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#21 | |
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Hall Of Famer
Join Date: Aug 2004
Location: North of England Gods Country
Posts: 7,175
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#22 |
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All Star Reserve
Join Date: Aug 2002
Posts: 580
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Just a tiny 16 team league, 4 divisions, 4 teams per divison (of course) and 2 sub-leagues.
All teams have A, AA, AAA levels of minors. |
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#23 | |
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Hall Of Famer
Join Date: Dec 2001
Location: Phoenix, AZ
Posts: 3,233
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Granted, I'm on an older AMD 3200+ processor with only 1 gig of ram. Haven't really played games out yet. just building up history for the universe...so I sim a month, then look through news and stats to learn the players.
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GM - New Jersey Bears of the NPBL; |
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#24 | |
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Hall Of Famer
Join Date: Aug 2004
Location: North of England Gods Country
Posts: 7,175
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#25 | ||
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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Plus I want to be able to have the option of having the expansion handled automatically. Other sims do that. OOTP doesn't.
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__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#26 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Effingham, IL
Posts: 5,725
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This game is OOTP...not other sims. I really wish you would stop using other games as your reasoning for what OOTP should have/do. |
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#27 |
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Hall Of Famer
Join Date: Mar 2002
Location: Greater Boston Area
Posts: 3,992
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My current league setup is two 8 team leagues mirroring old MLB, an 8 team PCL, plus a 20 team Mexican League, two 8 team leagues in a fictional Colonial Association league (based off the original 13 colonies plus some of Canada) and a Cape Cod Baseball League using the real 10 Cape league teams as a basis. I created a nation of Cape Cod and found census data from a few years ago, entered in every town on the Cape and use them to draw players for the Cape league.
I recently came up with a huge universe idea that I'm tempted to start but fear would bring my poor old computer to it's knees in test sims. It'd have... 16 team MLB based historic league, 8 team PCL - both pro leagues 16 team Cuban league, 8 team Japanese league, 16 team Mexican league - international level obviously 8 team Western League, 8 team Southern League - AAA level An undecided amount of teams based out of 4 US independent leagues - AA level Undecided amount of teams based on 4 more independent leagues at A level It already takes me an hour to run two-three seasons with the first setup I mentioned. I am scared to think what this world would take. |
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#28 |
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All Star Starter
Join Date: May 2002
Location: Phoenix, AZ
Posts: 1,763
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Fictional:
The Las Vegas Casino Baseball League (Motto: "Its Sinatra's League; you just play in it") which consists of the Eastern Strip League and the Northern Strip League, each with a Northern Division and a Southern Division. Each team is is named for one of the casinos (i.e. Flamingo Pink Sox, Tropicana Showgirls, Caesar's Palace Romans.. etc)... 24 teams in all. Their placement in the leagues & divisions is based on where they exist/existed geographically. At the end of 10 seasons, the team with the lowest annual profit total gets "imploded".... (gets a big infusion of cash and gets renamed to a casino not yet in the game). All logos are based on the real casino's logo. The A, AA, and AAA teams are sometimes named after MLB teams... in other words the New York New York Liberties AAA team is the NY Yankees, its AA team is the NY Mets and its A team is the NY Giants. Once the MLB teams are assigned then real minor league teams and fictional teams fill out the rest of the Casino League's minor league structure. Logos here are either the real logo (for real teams) or fictional ones I've made over the years (for fictional teams). The Downtown League is an independent league of 8 teams from downtown Vegas (Binion's, El Cortez, 4 Queens, etc). These teams logos are based on the real casino's logos. International leagues in England (12 teams, 6 each in the Lancastrian and Yorkist divisions), Italy (6 teams each in 2 divisions... Alfredo and Marinara), France (6 teams each in 2 divisions... Louis XIV and Napoleon)... all fictional as well... are independent, play a shorter schedule and have PCM's, strategies, etc geared more towards deadball type play.... lots of hits, lots of bunts and stealing, not much power, low strikeouts. The team logos here are all based on real soccer logos from those countries while the league names & logos are real baseball league logos from those countries. The Hawaii (4 teams) & Venezuela (8 teams) winter leagues give me something to watch during the winter months. Real team names and logos here. With so much going on, this one is slow going so I don't know how all that is going to work out.... Historical: 1901 and forward. MLB teams, no minors, Lahman DB. Now up to the 1922 season. Real ballparks, logos and player photos. This one is sim-only... here I play St Louis Cardinals GM functions only. |
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#29 |
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Major Leagues
Join Date: Feb 2002
Location: Kentucky
Posts: 463
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Not too big
16 team Major League with 4 levels of minors 14 team major league with 3 levels of minors 6 team major league with 3 levels of minors 6 Team international league 4 team winter league 2 x 6 team independent leagues 168 teams in total O.K., maybe that is a pretty good size universe Takes about 30 minutes per year to sim
__________________
It's not that baseball has ever had a shortage of ways to embarrass yourself -- dropping an easy flyball, being the one guy Heathcliff Slocumb actually struck out, realizing you're Bud Selig... Jersey style logos Vintage letter logos Vintage uniforms |
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#30 | |
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Hall Of Famer
Join Date: Aug 2004
Location: North of England Gods Country
Posts: 7,175
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#31 | |
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Hall Of Famer
Join Date: Mar 2002
Location: Greater Boston Area
Posts: 3,992
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#32 |
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All Star Reserve
Join Date: Jul 2003
Location: Stinky Windsor
Posts: 919
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I tried a few universes with independent national leagues (Mexico, Cuba, Canada) but I could figure out how to manage it all-- the biggest concern being free agent signings and such. Now I just have one league with all levels of minors (including one from Canada and Mexico).
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#33 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,642
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Quote:
Built-in rules for expansion in the game? Great idea, I'd love to see it. One big question though: What should those expansion rules be? I bet there are a lot of different ideas that folks might have there. And as if that weren't enough, historically speaking the expansions in major league baseball have used somewhat different rules each time. So which rules should be used? The rules of 1960? 1977? Fictionalized expansion rules? A mix of both? The devil is in the details... |
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#34 | |
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Hall Of Famer
Join Date: Dec 2001
Location: Phoenix, AZ
Posts: 3,233
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__________________
GM - New Jersey Bears of the NPBL; |
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#35 |
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Hall Of Famer
Join Date: Aug 2004
Posts: 11,660
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Right now I'm int he process of designing a universe that will include the following;
In 1871 the National association comes into being 1876 the NL 1883 the AA aroudn this time an independant league in Ireland comes into being also some possibilities of some in Canada as well and of course, potential minor leagues (dependant on historical records that I am trying to find) As of right now this is on hold until I can find out of issues with starting leagues before 1901 and expansion/contraction are addressed (yes I know there's a method, but I'd liek more). Of coruse I can afford to wait, the prequel isn't even halfway through being written.
__________________
PT21 ![]() ![]() PT22 ![]()
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#36 | |
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All Star Reserve
Join Date: Oct 2002
Location: Woodstock, GA
Posts: 581
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__________________
"It is a haunted game in which every player is measured against the ghosts of all who have gone before. Most of all, it is about time and timelessness, speed and grace, failure and loss, imperishable hope - and coming home." Ken Burns, Baseball |
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#37 | |
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Hall Of Famer
Join Date: Aug 2004
Location: North of England Gods Country
Posts: 7,175
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Quote:
Plus with it being a 3 league set up I want each league just to differ a bit, the train league is more or less giving me the stats I want and also the Negro League they just need a tweak or two but I'm not happy as of yet with how I want the Steel and Cotton league to go. |
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#38 |
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All Star Starter
Join Date: Feb 2005
Location: California
Posts: 1,413
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My league started in 1966. MLB is there with minors down to D level but it never expanded or moved out west. The PCL is a major league with five layers of minors. Two Mexican leagues, the Cuban, and Japanese leagues are also around. Dosens of leagues, hundreds of teams. I'll be doing expansions soon as I move forward but the new history is diverging from the current one.
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#39 | |
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All Star Starter
Join Date: Feb 2005
Location: California
Posts: 1,413
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#40 | |
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Hall Of Famer
Join Date: Aug 2004
Location: North of England Gods Country
Posts: 7,175
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Quote:
I have to wonder sometimes why people come across as having pure hatred for 2006, don't get me wrong as I think it can be improved and probably will but way some people talk you'd think OOTP2006 had killed their first born or something. |
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