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#201 |
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All Star Starter
Join Date: Feb 2002
Location: CT
Posts: 1,072
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thanks guys...
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#202 |
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All Star Starter
Join Date: Feb 2002
Location: CT
Posts: 1,072
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Texas Two Baggers..
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#203 |
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All Star Starter
Join Date: Feb 2002
Location: CT
Posts: 1,072
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St Louis Blues
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#204 |
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All Star Starter
Join Date: Feb 2002
Location: CT
Posts: 1,072
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Portland Wolf Pack
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#205 | |
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Hall Of Famer
Join Date: Aug 2003
Posts: 2,946
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Quote:
Would it be possible to have the hair, mustaches and beards be another layer or to make another template with the hair??? This would allow to make multiple players out of the same headshot. Just an idea, otherwise the heads are great..... Thanks, SM |
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#206 | |
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Hall Of Famer
Join Date: Aug 2003
Posts: 2,946
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Quote:
You can go to the SI folder and just smudge out the SI logo in the main skin tone files (there are 3 of them). They are BMP files and can be saved. Then you will not have the SI stamp on any of the heads in FACEGEN. I was getting tired of cleaning up each head, when I found out I only had to do it once.
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#207 | |
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All Star Starter
Join Date: Dec 2001
Posts: 1,113
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Quote:
__________________
ATHL Louisville Jockeys (2001-present) 2002, 2007, 2010, 2012, 2014, 2015, 2020 World Champions Uniform Template 1.2 |
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#208 |
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All Star Reserve
Join Date: Feb 2002
Location: Arizona
Posts: 602
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Hey guys, I've got all the heads pulled out from my other files. Is there a way to quickly change the names of the layers? I've named all my layers after the players to help find them for trades. Bobble, Deft? Do you guys rename yours or just leave them the same?
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#209 |
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All Star Starter
Join Date: Feb 2002
Location: CT
Posts: 1,072
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Manhattan Bay Owls
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#210 | |
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Hall Of Famer
Join Date: Jul 2004
Location: High and outside
Posts: 4,033
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Quote:
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#211 |
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All Star Starter
Join Date: Feb 2002
Location: CT
Posts: 1,072
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Joilet Jackhammers
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#212 |
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All Star Starter
Join Date: Feb 2002
Location: CT
Posts: 1,072
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Worcester Griffins
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#213 | |
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Hall Of Famer
Join Date: Jul 2004
Location: High and outside
Posts: 4,033
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Quote:
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#214 | |
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Hall Of Famer
Join Date: Jul 2004
Location: High and outside
Posts: 4,033
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Quote:
I don't think it would matter much if the heads are already named in a Bag O' Heads file. I think people would just be happy to get them. When I create a Bag O' Heads, I'm copying and pasting from other files so it automatically numbers the layers Layer 1, Layer 2, etc. but it wouldn't matter much to me if they already had names. |
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#215 | |
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Hall Of Famer
Join Date: Jul 2004
Location: High and outside
Posts: 4,033
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Quote:
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#216 |
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All Star Starter
Join Date: Feb 2002
Location: CT
Posts: 1,072
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I can understand that, thats why we need many many heads...
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#217 |
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All Star Starter
Join Date: Feb 2002
Location: CT
Posts: 1,072
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So I redid the Bay Owls uniform.. I thought it was too much Purple..
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#218 |
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Minors (Triple A)
Join Date: Mar 2002
Posts: 273
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Just wanted to drop in and appologize for being gone for so long. Had a couple of family issues.
Looks like a lot of progress over the last couple of months. The hair stuff is great haven't tried it yet but looks like I might even be able to do it. I was planning on finishing any requests, if that is still even needed...looks like Alinkens is making some pretty sweet pictures of his own....let me know. |
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#219 |
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All Star Starter
Join Date: Feb 2002
Location: CT
Posts: 1,072
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Deft's Modern Uniform Template, Deft's Old Style Uniform Template, Bobble's 1st Bag O'Heads and Bobble's 2nd Bag O'Heads are now posted on Silvergriffin's OOTPtool.html.
Follow the tools link in my signature. Last edited by alinkens; 10-27-2004 at 11:09 AM. |
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#220 |
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All Star Starter
Join Date: Feb 2002
Location: CT
Posts: 1,072
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I edited the Olympia Dragons
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