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FHM10 - General Discussion Talk about the latest & greatest FHM, officially licensed by the NHL!

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Old 09-27-2024, 08:58 PM   #301
northjersey
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Originally Posted by GnocchiTheMineral View Post
I have to say, I've been playing FHM 7 for the past few years and it is far and away the best pure sports simulation I have ever seen in my life, and I love it. Purely and simply love it.

In my time playing, I have noticed a lot of things I like and, by extension, have used quite often- I'll list these here:
-Custom Leagues: The ability to add whole custom leagues and, within those, completely custom teams with your OWN logos and even jerseys is such a cool and fun option- being able to start a league from the ground up and sim years and years ahead is such an awesome concept, being a commissioner and watching as teams change and evolve.

-Multiplayer Leagues: Unfortunately, the NHL games have been without online multiplayer franchise for more than a decade now, which has made the series less engaging- the fact that FHM has multiplayer leagues is awesome, and while I personally don't play online all that much, I do use the feature in order to sometimes control multiple teams, for an extra added challenge.

-Player Editing: The suite for editing player attributes and tendencies is so detailed and faceted, it really gives you the feeling that this player is unique within the league itself- again, something the NHL games don't capture very well with the 0-99 rating format. 1-20 seemed more arbitrary to me at first, but the more I've played, the more I've come to appreciate that a 16/20 'aggressive forechecker' and a 16/20 'shadow' or 'garbage collecter' add such insanely different things to a team. EA treats them like the same thing.


There's a lot more that I love, far more than I could ever properly break down in detail here, with that in mind, here are some things I would consider adding (if they haven't been added in the years since).

-Women's leagues and players: even if you can't get licensing, having women's leagues would be really neat.

-Export teams: Often, I build really cool and memorable teams in a league, but there's no way to export them for use in quick sims, which is a shame- I'd really like to test some of my teams against some of the all time greats!

-Import teams: Likewise, being able to import teams straight from one league to another would be very nice.

-Create players, teams and leagues: the way you can expand leagues is already terrific, but I feel that it's slow, since you have to build your league right in the in-game menu. It would be much better if you could create teams and create/generate players for them, and then add those teams to their own leagues outside of a save.

-League structure: In a similar vein, it'd be amazing if you could structure your league into conferences and divisions WITHOUT having to start a new save every time, this way, you can start a new save up with the same exact custom teams and players without having to always realign and rename teams and stadiums.

-NTC/NMC Depth: The NHL series has added this for NHL 25- players can have partial no trade clauses, this isn't present in 7 to my knowledge, it's only full NTC and NMC which sometimes stinks.

-Draft picks: You can only trade picks up to three years in advance, and you can't trade conditionally; it would be terrific if you could trade conditional picks/compensation, as this is a pretty big aspect in real-life trades.

-Cold hard cash: When simming through pre-expansion and early expansion years, I often find myself wishing I could trade some of my budget in exchange for players in picks, to smaller market teams in an effort to help them out.

-Scripted expansion/relocation: I find myself constantly wishing I could schedule expansions for custom leagues years in advance, instead of having to go year by year for those things, being able to just put it all into an excel spreadsheet for the ready would be SO welcome.

-Playable games and 3d simulation: A huge point in FHM's favor is how immersive it can be, as it really feels as though you're navigating the league's website and such; but the simulation just breaks that so much, I'm so past squares and circles with numbers on them. I know it's a colossal expectation, but this is a WISHLIST and I really wish we could get a 3d simulation akin to what OOTP gives us.





Combining enabling the option for retired players to be switched to coaches/scouts, along with enabling the women's leagues would just really take the game to the next level
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Old 09-29-2024, 10:37 PM   #302
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Originally Posted by tomkmb View Post
I'm not sure how many licensed sports simulation games release in time for the beginning of their season - for example Football Manager releases in November most years despite the English Football season starting in August (though given the scope of the game, I'm sure some season starts in November - it's always opening day somewhere right?). As Savoie has hinted at, I'm sure there's official stuff that doesn't get confirmed until close to the hour.

I get it though, I'm always itching to get playing when the season starts (and can't bring myself to suffer another version of EA NHL).
Baseball is released during spring training every year.
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Old 09-30-2024, 09:09 PM   #303
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Baseball is released during spring training every year.
Not all sports games are created equal. What applies to one doesn't apply to all.
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Old 10-01-2024, 05:01 PM   #304
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I just want them to make sure it's good to go. I would hate to have all these updates and fixes afterwards. I understand there will be updates going along. I don't need to see a fix or update every 3 days or so. I want to be able to play it when I buy it and not have to restart it again after a fix. That's frustrating.
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Old 10-03-2024, 02:17 PM   #305
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Instead of squares on the ice for the players make them in the shape of Hockey Helmets
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Old 10-03-2024, 02:38 PM   #306
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Instead of squares on the ice for the players make them in the shape of Hockey Helmets
That or the shape of hockey players like one of the mods did a few years back. It was an overhead view which was nice. I agree that the boxes have gotten stale.
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Old 10-03-2024, 08:07 PM   #307
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That or the shape of hockey players like one of the mods did a few years back. It was an overhead view which was nice. I agree that the boxes have gotten stale.
I don't mind them, but I usually just use Adam's Mascot mod anyways. There's a cards and dice game that also has a pc version called 4th Street Hockey that has players in the game so I don't know why FHM couldn't. At least they made it capable of being modded.
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Old 10-04-2024, 09:04 AM   #308
szczepam
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Originally Posted by Savoie45 View Post
Not all sports games are created equal. What applies to one doesn't apply to all.
True. They also care about OOTP, that's their money maker, especially with PT. FHM is just an afterthought. I guarantee if there was a side game attached to FHM that would bring in extra cash then it would have been released a week ago already.
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Old 10-04-2024, 09:07 AM   #309
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Originally Posted by szczepam View Post
True. They also care about OOTP, that's their money maker, especially with PT. FHM is just an afterthought. I guarantee if there was a side game attached to FHM that would bring in extra cash then it would have been released a week ago already.
You misunderstand the relationship between OOTP and Game54 (the makers of FHM). Please see the attached screenshot from Jeff that provides clarity on the relationship.

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Old 10-07-2024, 09:44 PM   #310
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Enough is enough.........Fix the player pictures. Im tired of having to restart the game 3-4 times show the player image works right.

Make the uniform/ Logo changing easier. Like it is in OOTP.
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Old 10-08-2024, 06:01 AM   #311
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Enough is enough.........Fix the player pictures. Im tired of having to restart the game 3-4 times show the player image works right.

Make the uniform/ Logo changing easier. Like it is in OOTP.
What is this issue? When you change a players picture but it still displays an older one? Is this for facegen or actual photos?
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Old 10-09-2024, 10:38 PM   #312
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The ability to add contract extensions while keeping the current cap hit and the new cap hit takes effect when the extension takes effect.
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Old 10-10-2024, 01:50 PM   #313
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Penalty Shots... never seen one in-game (not the shootouts)
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Old 10-11-2024, 12:07 PM   #314
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  • Choosing what year an NCAA commit can begin college hockey (i.e. 2026 commit vs. 2025)
  • NCAA programs prioritizing older recruits vs. younger ones on commit day (Most recruits are 19/20 vs 16/17 years old)
  • Allowing CHL players to commit to NCAA programs
  • Allowing ECHL players to sign contracts in Europe in-season (I think a workaround is allowing loans for the ECHL)
  • Ability to freeze transactions from AI teams for certain leagues
  • Prevent college players from playing in the pre-season prospect tournaments
  • When players are demoted from their CHL team, move them to their original team (U18/U16) instead of automatically to junior B
  • Allow transfers from NCAA to U Sports/NCAA D3 and vice versa
  • Creating a way to include the Winter Classic in the NHL
  • Ability to add/remove players from a year's draft pool
  • Making the BCHL/USHL playable
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Old 10-11-2024, 05:15 PM   #315
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make the nine leagues in CJHL playable
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Old 10-12-2024, 06:24 PM   #316
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Ability to choose award winners, retire jersey numbers and HOF inductions.
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Old 10-13-2024, 01:25 PM   #317
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Originally Posted by VictorAMR View Post
It's there!
Hey Victor - just a short follow up on this, are you playing on the Steam version or the Fastspring version?

Cheers

Tom
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Old 10-13-2024, 08:35 PM   #318
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Hey Victor - just a short follow up on this, are you playing on the Steam version or the Fastspring version?

Cheers

Tom
Hey Tom! I'm using the Steam version.
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Old 10-14-2024, 11:01 AM   #319
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Hey Tom! I'm using the Steam version.
Thanks man, very confusing because I'm still experiencing this issue on the latest build on Steam..perplexing!
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Old 10-14-2024, 05:46 PM   #320
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Thanks man, very confusing because I'm still experiencing this issue on the latest build on Steam..perplexing!
It depends upon how you get to those stats using the screen links.

Some give the stats and others give zeroes.
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