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#201 | |
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Join Date: Dec 2005
Posts: 16,417
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Quote:
That said, I do agree that some AI decisions simply do not make sense. The failure to PH for the pitcher in the previous half-inning before replacing him in the top half is one of them. As long as there was a viable PH option available, the AI should have known enough to use it. I have seen the same thing happen in the game. So, Dyzalot, your experience is not unique. I have a running thread (and PT) in the beta forum regarding late-inning AI. It might be hard to get the AI coded right for this part of a game, but it is important. Poor AI can impair the AI's ability to win a ballgame. One example that comes to mind is when the AI uses 3 or 4 pitchers in an inning, burning through its bullpen. It really irks me when the AI replaces a RHP after one batter with another RHP for no apparent reason. Try as I might, I simply cannot find anything to explain such a move. It helps to remember that the AI is always a work in progress. Hopefully, our input, even if we sometimes have to withdraw our complaints, will help make it better. |
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#202 | |||
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Join Date: May 2008
Posts: 1,735
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Last edited by Dyzalot; 05-08-2015 at 02:20 PM. |
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#203 |
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Join Date: Aug 2002
Posts: 16,842
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You're right about that. Got my thinking crossed with your participation in the Young Major League Players Collapsing thread. Apologies.
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#204 |
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Join Date: May 2008
Posts: 1,735
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#205 |
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One of the strangest pinch hitting decisions I've ever seen from the AI.
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#206 |
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Join Date: Aug 2002
Posts: 16,842
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That's an odd one on the surface, I agree. How do their ratings vs RHP compare? I ask because I'm curious, of course, but also because I just ran across a player in one of my own games night before last, a right-handed batter, who was actually better vs RHP than LHP by a strangely fair margin. I'd wondered why they pulled him for a PH.
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"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#207 | |
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Join Date: May 2008
Posts: 1,735
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#208 |
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Join Date: Apr 2002
Location: Looking for a place called Leehofooks
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Well, you lead 10-3. Bruxton is rated as fragile. Maybe your manager did you a favor.
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#209 |
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Join Date: May 2008
Posts: 1,735
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It is game 4 of the LCS. I don't care how fragile someone is, they aren't making that move. I mean because of the score it didn't really mean much but I would have been pissed if they caught up because a few balls hit to center dropped for hits that Buxton would have caught.
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#210 | |
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#211 |
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Join Date: May 2008
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No it wasn't. I didn't really think it was relevant but in the context of your post I figured I'd point it out. Your point would have made a little bit of sense if it was like the end of September and the team had already clinched the division.
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#212 |
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Just curious, you wouldn't be Sheldon Cooper would you?
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#213 |
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Join Date: May 2008
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#214 |
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#215 |
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Join Date: May 2008
Posts: 1,735
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OK this is going to be a fun one to post. So the AI doesn't ph for Mauer, the lefty playing 1st but instead hits for Sanchez, my best defensive 2nd baseman on the team and who is a switch hitter that does better against lefties, with Aguiar, my right handed first baseman. Then it doesn't pinch hit for Jhang even though on the bench is Hernandez, a righty who is also better defensively at catcher. Then it brings in Randolph to play third and moves Perez to 2nd.
Last edited by Dyzalot; 05-08-2015 at 10:21 PM. |
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#216 |
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Continued...
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#217 |
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Join Date: Nov 2005
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Do you have a 3rd catcher? Most MLB teams flat out will not use the backup catcher as a substitute because they will get screwed if there is then an injury once 1 of their 2 catchers is out of the game. The #2 catcher is there simply to give the starting catcher a day off occasionally.
I've railed against this myself with the Cardinals because Tony Cruz is able to play 1B/3B and has at times been a better pinch hitting option than some guys on the bench (Kozma, Descalso, etc.), but the Cardinals do not use him in that kind of capacity and most MLB teams are the same. Last edited by Rain King; 05-08-2015 at 10:45 PM. |
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#218 |
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Join Date: May 2008
Posts: 1,735
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And then the very next game...
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#219 | |
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Quote:
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#220 |
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So, if there is an issue in the code it may be that the defensive replacement code isn't talking to the pinch hitting algorithm "so to speak". I agree that could be improved upon...I'm guessing that logic isn't easy to code.
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