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03-14-2018, 01:59 PM | #21 |
Bat Boy
Join Date: Mar 2018
Location: Nashville
Posts: 2
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Improved AI trade logic (especially for buyers/sellers at the deadline)
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03-14-2018, 11:18 PM | #22 |
Major Leagues
Join Date: Oct 2017
Posts: 315
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Too add to my previous list:
The ability to easily flip teams between divisions. If I want to swap Tampa and Florida with Columbus and Pittsburgh I should be able to. |
03-18-2018, 09:28 AM | #23 |
All Star Starter
Join Date: Mar 2003
Location: Bear, DE
Posts: 1,618
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Havent bought since FHM 2
And I returned that.
I want a less buggy game. I read the patch notes and its amazing how much stuff continues to slip through, especially the Phantom GM bug this time around. There has always been talks of "you cant compare FHM"x" to OOTP"x" because OOTP has been around so much longer" well then dont price them the same. I just prepurchased OOTP for the 14th version in a row, and I saw the "package" deal for the two programs so I checked FHM4's price on Steam and its still $39.99. So its the same price at the end of the hockey season as OOTP19 is at release. HUH? I really havent seen anything that makes me think this is a $40 game. Make this game $19.99, as it should be, at release and maybe more people will buy it and tolerate its imperfections as it continues to go through development.
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Check out my Sims!! 2013 Boston Red Sox Or my blogs: http://www.medicsbk.com The Sports Medic |
03-18-2018, 12:45 PM | #24 | |
All Star Reserve
Join Date: Oct 2017
Location: Oregon
Posts: 640
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Quote:
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03-18-2018, 01:42 PM | #25 | |
All Star Starter
Join Date: Jan 2013
Location: Zagreb, Croatia
Posts: 1,044
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Quote:
No way you are thinking about EA Sports Joke aside, I agree, game made great progress since it's first release in 2013. Sure there is a lot of work to be done, but I have full trust in dev team because they seem dedicated to the game, which acquiring NHL license confirms. |
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03-18-2018, 03:24 PM | #26 | |
All Star Reserve
Join Date: Oct 2017
Location: Oregon
Posts: 640
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Quote:
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03-18-2018, 04:48 PM | #27 |
All Star Reserve
Join Date: Nov 2017
Location: Prague, CZE
Posts: 566
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I'd love it if I could loan my players out. This would be especially handy for European teams which don't have minor league affliates and therefore have to send their players on reserve lists.
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03-20-2018, 06:46 AM | #28 |
All Star Starter
Join Date: Jan 2013
Location: Zagreb, Croatia
Posts: 1,044
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I agree, because only in co-op between community and producers this game can get better and better
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03-20-2018, 12:09 PM | #29 |
All Star Starter
Join Date: Jan 2013
Location: Zagreb, Croatia
Posts: 1,044
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How realistic is to expect ability to arange pre-season games by myself, so that I can choose opponents ?
Cool feature would be friendly games with NT, for example week or two prior WC to play few practice matches. Anniversary patch on NHL jerseys More media pressure in hockey hotbeds like Montreal, Toronto, and not just NHL hotbeds, but euro ones as well, like Magnitogorsk, Bern, Tampere (just to name a few). Spengler Cup In team data screen, it would be cool to see little jerseys (with number on it) that are retired or honoured instead just of number and name of player. |
04-06-2018, 01:36 PM | #30 |
All Star Starter
Join Date: Jan 2013
Location: Zagreb, Croatia
Posts: 1,044
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For historical mode - add IHWC (just Elite Division) / Canada Cups /Olympics. Shouldn't be too hard, because there are rosters at IIHF media book for every country since 1920.
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04-08-2018, 03:23 AM | #31 |
Minors (Triple A)
Join Date: May 2013
Location: Ireland (via Slovakia)
Posts: 203
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First off, the game is very good...
BUT, as I mostly play current day NHL games, I have to say the trade AI can just drive you up the walls... There can be plenty of examples given but one i came across in my latest save is just the off the charts... the Wild get G Henrik Lundqvist now 36 on a 8.5mil a year contract for 3 more years with a 3.5star ability and 3.5 star potential (which is declining at this stage AND a 21 year old C with 0.5 ability and 1.5 potential and the Rangers get LW Niederrieter now 26 on a 5.25mil a year contract for 4 years, 3.5 ability and 3.5 potential AND a 19 year old G with 0.5 star ability and 1.5 potential.... As for current logic the trade is fairly equal.... BUT the Wild already have a G Dubnyk who is 32, on a 4.33 a year contract for the next 3 years and is 4.5 star ability and 4.5 potential... and they have G Raanta who is 29 on a 3 year 3.35 mil contract with 2 star ability and 2.5 potential and are waiving him... not even trading away for a pick but waiving... the team is now 1.8mil over the cap hit and lost a starting 1st/2nd line wing in prime for a backup goalie and created itself cap issues... And this is in pre season! no injury to the main keeper. In the Current day NHL every AI GM ends up doing these types of trades... By year 4/5 every team is over the cap limit and is placing stars on the TB and is buying out guys. the fact that you can trade 2star potential players on expiring contract in early june for mid to late 1st round picks is stupid, i have to force myself not to do it as initially I found it great but I ended up one year with 12 first round picks.... at the Trade deadline there seem to be no seller and buyers, nobody trying "plan ahead with the cap" in mind... If this gets fixed, the game will be 5 star... rant over... Last edited by tk43; 04-08-2018 at 03:57 AM. |
04-16-2018, 02:39 PM | #32 |
Major Leagues
Join Date: Mar 2012
Posts: 488
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I've bought 1, 2, and 4. I'm unlikely to buy 5 at this point, unless the Devs decide to focus more on Historical and Fictional. I know they say that most people are interested in modern day NHL, and maybe that's true, but if I want that experience, there are other options (NHL 18, EHM, etc). The reason OOTP kicks butt, is the historical and fictional leagues. I agree that you can't compare the two in terms of time they've been around, but as already mentioned, don't tell us to not compare and then have the same price for each game.
Even if we're focusing on "modern day", there's a ton of issues. Decided to want to expand after year 1, and I was able to pick as many people from each team as I wanted (up to 35 players). No option to change this, or any of the expansion draft settings. Ended up with an awesome team (better than RL Vegas this year). That's silly. I'm hopeful to get more fictional options, but not expecting it. Last edited by dmacgreg37; 04-16-2018 at 02:40 PM. |
04-26-2018, 06:24 AM | #33 |
Minors (Double A)
Join Date: Nov 2015
Posts: 136
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One suggestion I have in regards to the simulation results is to skew the league leaders to a slightly younger average age. In my current 15 year sim with the exception of Matthews and McDavid who won the scoring title at 23 and 24 respectively every single league leader is aged between 28-34. It’s not uncommon for guys to have career years at 33-35.
While the aging of attributes seems to be very realistic most guys peak offensively around 25, not in their early 30s. |
05-04-2018, 03:27 PM | #34 |
Bat Boy
Join Date: Nov 2017
Posts: 13
Infractions: 0/1 (2)
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You should resign from the Countering Roles system and the numerical values for each tactic – more should be left as unknown to players, more dependent on the hockey players’ current skill (= streaks) and disposition. Furthermore, no dots and Suitability indicator. Instead of a Countering Roles there should be a new system based on the mentality of distinct lines, eg. defensive mode – when the player wants to shutdown the opponent’s line, etc. Also, you should consider removing the attributes from Head Coaches (including the one controlled by the player) because this system is not objective. Each coach should be unpredictable.
Last edited by zagardlenie; 05-04-2018 at 04:31 PM. |
06-05-2018, 04:22 PM | #35 |
All Star Starter
Join Date: Jan 2013
Location: Zagreb, Croatia
Posts: 1,044
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Historical challenges for major european leagues (KHL, SHL, Liiga, NLA, Extraliga, DEL).
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06-12-2018, 03:39 PM | #36 |
Minors (Triple A)
Join Date: Nov 2013
Posts: 288
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Hm...
1a. More interactive trade block, such as setting a minimum "price". 1b. Better trade AI in general. More opponent GM feedback when in negotiations instead of just "NO WAY!!1!!111!" or "It's close but... nah lol" or what irks me sometimes "this is an even and fair trade for both teams but nope" the trade system hasn't changed too much since FHM 1, has it? 3. Suspensions, diving, timeouts, etc. More in-game immersion events. Coaches challenges? *trollface* 4. Player training assignments for the offseason - give players a certain skill to work on during the summer, such as shooting accuracy or conditioning to give a slight boost to the skill. 5. One of the things I really enjoyed with Football Manager is the interactive press conferences and interacting with players. More immersive elements like that would be awesome. 6a. A blank tactic preset, ie not having a certain selection of player roles for each line (kind of like how you can freely choose any player role for 4th line players but for every line/pairing). 6b. Lineup presets for players that can adapt if you lose a player (ie, it will fill in all the positions except where the player(s) is/are missing). I still find the whole tactics system a chore to work with especially when struck with injuries. 6c. "Assistant choose player role" option (separate from assistant choose lines) to just fill in the best roles for the players. 6d. Being able to double-click on a player role/tactic to select it and then close the tactic/role list popup immediately instead of always having to press okay afterwards. |
06-12-2018, 05:25 PM | #37 |
All Star Starter
Join Date: Jan 2013
Location: Zagreb, Croatia
Posts: 1,044
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in historical mode ability to turn off teams reloactions, so that quebec can stay in Q, or winnipeg in Wpg.
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06-13-2018, 03:24 PM | #38 |
Bat Boy
Join Date: Nov 2016
Posts: 12
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I’d love for them to implement a different ratings system or at least an alternative to the 5 star system. I feel it would help create more separation between players.
Sent from my iPhone using Tapatalk |
06-18-2018, 08:18 PM | #39 | |
Minors (Triple A)
Join Date: Jun 2018
Posts: 233
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Quoting the online manual:
Quote:
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06-18-2018, 09:52 PM | #40 |
Minors (Triple A)
Join Date: Jun 2018
Posts: 233
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Would like to have,
- larger profile pictures. - option for animated profile pictures...that way you can have small action clips or take the current in-game jersey/face builder to a new level by having an optional full 360 degree rotation revealing the back of the players jersey as well. - larger team logos for league leader lists and box score stats (they seem way too tiny). - team logos within Player Stats. example...replace "(EDM)" with Oilers team logo beside players name. Last edited by daigle91; 06-19-2018 at 05:15 PM. |
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