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| Earlier versions of OOTP: General Discussions General chat about the game... |
| View Poll Results: Do you use feeders? | |||
| Yes, I've been using feeders for awhile. |
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40 | 31.75% |
| Yes, I'm going to start using feeders in OOTPX. |
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18 | 14.29% |
| I'm on the fence about feeders. |
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33 | 26.19% |
| No, I'd never use feeders. |
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35 | 27.78% |
| Voters: 126. You may not vote on this poll | |||
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#21 | |
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Hall Of Famer
Join Date: May 2007
Location: Hucknall, Notts, UK
Posts: 4,902
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A hell of a lot I would think. |
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#23 |
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Major Leagues
Join Date: May 2006
Posts: 365
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Has anyone done any research on setting up a realistic number of college/JuCo/HS feeder teams? Meaning, how many college/HS players are drafted on average?
EDIT: Doing my own research from last year's MLB.com draft article: http://mlb.mlb.com/news/article.jsp?...2008&fext=.jsp That's because 485 prep players were selected out of the 1,504 names that were called. That total was also bolstered by a flurry of high school picks in the final five rounds as teams simply looked to fill up their Draft cards. While the 485 prep players drafted represents an increase of nine over last year, it's the second-lowest total in 21 years. High school players represented 32.2 percent of the players drafted this year, the lowest since 32.8 percent of the players selected in 1987 came from the prep ranks. Last edited by gord; 06-09-2009 at 10:20 PM. Reason: Added info |
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#24 |
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Hall Of Famer
Join Date: Apr 2002
Location: St. Louis, MO
Posts: 2,325
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Actually, I have 25 players only on the NCAA DI rosters. For every other team, there are only 15, which is the smallest roster size the game allows. So you can knock off a big chunk of potential draftees there. Nonetheless, it's obviously gonna result in an enormous draft pool, especially considering that doesn't even include high schoolers! That's why I wish the minimum roster size was smaller AND/OR there was a way to tell the game how many players you wanted in the pool.
Last edited by Muzamba; 06-10-2009 at 12:19 AM. |
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#25 | |
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All Star Starter
Join Date: Aug 2006
Posts: 1,078
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Quote:
Also something I discovered recently was an age issue. I was using the default 15-18 for HS and 18-21 for College. I also have my HS and College leagues ending just a few days before the draft. This is important because I didn't want guys to get drafted and taken off their teams while their feeder team was still playing. But you also want them to finish as close to the draft as possible so ages don't get mixed up. Anyone who is too old for a feeder team is released from the team when the feeder's offseason begins. At that point new players are created for the feeder teams. Then when the draft happens players that have since become too old for their league are also included in the draft. That's one reason I have my feeder seasons end right before the june draft so this timeframe between releasing feeder players and drafting is reduced. Now here's where one of the age issues come into play. If you have a college league with default ages 18-21 and creation age set at 18 then when the season ends it creates new players for your feeder leagues who's ages are 18 years old. By the time your season starts about 10 months from when these players were created, most of them have turned 19. That's why in your draft everyone is 19 and 22. I wanted high schoolers getting drafted at 18 and college at 21 since that's closer to real life and brings the average draftee age down closer to the 19.4 average that generated draftees are. So I've changed my ranges to 14-17 and 17-20. This makes it so college guys are created (or recruited as i say in my mind) at age 17 and play college ball usually from ages 18-21, getting drafted when they are 21. Well I hope this helps spark some ideas for others. These are just my observations and I'd love to hear what you all think and what you all are finding. |
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#26 | |
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Minors (Rookie Ball)
Join Date: Apr 2009
Location: Chicago, IL
Posts: 43
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So I've been trying to figure out how to get feeder leagues properly set up in my fictional league set up. I apologize ahead of time if I am hijacking this thread, but I have been going off of what can be found in the online manual about how I should go about setting this up.
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For instance then I have 16 total teams, then say I go with 16 college teams for my feeder league. Now if I have a 16 team triple A set up in my league as well, do I need to make an additional 16 teams in my feeder league? I love baseball but I am not too well read on the details of stuff like this, any help would be appreciated.
__________________
PEBA : New Jersey Hitmen (2011 - 2023; 2034+ ); Madison Malts (f.k.a. Canton Longshoremen) 2029 - 2033 |
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#27 |
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Hall Of Famer
Join Date: May 2009
Posts: 2,430
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I use a high school feeder system. Don't have a college one because college sports here are pretty much non-existent. Does the system generate enough players? No. But that's okay for my purposes, since in my backstory I don't want the high school league to be the sole source of talent.
I, too, enjoy looking at talented high school players and trying to draft them based on what they've done for the past four years. My last draft I had my eye on a player for about a year and a half who was not only good, but was from the high school in the town my team is based in. The team one slot before me picked him.
__________________
Mainline team ![]() SPTT team ![]() Was not a Snag fan...until I saw the fallout once he was gone and realized what a good job he was actually doing. - Ty Cobb |
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#28 |
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All Star Starter
Join Date: Jan 2005
Location: The belly of the beast
Posts: 1,498
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Another question. Say that I want to create a rather extensive feeder system (both HS and college) which is going to produce more players than I need for the draft each year. Should I nudge the Player Creation Modifiers down so that I don't get too many superstars?
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#29 |
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Global Moderator
Join Date: Nov 2002
Location: Queens, NY
Posts: 9,848
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I haven't used them, mostly for the sake of speed and file size. I generally like the game to move along pretty quickly. But I love the idea of them and I'm always considering them. I may implement them partially - that is, I may have them but also have non-feeder rookies. That seems like a good sort of compromise to me.
In my universe, rather than high school and college, I would consider them to be amateur instructional leagues, like little league.
__________________
My music "When the trees blow back and forth, that's what makes the wind." - Steven Wright Fjord emena pancreas thorax fornicate marmalade morpheme proteolysis smaxa cabana offal srue vitriol grope hallelujah lentils |
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#30 |
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Minors (Triple A)
Join Date: Apr 2007
Location: Racine,WI
Posts: 261
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Do you think it is better to have 1 256 team college feeder league or 8 32 team college feeder leagues?
Trevor L |
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#31 |
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Hall Of Famer
Join Date: Dec 2004
Location: Victoria, Texas
Posts: 3,136
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I never figured out how to set them up.
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#32 |
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All Star Reserve
Join Date: Apr 2009
Posts: 648
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I haven't used feeders much, but I have a question. When you have both high school and college feeders, do the high schoolers go exclusively to college or do some go to college and some go pro?
Related to this: does anyone know what happens in the real life ML draft when a team drafts a high school player who chooses to attend college instead? Does the ML organization retain a right of first refusal on that player for length of time or does the player reenter the later draft unobligated? Thanks. |
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#33 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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One aspect of the feeder organization that hasn't been mentioned is its effect on the existing personnel pool as the seasons progress. Honestly, I haven't looked at this, to any large extent, in X, but I watched a lot of good coaches whose contracts were not renewed in the majors find their way into management jobs at the college level; locked in sometimes for lengthy contracts. In itself, that's a good thing. But don't be surprised if you're looking for that hitting coach on your shortlist from last season, when you find he's taken a job at Birmingham U and making fair change in the process.
__________________
"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#34 | |||
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All Star Starter
Join Date: Aug 2006
Posts: 1,078
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Now as I stated in my long post above there are ways to get this much more accurate, but this is the basic formula to get it close. Quote:
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Unfortunately OOTP doesn't work like this. Probably the biggest gripe with feeders. All feeder players when they reach a certain age leave their league and enter the draft. They can't progress onto another feeder league. |
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#35 |
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Global Moderator
Join Date: Nov 2002
Location: Queens, NY
Posts: 9,848
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One question I have about feeder leagues that might help me keep the file size down a bit if I use them:
Can you make one where players are only in it for one year? For instance, can you set the min and max age to the same? If you do, do the players develop correctly? Just wondering. If so, you'd only need enough feeder players to cover one year of the draft.
__________________
My music "When the trees blow back and forth, that's what makes the wind." - Steven Wright Fjord emena pancreas thorax fornicate marmalade morpheme proteolysis smaxa cabana offal srue vitriol grope hallelujah lentils |
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#36 |
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Major Leagues
Join Date: May 2006
Posts: 365
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I'm using feeders for the first time and have noticed something: There are players in the draft pool that, according their history, joined a HS or college team a month prior to the draft but since they're too old they are in the draft pool - This gives them zero stats. I was under the impression all created players are of the minimum age. Is this not the case?
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#37 | |
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Hall Of Famer
Join Date: Sep 2008
Location: Buffalo, NY
Posts: 3,828
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Quote:
Age Minimum and Age Maximum - these are the ones that control when they leave the league CREATED Age Minimum and CREATED Age Maximum (it's on the other tab) - these control the age of the computer generated players. These are the ones that need to BOTH be changed to your desired minimum age. They default to the same numbers as the other two though, which is why you're seeing this problem. It's important that you change these AFTER you begin your game (which you have), otherwise you'll end up with no players from your feeder for the first few years. Last edited by Afino; 06-13-2009 at 06:45 PM. |
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#38 | |
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Hall Of Famer
Join Date: May 2007
Location: Hucknall, Notts, UK
Posts: 4,902
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#39 | |
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Major Leagues
Join Date: May 2006
Posts: 365
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#40 |
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Minors (Rookie Ball)
Join Date: Jul 2003
Posts: 28
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If you have enough players from your feeder leagues to populate the draft pool, does that mean you should instruct the Game Setup not to create any players for the amateur draft?
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