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Old 06-21-2006, 03:11 PM   #21
jbsnadb
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What about stealing third?
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Old 06-21-2006, 03:31 PM   #22
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What about adding the ability to add a new league to a game that is already started?
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Old 06-21-2006, 03:32 PM   #23
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I would like to point out that this is an update. It is what is being testing now. There are plenty of other items to be addressed before release to the community.
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Old 06-21-2006, 03:34 PM   #24
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Quick Note: Duffy is the man!
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Old 06-21-2006, 03:37 PM   #25
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Quote:
Originally Posted by Queensryche
Last Years Stats For Gods Sake!
What he said....I cannot believe how much I miss not being able to do this!
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Old 06-21-2006, 04:04 PM   #26
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I have a question.

What is the status of online leagues? Are all up and going? Some? Most? None?

Are there confirmed issues for online leagues and are they being worked on, or is there simply confusion because the importing and exporting process has changed?
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Old 06-21-2006, 05:39 PM   #27
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Glad to have another update coming!



Keep up the good work. I trust that the other issues will be resolved in time.


Last edited by JTWood; 06-21-2006 at 05:40 PM.
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Old 06-21-2006, 05:47 PM   #28
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Quote:
Originally Posted by Queensryche
Last Years Stats For Gods Sake!
"

...It is really irritating if you're trying to search for a player at the beginning of a season...
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Old 06-21-2006, 05:48 PM   #29
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Quote:
Originally Posted by andymac
Can you give us any information on how this was done? Did it have anything to do with what redmarkYankees mentions in post #3 of this thread?
"
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Old 06-21-2006, 05:58 PM   #30
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Quote:
I would like to be able to have total control of all teams for MLB, AAA, AA, A and be the only one to initiate and accept trades, make roster movements, etc

I do know there is a check box for all teams at all levels that disable AI control over your team ie. ML, AAA, AA, A whether it works with the new patch.... i sure hope so. That's what i noticed just last night though. I thought it was just for the ML teams, but you have to check the box for ALL your teams in the organization
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Old 06-21-2006, 06:35 PM   #31
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Looks to be a real good update. Someone already mentioned this but if in a future update we can be allowed to add a new league into a game we have already started that would be a real plus.
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Old 06-21-2006, 09:10 PM   #32
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Quote:
Originally Posted by Marc Duffy
- Fixed rare crash when viewing league history
I dont have a "rare crash". A lot of us have frequent crashes but we Patch 1 didnt fix them and now we dont see them on the list for Patch 2. Is tehre a reason you arent fixing these yet? Also Ive seen about 5 people say they cant load Lahman data and I am one of them. This is a major feature that doesnt work and instead you guys are adding stats to the fielding table?
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Old 06-21-2006, 09:14 PM   #33
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I don't see anything about the compensation picks that happen during a trade.

TT #1732
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Old 06-21-2006, 09:30 PM   #34
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Wow, these fixes should really improve playability. If the fixes continue like this, I plan on buying the game after Patch 2.
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Old 06-21-2006, 09:31 PM   #35
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Quote:
Originally Posted by CharlieHustle6.12
In addition to this, please ask Markus if autosim will stop for each team with injuries. Thanks.
And for players coming off the DL!
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Old 06-21-2006, 10:10 PM   #36
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Marc,

Will we be able to continue current seasons with this patch, or will we need to "start fresh"?
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Old 06-21-2006, 10:12 PM   #37
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Quote:
Originally Posted by Marc Duffy
- Middle Relievers are valued less in trades
As I recall, the Game Guide says that the role of SP/MR/CL has no impact on the game engine. I would be concerned if the above meant that pitchers designated as MRs were valued less in trades rather than pitcher's endurance is taken into account in trades. To provide an extreme example, why value a pitcher with 100 stuff 100 movement 100 control and 100 endurance lower just because he is designated as an MR. He can be converted to an SP readily and would be a gun.
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Old 06-21-2006, 10:16 PM   #38
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I'm thinking that endurance might have been ignored or not weighted correctly, and that's whats being fixed. This was fixed in v6, so I'm hoping the idea carried over.
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Old 06-21-2006, 11:06 PM   #39
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Quote:
Originally Posted by JimG
I dont have a "rare crash". A lot of us have frequent crashes but we Patch 1 didnt fix them and now we dont see them on the list for Patch 2. Is tehre a reason you arent fixing these yet? Also Ive seen about 5 people say they cant load Lahman data and I am one of them. This is a major feature that doesnt work and instead you guys are adding stats to the fielding table?
I had the crash problem when trying to load a historical database. Then someone on these boards discovered that the problem occurs when OOTPBB is not installed in the default directory. That's what I'd done: I installed the game on my "D" drive, rather than my "C" drive. So, I reinstalled the game, this time in the default directory. Now, I can load the historical databases with no trouble at all.

I hope this helps.
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Old 06-21-2006, 11:08 PM   #40
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Quote:
Originally Posted by Faroo6
I don't see anything about the compensation picks that happen during a trade.

TT #1732
Not everything is being attacked right now. The update covered specific elements that are being tested right now. Future builds will contain additional changes.
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