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#21 | |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,541
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#22 |
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Hall Of Famer
Join Date: Dec 2001
Location: Milwaukee, WI
Posts: 2,434
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no, actually I couldn't. I mean I could, but would get about as much enjoyment as I do now, which is basically zero...
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Roll out the barrel! |
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#23 | |
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Hall Of Famer
Join Date: Dec 2001
Location: Milwaukee, WI
Posts: 2,434
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Roll out the barrel! |
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#24 | |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#25 |
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All Star Reserve
Join Date: Jun 2006
Posts: 818
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#26 | |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,512
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Just for the heck of it, how do you define talent? |
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#27 | |
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Major Leagues
Join Date: Feb 2002
Posts: 411
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Given the current player model though in OOTP, I am not sure how the program could make sure the talent did not exceed a certain value other than talent. Then we would have to answer the question of wanting a hidden talent rating (call it something else if you like) to accomodate the gap between the current rating and potential rating to set the new ceiling. Or do you have another idea how the ceiling for players should be set so that not all players reach their true potential?
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All the best, Jerry |
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#28 |
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Hall Of Famer
Join Date: Apr 2007
Location: Toronto
Posts: 9,162
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Yeah, what I'm saying only applies when scouts are turned on. With scouts on, as long as you don't scout very often and fire the head scout, the changes don't seem instantaneous, at least.
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#29 | |
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Minors (Double A)
Join Date: Aug 2006
Posts: 131
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With your premise, of course, you are going to see things in that light. What you honestly have is not an issue with the process working or not working, but with your assessment of the system or your hangups on semantics. |
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#30 | |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,512
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#31 |
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Hall Of Famer
Join Date: Jul 2004
Posts: 18,506
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Might one suggest that "Talent" in OOTP has a more approximate definition of "projected future ratings"...?
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#32 | |
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Minors (Double A)
Join Date: Aug 2006
Posts: 131
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ie...the game is actually working... |
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#33 |
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Hall Of Famer
Join Date: Jul 2002
Location: Kentucky
Posts: 2,601
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If talent could NEVER change.........how would a 20th round pick ever get to the hall of fame?
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#34 | |||
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Hall Of Famer
Join Date: Dec 2004
Location: Bay Area, CA
Posts: 4,014
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Global Unified Baseball Association - Vice Commish and Oakland Oaks GM |
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#35 | |
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Hall Of Famer
Join Date: Dec 2003
Location: the dynasty forum
Posts: 2,318
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Heaven is kicking back with a double Talisker and a churchwarden stuffed with latakia. |
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#36 | |
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Hall Of Famer
Join Date: Dec 2003
Location: the dynasty forum
Posts: 2,318
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Heaven is kicking back with a double Talisker and a churchwarden stuffed with latakia. |
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#37 |
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Major Leagues
Join Date: Apr 2007
Posts: 302
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My problem with the idea of making potential ratings static or only increase is that I am not sure how the AI will handle these players.
For example, I f I have a couple guys who are 24 or 25 who have not developed (and there potential has remained the same) will it be too easy to ship them to a computer AI. Or will the AI start stockpiling underachieving busted prospects because they have an inflated potential rating? |
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#38 | |
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Hall Of Famer
Join Date: Dec 2001
Location: Milwaukee, WI
Posts: 2,434
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I'd like to thank AD31, RonCo, mikev, endgame, and everyone else that has chosen to discuss the perceived issue rather than throw insults, veiled or direct. We all love and want OOTP to be the best game it can be. We just have different opinions of how to get there. Unfortunately, one current aspect of the game has had such a negative affect on my playing experience that it is not enjoyable to continue playing. I am not shouting down the game or even saying how 'terrible' it is. I do think the current system is flawed and have suggested ways to make it more palatable to me (and others). Hopefully there is a middle ground that Markus can find to make the game remain enjoyable to those who like it now and bring me and others back to playing it more regularly. Unless anyone directly addresses me, I'll refrain from making further posts on the subject.
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Roll out the barrel! |
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#39 | |
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All Star Reserve
Join Date: Jun 2006
Posts: 818
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Quote:
- just put every player's talent at really high numbers, ensuring that next year OOTP players will be complaining that even more of their drafted players are seemingly becoming busts, or - do you keep a normalized distribution of talents, ensuring that we'll be back to the early OOTP2006 complaints that it's useless to draft beyond the 3rd round or so because those players will never amount to anything anyway? If you have a solution to those twin problems, I dare say you're holding the holy grail of the developmental engine. Last edited by Zeyes; 06-11-2007 at 06:40 PM. |
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#40 | |
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All Star Reserve
Join Date: Mar 2004
Location: Parts Unknown
Posts: 627
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