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Old 05-14-2006, 03:43 PM   #21
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Quote:
Originally Posted by OTBA Team
Yeah, that comment from Markus is a little scary.
Markus thanks for the update on this - like the others though I am curious about if the minor league players will import.

Thanks again!
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Old 05-14-2006, 03:53 PM   #22
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Originally Posted by Malleus Dei
= Almost everything.
Heh, thats what I just said as I sat reading this thread.
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Old 05-14-2006, 04:19 PM   #23
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I see a lot of online leagues folding.
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Old 05-14-2006, 04:29 PM   #24
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Quote:
Originally Posted by remangiii
I see a lot of online leagues folding.
I was thinking exactly the same thing, but I didn't want to be the one to post it.
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Old 05-14-2006, 04:43 PM   #25
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Quote:
Originally Posted by Malleus Dei
I was thinking exactly the same thing, but I didn't want to be the one to post it.
Personally, I do not want to lose all of my history either. I've only been a OOTPBB user since 6.5 and before that (and still to this day) I play Puresim Baseball alot. Shaun, developer of Puresim BB, has made every version to date compatable with a prior version and from what I have been reading over at the Matrix forums thats appears to be the case for PSBB2007 as well. As I've commented before in another thread, I came over to OOTPBB because of two reasons mainly - Catobase & the customizing features OOTPBB has. However, PSBB2007 now appears to be moving towards having a very indepth almanac of it's own (muh like Catobase) and Shaun has added a great detail to customizing the game for us fictional guys. Now, I will not be mentioning PSBB out of resepct to OOTPD & SI since this is thier forums but I just wanted to add my piece and I hope that it does not cause a rutcus. I will be buying OOTPBB2006 - no doubt about that and in fact it will most likely become my baseball sim of choice for my serious solo careers. I just wish someone ("in the know") would answer the darn leader board question I've had posted for 2-3 days. Will we have the ability to set the number of leaders on any given leader board just like Catobase allowed us to or will it be a default number not intended to be changed and since no one has answered this question I am assuming that the leades that are to be seen on a leader board will be a very low number like 25 or 50 or something.

*OK, I don't know where all of that came from but thats the end of my rant* Sorry 'bout that.

Last edited by Kyros; 05-14-2006 at 05:03 PM.
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Old 05-14-2006, 04:58 PM   #26
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Quote:
Originally Posted by Kyros
PSBB2007 now appears to be moving towards having a very indepth almanac of it's own (muh like Catobase) and Shaun has added a great detail to customizing the game for us fictional guys.
Yes, this year's version looks very impressive, and it's supposed to be released tomorrow or Tuesday (and Shaun says he will add expansion in one of the free updates this summer).

If you don't know about Puresim 2007 - it's another PC baseball game that I recommend strongly - visit www.puresim.com
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Old 05-14-2006, 05:04 PM   #27
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I see a lot of online leagues folding.
Ya I don't see how you could convert and still go on with your league. May as well start over.
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Old 05-14-2006, 05:07 PM   #28
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Quote:
Originally Posted by Markus Heinsohn
A lot of things can not be directly imported, it was just impossible or way too time consuming to code this. So, what does not import?
- Any history of any kind (team history, league history, player history, record books etc.)
- Any coaches (fictional coaches/scout get generated and added instead)
- Lineups, depth charts and pitching roles
- Career minor league stats
- Team logos or player pictures (the game does no longer support .BMP files)
- Manager mode (your manager)
- Any passwords
The positive news is very good, and BTW, Markus...hope you enjoyed that beer.

Coaches is probably no loss, since they are getting blown away by nes stuff anyway. Logos and lineups and passwords are easy to replace.

But yikes...history and loss of minor league stats will hurt existing online leagues bigtime. I mean, that's a major loss...especially if a full external Cato implementation turns out to be impossible.
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Old 05-14-2006, 05:09 PM   #29
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Quote:
Originally Posted by remangiii
I see a lot of online leagues folding.
Whats stopping them from continuing the leagues using 6.51?
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Old 05-14-2006, 05:14 PM   #30
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Quote:
Originally Posted by Kyros
Personally, I do not want to lose all of my history either. I've only been a OOTPBB user since 6.5 and before that (and still to this day) I play Puresim Baseball alot. Shaun, developer of Puresim BB, has made every version to date compatable with a prior version and from what I have been reading over at the Matrix forums thats appears to be the case for PSBB2007 as well. As I've commented before in another thread, I came over to OOTPBB because of two reasons mainly - Catobase & the customizing features OOTPBB has. However, PSBB2007 now appears to be moving towards having a very indepth almanac of it's own (muh like Catobase) and Shaun has added a great detail to customizing the game for us fictional guys. Now, I will not be mentioning PSBB out of resepct to OOTPD & SI since this is thier forums but I just wanted to add my piece and I hope that it does not cause a rutcus. I will be buying OOTPBB2006 - no doubt about that and in fact it will most likely become my baseball sim of choice for my serious solo careers. I just wish someone ("in the know") would answer the darn leader board question I've had posted for 2-3 days. Will we have the ability to set the number of leaders on any given leader board just like Catobase allowed us to or will it be a default number not intended to be changed and since no one has answered this question I am assuming that the leades that are to be seen on a leader board will be a very low number like 25 or 50 or something.

*OK, I don't know where all of that came from but thats the end of my rant* Sorry 'bout that.
I think the difference is that Markus has

a) rewritten the game
b) rewritten the game using a totally different and brand new engine (as opposed to the old framework).

This makes for some interesting compatibility issues described
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Old 05-14-2006, 05:15 PM   #31
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Whats stopping them from continuing the leagues using 6.51?
Finding enough owners to keep leagues full. It won't be a problem at the start, but eventually I imagine it will become an issue.
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Old 05-14-2006, 05:21 PM   #32
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All the whining is getting a little annoying. Changing the engine of the game will drastically improve depth and performance. And pimping for another second tier game is just wrong. Isnt that what irritated so many people about 99Baloons/Biggio etc?
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Old 05-14-2006, 05:25 PM   #33
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Quote:
Originally Posted by Markus Heinsohn
Major league stats are correctly imported and used in places like career leader boards.

I doubt anyone will be able to code a tool that converts the text file format that OOTP 6 used into the binary format that the new version uses.
Is the database that's used a proprietary one or are you using something like Firebird or Postgre?

I'm assuming it's something proprietary since you said you doubted anyone could make such a tool, but I'm still curious.

Will any extra info be forthcoming for us modders?

Last edited by old timer; 05-14-2006 at 05:27 PM.
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Old 05-14-2006, 05:30 PM   #34
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Quote:
Originally Posted by Marc Duffy
I think the difference is that Markus has

a) rewritten the game
b) rewritten the game using a totally different and brand new engine (as opposed to the old framework).

This makes for some interesting compatibility issues described
I think most of us understand that Marc. It's just that people have alot of time and emotion invested in their league(s). Everyone I've talked to is excited about the new version and the possibilities it has, but there's apparently going to be alot that we lose in the conversion process.
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Old 05-14-2006, 05:32 PM   #35
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Quote:
Originally Posted by Chris Johnson
Rob beat me too it. I think the whole minor league player import needs clarification. What exactly from the 6.5 leagues import as far as minor league players goes?
Just the minor league STATS do not import... everything else does import (name, ratings etc)
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Old 05-14-2006, 05:32 PM   #36
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Quote:
Originally Posted by Marc Duffy
I think the difference is that Markus has

a) rewritten the game
b) rewritten the game using a totally different and brand new engine (as opposed to the old framework).

This makes for some interesting compatibility issues described
Oh, no doubt about that Marc. I hope I didn't come across the wrong way. As I've said, OOTPBB2006 will be bought the first day it's released. (I don't pre-order products anymore, I've been burned one to many a times doing that. )

My hope is that now that the statistical data beit league, player, team histories are all kept in a database - from now on importing statistical data shouldn't ever be a problem. Importing a league and converting it over to a new ratings system or whatever else was changed may be an issue but not stats. And by importing I mean importing statistical data. Sure a newer version down the road maybe rewritten once again and an all new ratings system will be implemented but if the stats are stored thats the most important thing to import from version to version - HISTORY, from player, team to league. Newer ratings systems, ect we can al work on but losing tons of data built from litteraly years of playing is sad.
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Old 05-14-2006, 05:34 PM   #37
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Not being able to import minor league players from 6.5 to OOTP 2006 will end my league. We will probably start over, but most of us do not want to. If we can import the minor league players, I think we'd be happy and can continue the league in its current form in OOTP 2006.
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Old 05-14-2006, 05:35 PM   #38
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Quote:
Originally Posted by Marc Duffy
I think the difference is that Markus has

a) rewritten the game
b) rewritten the game using a totally different and brand new engine (as opposed to the old framework).

This makes for some interesting compatibility issues described
And it doesn't mean that this is announcement is trivial. Markus had always insisted the two games would be compatible. This announcement, to say the least, is disappointing.
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Old 05-14-2006, 05:35 PM   #39
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Quote:
Originally Posted by QuestGAV
I think most of us understand that Marc. It's just that people have alot of time and emotion invested in their league(s). Everyone I've talked to is excited about the new version and the possibilities it has, but there's apparently going to be alot that we lose in the conversion process.
Just keep a Cato export or a full OOTP 6.5 league html export on your league website, and there's no history lost. Of course it would have been better to have it directly in the game, but it's not that bad.
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Old 05-14-2006, 05:35 PM   #40
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Oops, just saw Markus' reply. We're all good .
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