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Old 08-27-2012, 04:13 AM   #241
Le Grande Orange
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Originally Posted by olivertheorem View Post
I think that may be the first time I've seen that anyone said LGO didn't understand something about OOTP. Not that it means Isyrion is wrong by default. Just sayin'.
I research actual baseball topics and think about features for the game more than I actually play it. Strange but true. (Add to that sometimes I don't describe things as well as I might or accidentally conflate certain things when recollecting them. I'm human after all! )
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Old 08-27-2012, 11:03 AM   #242
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Originally Posted by Bluenoser View Post
You know what - I don't mean to be rude at all, and in no way is this directed at you in specific, but give me a F'kin break. Do you want to be a GM or do you want OOTP to read your mind and do everything for you?

Make up your mind, cause the arguement here is bordering on total laziness.

"I want to play OOTP Basaball but I want OOTP baseball to read my mind and do things exactly the way I would.

Get off your lazy freakin ass and do your job as a GM. PERIOD!!!

If you make offers, then remember what you offered. That's part of your job as a GM.

If you want OOTP to remember everything you do for you, go find a game that actually can read your mind. OOTP isn't advanced enough to do that yet.
Good lord, overreact much? I never said it was unrealistic or too much to ask expect people to remember what they offered. But it's also not too much to ask for a new feature to be implemented in a manner that is easiest for EVERYONE, not just the die-hard users who frequent these forums.

Also, in real life if Free Agent X calls Team A and says, "Nope, your offer isn't good enough," then there ALWAYS would be interaction between the two parties if the free agent later lowers his demands and before that original contract is finalized. In the manner that many are proposing (rejected offers remain on the table regardless), then a contract could be signed without any further interaction between player and team. Does anyone really think that's realistic?

Last edited by BIG17EASY; 08-27-2012 at 11:07 AM.
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Old 08-27-2012, 01:15 PM   #243
subtle
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Originally Posted by Bluenoser View Post
Well gee, then don't sim 7 days at a time.....DUH!!!!

And don't give me some bs excuse like well, not all online leagues can do that. SO the developer should adapt OOTP to meet your needs? BS!

This whole debate/thread/and suggestuions are bs. Let's see, we have what, aprox 100 online OOTP leagues? Out of that 100 there is one (1) league that has decided that off season FA doesn't work right and the whole thing needs to be changed.

I'll tell you one thing, I've had wolf on ignore for a long time but seeing his quotes I agree with his thoughts (not his method of conveying them) You guys need to learn what it means to be a GM. Right now you're crying like a bunch of little babies because OOTP isn't programmed to do things exactly as you think they should be done. How about you try this - adapt to the parimeters the game is capable of meeting instead of demanding the game adapt to your perimeters.

Why is it every other online league has no problems with FA, but because yours does then the whole thing should be changed? Did the thought ever occur to you that not everything in life is going to be like you want it to be or expect it to be or think it should be. Did the thought ever cross your minds that "gee, maybe I should try adapting to the situation as it is."


Again, I apoloigize if this sounds rude, but I spent 30 years in the armed forces adapting to situations and it just irks me to no end when people come on here and whine because OOTP doesn't do things exactly as they think it should. Get a grip on reality people, life will never be easy for you and if all you can do is whine (and yes you whined big time about this FA thing) everytime things don't go the way you think they should.

I've always call a spade a spade, and I'll never stop doing that. Right now, I'm calling spade.
This post belongs in the internet message board hall of fame.
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Old 08-27-2012, 05:49 PM   #244
Isryion
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Originally Posted by olivertheorem View Post
I think that may be the first time I've seen that anyone said LGO didn't understand something about OOTP. Not that it means Isyrion is wrong by default. Just sayin'.

In any event, wasn't it the position of many in the earlier pages of this thread that the issue the league in question was seeing was as a result of large amounts of cash available in the league? In fact, hasn't that been a known source of high FA demands in both online and solo leagues for some time now?
It could be a factor of both, though my guess would be that cash is a small factor if it's considered at all. EDIT: here's an example from the league discussed: New York Cosmos Budget: $97M, Payroll: $31M, cash on hand: $100M. If Cash on Hand factored into this, their actual budget would be higher. Only their GM is privy to how much of that budget his owner has allowed in payroll, but you can see by the difference that it's probably about $60M. Again, if cash mattered significantly or were calculated in totality, the budget would be higher.

As for the previous discussion, I think people some people were using cash on hand and available payroll interchangeably when they are different things and some may not have just understood how the budget works.

I'll stand by the fact that payroll is determined mostly by budget (otherwise you'd see payrolls above the budget) and that my comment to LeGrand Orange is accurate --payrolls are a projected budget item -- based on simply looking at the financials page of any team in OOTP as well as the fact that at the end of each season is when the owner gives your payroll information for next year. Conversely, if you take a look at teams in the league with little or no cash, you'll see they have plenty of budget room to sign players (provided they have a difference between payroll and budget). IE OOTP doesn't calculate cash into how much a team has for FA.

Last edited by Isryion; 08-27-2012 at 06:00 PM.
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Old 08-27-2012, 07:11 PM   #245
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Originally Posted by Isryion View Post
IE OOTP doesn't calculate cash into how much a team has for FA.
While the substance of this statement may ring true and proveable in the game's spreadsheet, I'm growing toward supporting the notion- currently conducting, slowly, a few test leagues -the amount of cash IS considered, as a league, when FA determine demands. One league, the reason I'm continuing some parallel comparisons, saw an escalation in only one group of players: FA ~26-28 (which may make some sense), but the demands did not seem relevant to skill level; that was unexpected.

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