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#181 | |
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Hall Of Famer
Join Date: May 2007
Location: Hucknall, Notts, UK
Posts: 4,902
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I mentioned earlier I would like a tag to allow a story to occur more than once, but not to the same player (to cover things like parents dying). I can't think of anything else right now though. |
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#182 | ||
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#183 | ||
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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Night all. Please post constructive suggestions instead of attacks and nonsense.
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Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#184 |
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Hall Of Famer
Join Date: Sep 2008
Location: with my army of orangutans
Posts: 2,948
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I'm not saying that there aren't flaws, I'm saying they're fixable. I'm also saying that all of your concerns either don't exist anymore or happen extremely infrequently. If everyone turns the feature off as you suggest they do, there are less eyes on it, and then the feature improves less quickly.
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#185 |
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Hall Of Famer
Join Date: May 2007
Location: Hucknall, Notts, UK
Posts: 4,902
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The other thing I can think of is more "branching" storylines. It was mentioned that the "injured chopping wood" storyline has 6 outcomes, there should be more like that. Most, if not all, multi-part storylines should have at least 2 outcomes, and preferably more.
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#186 |
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All Star Starter
Join Date: Apr 2010
Posts: 1,105
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I like story lines for the most part. Hate how it effects market size (wish we could lock it) so I usually play with them off. When I play OOTP or any other text sim, I don't really want to read about the owner or a child dying. That's just me.
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#187 |
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Hall Of Famer
Join Date: Jun 2006
Location: In a dark, damp cave where I'm training slugs to run the bases......
Posts: 16,142
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No, of course you don't want to fight, which was obvious when you straight called me a liar.....
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#188 | |||
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All Star Starter
Join Date: Mar 2003
Posts: 1,392
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Yes - here's an excerpt from the very first storyline in the default_storylines.xml file that comes with OOTP 14:
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Here are some tags that should prevent a particular story from occurring in a year that it shouldn't: Quote:
And if you page through the file, you'll see a number of stories that have positive "modifiers" with regards to talent, fan interest, fan loyalty, etc. Unfortunately, none of those positive modifiers have quite the same positive impact as the negative impact felt by a player retiring - that's why I gave my joking Cal Ripken cloning example - I'm not sure how you create a "positive event of equal probability and value" for someone donating a kidney and retiring; the only way I can equally compensate for subtracting a player is by adding a player, and I'm not clever enough to figure out a realistic storyline that would do that. Oh, and I do feel like extreme outcomes have been toned down since storylines were introduced. Maybe you had bad luck when you tried them again in OOTP14, but I've been playing out a full season and haven't had anything I would deem to be "extreme" yet. So the facilities are there to address many of your complaints, but as others have pointed out, there aren't a lot of people well versed in developing storylines that can work on making those improvements. Any of us who wanted to "mod" would have to pour through this file, decipher the syntax and all the valid tags, and then come up with clever story ideas and put it all together. And hope we didn't make a typo that will cause the game to crash or our universe to blow up. Maybe in future OOTP versions they'll make it easier for us to contribute storylines - perhaps even a graphical tool to edit/generate a storylines.xml file. But the rub there is that if they open that door, then they expose themselves to a number of new support issues for people trying to create their storylines that inevitably mess them up and break their leagues. Because of that, we may not see that anytime soon. In the meantime, I would recommend the developers create a sticky thread - something like "suggestions for storylines." This could be anything from suggesting modifications to some of those tags that control when a storyline occurs, what it affects, etc., or it could be an idea for a brand new storyline. And then for those people with the technical savvy that want to take a stab at editing their storylines.xml file to fix any issues they find (or remove unwanted storylines), they can have at it - at their own risk. Phew. That is all. Good night everyone. Last edited by hefalumps; 08-23-2013 at 11:15 PM. |
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#189 |
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Hall Of Famer
Join Date: Mar 2003
Location: Madison, WI
Posts: 2,731
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I was going to post but hefalumps basically said what I was going to say - most of The Wolf's list is fixable with the tools we have right now for storylines. Most of the problems with the storylines are a result of not enough people having time to work on it (ie it's a manpower issue). OOTP could help by making them more user-friendly to edit (either through a tool or better documentation). The community could help by volunteering to help think of and write new ones. I think a stickied thread with ideas would be great.
We have a fantastic modding community, as evidenced by all the great stuff that comes out of the modding forums. I think both OOTP and modders, if they stepped up, could make storylines the really great feature that I've seen tons of promise in for several versions now. I doubt that there will ever be a single default file that everyone is happy with because, as evidenced by this thread, people want very different experiences from this feature. Last edited by kingcharlesxii; 08-23-2013 at 11:44 PM. |
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#190 | |||||||||||||||
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Minors (Double A)
Join Date: Apr 2011
Posts: 154
Infractions: 0/1 (3)
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Before I get too far, I want to make sure I'm thinking of the same "The Wolf" that is referenced in the OP. I believe it is the same "The Wolf" who in this thread: http://www.ootpdevelopments.com/boar...ootp-14-a.html quoted this post:
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Because if it is, I believe it's also the same "The Wolf" that was in this thread: http://www.ootpdevelopments.com/boar...ng-amazon.html continually ignoring all rational arguments, repeatedly stating that anybody who doesn't purchase from OOTP directly isn't fully supporting the company because all of their money isn't going directly to the company, and rather than having an intellectual conversation simply directed people to somebody who agreed with him as proof that he was somehow right and everybody else was somehow wrong(how opinions can be so unequivocally right or how, I'll never know), then going a step further and declaring himself the victor in the argument, despite never actually attempting to argue anything...only to then expose himself as a complete, inarguable, and embarrassingly extreme hypocrite when he tried to claim that people who buy OOTP from OOTP directly at a discounted price are still fully supporting the company. Huh? We're supposed to believe that somebody who buys the game for, say, $39.95 on Amazon with $39.95 of that going to OOTP isn't fully supportive...but somebody who buys the game for $29.95 from OOTP is? HA! HAHA! HAHAHAHAHA!!! I think it's pretty obvious he realized that under his idiotic definition of fully supportive(giving OOTP as much money as possible), he wasn't fully supportive given the times he pre-ordered for a discount price. That had to hurt. Then again, you can't really be surprised considering in this very thread he posted this: Quote:
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This one's really special, because take a look at what he quoted as being wrong in his post: Quote:
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But let's move on, shall we? There was also this nugget: Right, calling somebody a liar - and that being the entire extent of a post - is so constructive, and not picking a fight at all. Quote:
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What mark was missed, exactly? The world may never know. All we'll ever know is that The Wolf thinks he did it on purpose, which can only be described as an inflammatory remark designed to...oh my, what's that? Pick a fight! Quote:
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Yes, it appears it is indeed the same "The Wolf" we're talking about here. As far as storylines go, I don't have a problem with them. It's been well established that, if they're coded properly, they work just fine. I like that they add a level of uniqueness to every game. And, personally, I think OOTP has many other things that should be worked on well before anything is done to storylines. Especially because you can turn them off if you don't like them, which is fine. People play games for many different reasons, and some of those reasons are best served with storylines turned off. Heck, I turn them off in at least half the games I play...I don't think they really fit in historical games(unless they were programmed to match history and included players throwing a World Series or leaving for war or whatever), for example. But in modern games, like I said before, I think there's a level of randomness and uniqueness that they provide in a game where many things play out the same in each game. And I really enjoy that. |
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#191 | |
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Hall Of Famer
Join Date: Mar 2008
Location: Tampa Bay
Posts: 6,407
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Now this is the most constructive post of all. What events are we short on? Give me a list of what is needed. I have the whole weekend off and can easily knock out a bunch. Why a guy missed 5 days. A couple of paragraphs? I could give you 10 of those quickly. No problem.
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PBA Quickstart for OOTP Background Images Collection All PBA games broadcast live on Steam. Last edited by Honorable_Pawn; 08-24-2013 at 07:29 AM. |
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#192 | |
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Hall Of Famer
Join Date: Mar 2008
Location: Tampa Bay
Posts: 6,407
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Instead of getting the same default message a list of 10-20 different messages for these would help in that area. I know this is not a storyline feature per se but it's in the same vein. As far as storylines and immersion. They definitely add to immersion. One of the premier hitters in my league cahsed down the robber and got injured. He was a skinny guy but a very good hitter. Luis "Deathwish" Aguilar. That event totally breathed life into the game. Aguilar has a story. To me, that is more important than losing him for a couple of games. The negative impact is more than offset by the fun memories.
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PBA Quickstart for OOTP Background Images Collection All PBA games broadcast live on Steam. |
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#193 | |
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Hall Of Famer
Join Date: Mar 2008
Location: Tampa Bay
Posts: 6,407
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winner winner
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PBA Quickstart for OOTP Background Images Collection All PBA games broadcast live on Steam. |
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#194 | |
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All Star Starter
Join Date: Dec 2011
Posts: 1,371
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#195 |
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Hall Of Famer
Join Date: Mar 2008
Location: Tampa Bay
Posts: 6,407
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Troll biscuits?
...
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PBA Quickstart for OOTP Background Images Collection All PBA games broadcast live on Steam. Last edited by Honorable_Pawn; 08-24-2013 at 08:55 AM. |
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#196 |
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All Star Starter
Join Date: Dec 2011
Posts: 1,371
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...Dropping . . . the needle ... .. . on some. .. . .. Van Morrison... ... . . . . now.......
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#197 |
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Hall Of Famer
Join Date: Mar 2008
Location: Tampa Bay
Posts: 6,407
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__________________
PBA Quickstart for OOTP Background Images Collection All PBA games broadcast live on Steam. |
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#198 | |||
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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Again - storylines, a good concept for some, but IMO they are STILL IN EARLY BETA. They need to be fixed. I note that the ONLY people making constructive suggestions are me, Cryomaniac, Hefalumps, Honorable Pawn, and Kingcharlesxii. Most everyone else just wants to either pose, attack or both. What's interesting is that I was attacked and accused of complaining but not offering constructive criticism. When I did offer constructive criticism, all that most of you wanted to do was to keep attacking me, while not offering ANY constructive criticism of your own (thank you, Cryomaniac, Hefalumps, Honorable Pawn, and Kingcharlesxii, you three actually did the right thing). Most of the rest of you proved MY point - that it doesn't matter here what you do, just who you are. And I'm out of this thread. And see if you can guess what my setting for storylines will be.
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Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. Last edited by The Wolf; 08-24-2013 at 10:10 AM. |
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#199 |
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Hall Of Famer
Join Date: Mar 2008
Location: Tampa Bay
Posts: 6,407
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Thanks for the edit
Though I did take a jab with the Troll Biscuits thing I was comfortable that you could handle it. 2nd edit: Although I completely agree that the discussion initiated by the OP was a much needed discussion parts of it were much better suited for a PM. Regardless of what one's opinion of another are starting what amounts to an "official" flame-war against a single customer is never a good idea. The only time a poster should be singled-out is when a permanent ban has been enacted. Even warnings are done in PM. Jus sayin...
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PBA Quickstart for OOTP Background Images Collection All PBA games broadcast live on Steam. Last edited by Honorable_Pawn; 08-24-2013 at 10:31 AM. |
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#200 |
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Hall Of Famer
Join Date: Apr 2005
Location: Minnesota
Posts: 3,481
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This thread has kind of taken a turn for the worse.
Sounds like the storylines are being looked at which is fine. I think they are nice to have around. Its a work in progress so lets not give up on the idea quickly. |
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