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Old 03-31-2006, 06:28 PM   #21
ukhotstove
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Quote:
Originally Posted by andymac
Well, yea, in this situation there are likely going to be teams being run by the computer somewhere because it is unlikely an on-line league of this nature is going to be able to keep the exact same number of GM's around all the time, but I think that could be worked out.
Yup but I have spoke to some people within the OOTP community and it's surprising how many would be willing to take over say a Japanese League team and if a Majors GM gets fired then you could interview them for the job. To stop there being vacant Majors teams I'd say you would need say 35-40 GM's, think if you got the right people on board who knew from the start about the contracts you could have one heck of a good league.
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Old 03-31-2006, 06:31 PM   #22
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Quote:
Originally Posted by Ryan S
Am I the only person here who hates this idea?
Thats the beauty of online leagues, if you dont like it dont join it
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Old 03-31-2006, 06:31 PM   #23
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Quote:
Originally Posted by ukhotstove
Yup but I have spoke to some people within the OOTP community and it's surprising how many would be willing to take over say a Japanese League team and if a Majors GM gets fired then you could interview them for the job. To stop there being vacant Majors teams I'd say you would need say 35-40 GM's, think if you got the right people on board who knew from the start about the contracts you could have one heck of a good league.

Well, it is customizable. You could have only a 10 team "major" league if you wanted. You could create a big universe with 100 on-line GM's if you want. It wouldn't be any different than a "normal" on-line league with the new game, you would just run the possibility of being fired and/or applying for a job with a different team. The ways to actually set it up are endless.
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Old 03-31-2006, 06:35 PM   #24
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Yup thats why OOTP 2006 is perfect for an idea like this, specially with the depth it promises to give you.
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Old 04-01-2006, 02:04 AM   #25
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Quote:
Originally Posted by Ryan S
Am I the only person here who hates this idea?
I don't hate it, but I worry it will fall under the "idea that gets half implemented on a lark" routine - OOTP's a damn good game, but I have grave doubts about the AI's ability to evaluate a situation like this.
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Old 04-01-2006, 02:57 AM   #26
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I can imagine scenarios where some people might get really, really upset in real-life about getting fired from a virtual job. It's enough of a wreck to get fired from a real job, it's not a high priority for me to have to deal with the subject in a video game. And I truly loathe job interviews, I can't see where there is any fun factor there at all.

That being said, there are also problems with running a team that is out of contention that have been mentioned before in some excellent posts. It's really lousy to watch your co-owners race for the bottom of the league to try to come up with next year's winners.

So there's got to be some kind of fun compromise that would allow for owners to change teams in a realistic enough way, but not so that folks get upset.
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Old 04-01-2006, 03:08 AM   #27
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I'm in a small (just now 16 owners) 6.5 league.

We took a new idea to keep teams from trying to be bottom feeders just to get the best picks.

Ammy Draft position is determined by team profit / loss for the year instead of who manages to win the race to the bottom.

Dumping contratcs and big names does help you cut payroll and make a profit. But you'd be surprised at how quickly the fas will leave and thus yor gate revenue drop. Which in turn reduces your profit, which lowers your pick, which means it's not as easy of a plan anymore.

We have just started our 7th season and it has been really interesting so far.

(I think the last two have been 6.5. The previous years were version 5.

What do you guys think? Has any-one else tried this?

-On topic. I'm not fond of an online league that fires guys that way. But I think it could work and there might be enough people interested to make a go of it.

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Old 04-01-2006, 03:14 AM   #28
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That sounds really creative and interesting. I wonder if it would work well for larger leagues, too.
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Old 04-01-2006, 09:30 AM   #29
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Quote:
Originally Posted by Ryan S
Am I the only person here who hates this idea?
It's a fine enough idea all by itself, but how many leagues have pools of owners just kind of hanging around? If I were Markus, I would apture all ideas, but this one would slide to something near the bottom of the priority list.
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Old 04-01-2006, 10:19 AM   #30
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I think that, as an option, it would be a great idea.
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Old 04-01-2006, 12:10 PM   #31
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Quote:
Originally Posted by RonCo
It's a fine enough idea all by itself, but how many leagues have pools of owners just kind of hanging around? If I were Markus, I would apture all ideas, but this one would slide to something near the bottom of the priority list.

You wouldn't need pools of owners hanging around. Every owner in the league can have a job somewhere...just not necessarily in the highest level league.
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Old 04-01-2006, 02:06 PM   #32
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Quote:
Originally Posted by andymac
You wouldn't need pools of owners hanging around. Every owner in the league can have a job somewhere...just not necessarily in the highest level league.
Yeah as andymac says you wouldn't have a kind of waiting list league, you'd have GM's being GM's of your major league teams but also GM's say coaching a high school or college team working their way up to GM a major league team kind of thing.

Say a GM who got fired could either leave the league or wait till another majors job opened up or go coach in a lesser league in your set up. Be a good way to run an historical league, you could have the MLB, Federal League and Negro Leagues set ups like that.
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Old 04-01-2006, 02:12 PM   #33
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This would be a lot of fun.
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Old 04-01-2006, 02:30 PM   #34
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id hate to be the AA manager of an AI controlled team
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Old 04-01-2006, 02:40 PM   #35
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Quote:
Originally Posted by andymac
You wouldn't need pools of owners hanging around. Every owner in the league can have a job somewhere...just not necessarily in the highest level league.
Determining how many people are willing to play in this kind of environment as minor league owners for long runs will be an interesting social experiment. As will finding out how many people will hang around a league after they've been fired and forced to take a lesser, or no job.

I see the merits of the idea as a simulation of real life. And I'm a proponent of that as a whole. But I do reserve an amount of judgment on how realistic such a league is, given human nature.
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Old 04-01-2006, 02:45 PM   #36
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Nobody has to be a minor league GM. There can be other independent (i.e. Japanese, etc.) leagues which give you complete control over your team.
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Old 04-01-2006, 03:11 PM   #37
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I really like this idea. Give the new players a way to learn the ropes of the league without having to get creamed by the old timers.
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Old 04-01-2006, 03:27 PM   #38
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yeah like andymac says you wouldn't be a minor legue GM, not unless you say opened up an independant minor league. If i was going with this idea I would go with an historical or fictional league, personally the majors is too big a project to find say 40 people who would be willing to get fired but historical or fictional would and could work.
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Old 04-01-2006, 03:51 PM   #39
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I admire and appreciate the creativity driving this endeavor. There seems to be plenty of room for variation, customization, and personalizing the format. An element that's not been directly discussed, unless I've overlooked it, is simply the interaction available -- if utilized -- between upper management GMs and the farm system or affiliated team's management. An idle role is often more a chosen one than fixed. I can easily imagine a major league level GM having a great deal of discussion, along with input, from his minor league manager/s. In one sense, it could take the load of micro-managing the farm system and actually personalize it with daily/weekly communiques between levels.

There's always a way to invent additional immersion in the game and in the online arena with enough personnel who have the energy and willingness to create and participate as many of you have indicated in these posts. There are other times, it simply takes one person, ala andymac, to set a benchmark of inspiration.
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Old 04-01-2006, 04:15 PM   #40
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No if I was running with this idea then I would have a MLB GM running his entire organisation minors up to majors, the other GM's who weren't MLB GM's would be say a Japanese League GM or a Cuban League GM. I'm sorting a online league when OOTP 2006 comes out and have contemplated 2 options.

1 A MLB league system with minors, Japanese League and so on but instead of firing a GM he would be given a contract and he would be marked on what he did, and so to see which GM did the best with what he had and not just the guy who had the best team to start of with.

2 A historical or fictional set up small leagues of course in which a GM got a contract and could be fired or if he was a GM in a sub league try and make his way up to the majors.
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