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Old 05-05-2004, 03:03 PM   #181
jbmagic
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congradulation...good news..when can we preorder it.....i am so excited...


will we see 2d now in OOTP like football manager and cm03/04 has ..that wil be cool..and please keep the customize leagues and all the editing we can do on it.....and all the mods, stadium, facepack, etc

would love to see in the new ootp , a way where you can just enter a player stats for average, doubles, singles, steals, homeruns, era, strikeouts, bunts, etc that a player has and it will make the correct rating for you....right now we are limited on that ..

also one thing, i try joining the SI community forum...but it wont accept yahoo email or free email liek hotmail, etc....

i think that going to be a big turnoff and alot of people that is in this community wont be joining the SI community......i hope u can let free email join the SI community....

thanks
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Old 05-05-2004, 03:16 PM   #182
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Quote:
Originally posted by Willy
One of my major worries is that there are going to be two Marc's and a Markus around the office, has this concern been addressed yet?

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If you thought the whole 'Marc' thing was bad we have three chaps here called "Paul" too!
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Old 05-05-2004, 04:12 PM   #183
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I'll tell you what, I feel a little more comfoted now after reading this entire thread, but I am still scared for the future of OOTP.

I just have 1 question/comment. I know I read Markus said much of the game will be rewritten but will there be an entirely new engine for the new version or will Markus use the engine for OOTP 6 in the new version? I would feel much better knowing the answer to this.

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Old 05-05-2004, 04:13 PM   #184
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Originally posted by thomamon
I'll tell you what, I feel a little more comfoted now after reading this entire thread, but I am still scared for the future of OOTP.

I just have 1 question/comment. I know I read Markus said much of the game will be rewritten but will there be an entirely new engine for the new version or will Markus use the engine for OOTP 6 in the new version? I would feel much better knowing the answer to this.

TM
I would certainly assume we are not departing from DIPS. The reference about rewriting the game most likely has to do with routine organization which will ultimatley make the program easier to maintain.

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Old 05-05-2004, 04:17 PM   #185
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Originally posted by Henry
I would certainly assume we are not departing from DIPS. The reference about rewriting the game most likely has to do with routine organization which will ultimatley make the program easier to maintain.

henry
That makes me much better, so it will have more to do with the look, menus and stuff like that is what your saying?
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Old 05-05-2004, 04:18 PM   #186
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Those things and a lot "under the hood"

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Old 05-05-2004, 04:21 PM   #187
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gotcha!
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Old 05-05-2004, 04:22 PM   #188
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So, first we have a German working an American game (got over that hurdle)...but now we have the Brits with their thumb on our national pasttime? Boy, I hope they are over the Revolution or we could be in trouble. LOL



PS: It will take some getting used to the "you lot" comments. Bring on the bangers and mash!
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Old 05-05-2004, 04:39 PM   #189
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Well, there always seems to be an intersting development around these parts when I least expect it! Though this annoucement does explain what Markus' move was all about, as someone mentioned uptopic some.

Anyway, my take: potentially very interesting, though the late 2005 release date strikes me as not the best choice of time. I tried to get into CM, but my lack of football knowledge and the lack of an option to create fully fictional leagues of my own design kept me away from it (I really HATE being limited when it comes to setting up my own leagues; it's the reason I gave TPF, FOF, and PureSim passes).

No one has commented on this yet, but given Markus' statements on how much things will be changed for the SI version of OOTP, I'm thinking that compatibility with the current OOTP series of games may not be possible. I've always thought at some point backwards compatibility was going to have to be broken in order to properly incorporate desirable new features. That's not an issue to me, though for others it will likely be a big issue.

Anyway, as others have said, I hope customization won't be sacrificed. If anything, I want this area increased, not decreased!

Now I just need to keep up my crusade to have the playing schedules get the respect and consideration they deserve.... why, I could even be convinced to do some hockey schedule research to make sure EHM has realistic and proper playing schedules in it.

Actually, I already have done a little bit, but nowhere near what I've got for baseball...

SI, if you ever need a sports schedule researcher, look no further than myself...
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Old 05-05-2004, 05:07 PM   #190
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Quote:
Originally posted by thomamon
I just have 1 question/comment. I know I read Markus said much of the game will be rewritten but will there be an entirely new engine for the new version or will Markus use the engine for OOTP 6 in the new version? I would feel much better knowing the answer to this.
SI has a HUGE gaming code base (and some talent) that Markus can now draw on. Look for significant future improvements in game speed, data handling, and graphic design. Think of it as probably being pretty much the same car, but with a new engine and transmission.
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Old 05-05-2004, 05:08 PM   #191
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Quote:
Originally posted by thomamon
That makes me much better, so it will have more to do with the look, menus and stuff like that is what your saying?
See above.
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Old 05-05-2004, 05:08 PM   #192
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Count me as another excited yet slightly apprehensive. This is opportunity for great improvement in OOTP, but since so many of us are happy with the game now, we cannot help but worry that something might go wrong hurting the game and making us less happy. But that just comes with the territory. Change is typically at least a little scary. Yet not being dynamic or going out on any limbs carries its own risks, like the game slowly fizzling away. I say congrats to those involved in the merger.

We want OOTP to continue to have and be all that we enjoy so much now, but we worry this change will hurt it. Now we can hope for various improvements and additions since OOTP has more of a team behind it, but we worry trying to incorporate those things will hurt it. Perhaps with apparently 18 months until the next full version of OOTP we will be fed more information over time on how the game is evolving. In any case we will just have to wait and see how it all plays out. Until we actually get to that new fantastic version the doubts will linger, but I am mostly quite optimistic.
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Old 05-05-2004, 05:14 PM   #193
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Quote:
Originally posted by Malleus Dei
SI has a HUGE gaming code base (and some talent) that Markus can now draw on. Look for significant future improvements in game speed, data handling, and graphic design. Think of it as probably being pretty much the same car, but with a new engine and transmission.

Hopefully the ability to browse to a folder instead of typing the entire path out exists in their code base.
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Old 05-05-2004, 05:20 PM   #194
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And of course this isn't too far removed from the .400 Software group trial (and obviously error).
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Old 05-05-2004, 05:22 PM   #195
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Eh- SI and OOTP seem like two different cultures- I will be hardpressed to see the boards combination as ever being a good thing. Speaking from personal experience, the SI games boards were just a little too "different" for me- and I venture Im not the only one here with experience over there.

That being said, my other concerns are with OOTP. Fundementally, this is Markus' choice- but a lot of what makes CM my current crack addiction are things that I don't think will translate well. For example, I like the OOTP interface better for baseball, and the CM for football.Among other things, I like the in game editing of OOTP, and CM 4 didn't have an editor of any sort- that stuff scares me. OOTP is a great game based on versitality- CM is a great game based on a rigid adherence to the rules. THe combination seems like it doesn't work together too well..
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Old 05-05-2004, 05:32 PM   #196
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What I really want to know is this....when OOTP merges with SI, will the new OOTP still allow the ability to argue a call with the ump? If not, I'm jumping ship and playing OOTP6 for eternity!
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Old 05-05-2004, 06:53 PM   #197
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Does this mean we are going to have to change our team color to team colours?
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Old 05-05-2004, 06:55 PM   #198
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My three concerns----

1-- The press release makes clear that OOTP6 remains a project of the predecessor organization. Will it receive the care and feeding we've come to appreciate, or will it quickly become an orphan because everyone is working on the next (SI) version? This is especially critical since we'll be waiting 18 months or more for the next version.

2--Compatibility. I think the conversion process from OOTP5 to OOTP6 worked quite well. In the past Markus has said compatibility and conversion were very important to him, so I hope he carries forward with that attitude.

3--Communication. The enthusiast boards will need lots of feedback and communication as the next version evolves. This is the place for that to happen, and OOTP/SI will regret it if they ignore this fine group, or force a mass transfer to SI boards where OOTP will be the tiny American newcomer. Not to mention the countless members here who only work on free e-mail accounts and could not even access SI boards under current default policies.

OOTP has proven itself to me over the years, so I bet all these issues will work out well, and I'll be watching with great interest.
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Old 05-05-2004, 06:57 PM   #199
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I'm see great potential for improvement here, also great potential for doom.

FM has great player depth, which I'd like to see more of in OOTP. You actually have to keep the players happy in that game to get them to play their best, and that'll be fun trying to manage.

With a database recode, I'm worried the SI iteration of OOTP will not be backwards compatible. I'm sure Markus will do his best to make it so, but I fear he will be unable to do so.

We need to have the total flexibility for league structure we have now. Picking from a group of pre-organized leagues is unacceptable.

Marc ... be forwarned of MLB licesnses ... I know you said, drop it 'till next year, but stand warned ... These guys will ruin this game, keep them out at all costs.

In short, Markus ... take want you need, no more. OOTP has been great in your care to date, and I really want to see it stay that way. Now, where was that SI forum link again?
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Old 05-05-2004, 07:01 PM   #200
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Quote:
Originally posted by Aadik
Eh- SI and OOTP seem like two different cultures- I will be hardpressed to see the boards combination as ever being a good thing. Speaking from personal experience, the SI games boards were just a little too "different" for me- and I venture Im not the only one here with experience over there.
The SI boards have a huge user base (over 40,000 active users last time I checked) - this tends to make for a fairly chaotic (but somewhat fun) environment - there are quieter and more thoughtful forums on the FM sections (Your Shout for instance) but the main 'General' forums can get a bit hectic and the less said about 'Off Topic' the better

If you pop into the EHM forums however you'll find its pretty friendly and I expect a similar community to spring up on the boards for OOTP in time, that being said however I'm not expecting this forum to disappear either

Quote:
That being said, my other concerns are with OOTP. Fundementally, this is Markus' choice- but a lot of what makes CM my current crack addiction are things that I don't think will translate well. For example, I like the OOTP interface better for baseball, and the CM for football.Among other things, I like the in game editing of OOTP, and CM 4 didn't have an editor of any sort- that stuff scares me. OOTP is a great game based on versitality- CM is a great game based on a rigid adherence to the rules. THe combination seems like it doesn't work together too well.. [/B]
Please bear in mind its still Markus's game and he'll have final say on the direction it evolves in ... I'm fully aware that my knowledge of baseball is very casual and thats why I'd have never considered SI implementing a baseball sim without someone like Markus working with us.

What I hope will happen is that the adoption of Markus into the team will help both OOTP and FM evolve further, encouraging both products by taking in useful aspects of each game (for instance I'd like FM to eventually be able to do HTML output much better than it does currently).

Hope this helps,

Marc
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