1930 was due to injury, because he was in the minors, or because the manager simply didn't want to use him. The data in regards to this sort of thing is far from complete.
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Old 05-26-2011, 09:21 AM   #25
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Oh SWEET!

So in 1997 the Mets trade for Piazza? Well then in 1995, I'm going to sell high on Hundley, and get back ___________
Likely, with real transactions turned on the ability for the user to make trades and sign players will be disabled. So you're stuck with Hundley.
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Old 05-26-2011, 09:35 AM   #26
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Originally Posted by Le Grande Orange View Post
There is no way to know for sure whether a player not being used in a real game in 1930 was due to injury, because he was in the minors, or because the manager simply didn't want to use him. The data in regards to this sort of thing is far from complete.
I think I'll wait until I see the reviews of those that use this feature. I'm not a big gm type of player so not making trades, free agent signing etc and I hate dealing with team finances. I currently turn all that over to the AI anyway, so real transactions might be a fun way to play if I decide to use real players. Not sure about the real lineups deal. Thanks for your help.
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Old 05-26-2011, 10:01 AM   #27
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I am hoping for real transactions, and real-life managers and tendencies. Line ups don't interest me much. I'd like the ability to play historical this way, I wouldn't be able to exploit the AI.


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Old 06-05-2011, 04:58 AM   #28
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This is actually the primary feature selling me OOTP12. When playing historical leagues, the main frustration for me is having to figure out which players to move to new teams each year. Then I have to do it manually, although I do some what-ifs, like what if the Marlins hadn't done a fire sale after 1997, or what if Connie Mack had kept his players in the 1910s and 1930s.

I don't need perfect day-to-day lineups, but I would like Babe Ruth to go to the Yankees without me having to manually move him there. Given that we already have an option to have rookies all start off on their historic teams, it would make sense that we should also have an option for them to go to each team at the right time during the rest of their career.
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Old 06-05-2011, 12:02 PM   #29
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I don't see what the issue is for some people with this addition. I'm really looking forward to it. The vast majority of how I play the game is simply historical replays. It's great to have the option to having a league that evolves differently here and there from real MLB history, but it's also nice to be able to have the most accurate replay available, and that includes having players move from team to team accurately. Does it take some of the fun out? You generally know what will happen, sure. Which is why I don't ever actually control a historical team unless I'm free to run it my own way as opposed to how it was run historically. It's not much different than knowing, as Boston in 1940, that your best hitter is soon going to miss several seasons do to war (which is also an available option).
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Old 06-05-2011, 04:55 PM   #30
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This is a very popular feature in the baseball sim industry. As noted PureSim has added it. Some companies, like Action, really promote it as its primary feature and its customers like replaying pbp the actual teams as real as it gets. However, real injuries aren't usually factored in afaik. They will occur as part of the game like OOTP.

I looked at Action and was interested due to their excellent pbp options. But they don't use Lahman and sell each season separately or the whole thing for $950. Too rich for my blood.
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Old 06-05-2011, 05:20 PM   #31
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I looked at Action and was interested due to their excellent pbp options. But they don't use Lahman and sell each season separately or the whole thing for $950. Too rich for my blood.
I use OOTP for fictional play, but Action for my season replays. Action frequently has deeply discounted season sales...right now they're offering the 1980s decade seasons (recently updated) for a little over $6.00 each...all the 1970s seasons were on sale for the same price a few weeks ago. Even at $950, you get 130 seasons, which comes out to about $7.30 each. My point being...with all their sales, it's easy to amass a collection of your favorite seasons without breaking the bank. I've never paid full price for a season disk.

By the way, there's an old Lahman utility out there for Action, so homebrewed seasons are possible. I've created several myself.
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Old 06-05-2011, 05:43 PM   #32
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I'm buying 12 (er, bought 12 a while ago) for this feature, too. The only thing that's really important to me, though, is the real historical schedules that such a feature would require. Or was that a feature of 11, too? (Or am I making the wrong assumption about historical schedules altogether??)

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Old 06-05-2011, 07:30 PM   #33
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That's really good info but ver 12 will include the replay feature and there's zero cost for additional seasons. Good text pbp also. The Action graphics look really cool though but they're not explained very well on their website.
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Old 06-05-2011, 07:39 PM   #34
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Originally Posted by 84CubsFan View Post
I'm buying 12 (er, bought 12 a while ago) for this feature, too. The only thing that's really important to me, though, is the real historical schedules that such a feature would require. Or was that a feature of 11, too? (Or am I making the wrong assumption about historical schedules altogether??)
OOTP has had real schedules back to 1901 for ages now and people put together pre-1901 schedules for all major leagues at this point (I believe--I'd have to check my schedule folder.) In some cases pre-1901, there are as-scheduled and as-played.
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Old 06-06-2011, 12:24 AM   #35
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OOTP has had real schedules back to 1901 for ages now and people put together pre-1901 schedules for all major leagues at this point (I believe--I'd have to check my schedule folder.) In some cases pre-1901, there are as-scheduled and as-played.
In-game or as mods? Last I checked on it, in OOTPX (?), I thought it wasn't part of the game yet, and that there were only a few random season schedules available as mods (mostly by Le Grande Orange, if I remember correctly) (which I may not). Anyway, good to know they're available.
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Old 06-06-2011, 12:33 AM   #36
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Originally Posted by 84CubsFan View Post
In-game or as mods? Last I checked on it, in OOTPX (?), I thought it wasn't part of the game yet, and that there were only a few random season schedules available as mods (mostly by Le Grande Orange, if I remember correctly) (which I may not). Anyway, good to know they're available.
Nope. all schedules from 1901-2010 are there. They're named something like ML_(whatever year)
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Old 06-06-2011, 12:42 AM   #37
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One type of league I plan on doing with this feature if possible is running a fictional league starting in lets say 1995 and having the MLB run concurrent with real transactions along side my fictional league and at some point stopping the real transactions and letting the leagues evolve from there.
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Old 06-06-2011, 08:38 AM   #38
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I play historical only, but have never replayed a season. I wouldn't mind being able to recreate the 61 season as i was only 10. Up here in Canada back then i rooted for the Tigers but loved the M & M boys in New York. So i could see me trying it out....
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Old 06-06-2011, 09:04 AM   #39
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I'm very much looking forward to this, and plan to start a replay beginning with the first season it's implemented, whether that's 1920 or 1950.
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Old 06-06-2011, 11:32 AM   #40
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Originally Posted by The Real MD View Post
I use OOTP for fictional play, but Action for my season replays. Action frequently has deeply discounted season sales...right now they're offering the 1980s decade seasons (recently updated) for a little over $6.00 each...all the 1970s seasons were on sale for the same price a few weeks ago. Even at $950, you get 130 seasons, which comes out to about $7.30 each. My point being...with all their sales, it's easy to amass a collection of your favorite seasons without breaking the bank. I've never paid full price for a season disk.

By the way, there's an old Lahman utility out there for Action, so homebrewed seasons are possible. I've created several myself.
Why pay for any season when they are free?

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