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#181 |
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Hall Of Famer
Join Date: Dec 2003
Location: LEO
Posts: 3,789
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You read my mind. I was going to come here and see if he ever got around to completing this. The original post showed last update near end of june. Any news on this? I really like injuries handled this way.
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The Chicago White Sox 1906, 1917, 2005 World Series Champions 1900, 1901, 1906, 1917, 1919, 1959, 2005 American League Champions 2000, 2005, 2008 American League Central Division Champions 1983, 1993 American League West Division Champions OOTP | Orbiter | SSMS | FSX | LoL | MLP:FIM! |
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#182 |
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All Star Starter
Join Date: Jun 2004
Location: In the vicinity of Buffalo,NY
Posts: 1,634
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I am pretty happy about the way it is now...does anyone have any complaints or suggestions about the file?
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Goal Line Stand Football---An Open Source Project Check us out on the Git Hub Pages: Goal-Line-Stand-Football |
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#183 |
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Hall Of Famer
Join Date: Apr 2008
Location: Elk Twp. NJ
Posts: 6,763
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I think it great,I really do.The only thing that puzzles me is the news,and why it describes the injuries with just a number sometimes.I've tried and tried to figure out why it does it when it does,but it just seems random.Have you been able to figure out why it does it? I know fixing it it as simple as editing the news article,but it would be nice not to have to do that.
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We're All Wednesday Aren't We? WAWAW |
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#184 |
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All Star Starter
Join Date: Apr 2008
Location: Across the Pond
Posts: 1,037
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I see that you are using this file Phillie for your dynasty. What are your settings and is it truly "finished" to be used.
The game needs IMHO something to make the AI "swap" starters more. Perhaps more 1-2 stars missed thanks to minor injuries. My test dynasty runs into problem having too many teams with very few starters used over a season. Sometime as low as 6-7 starters for a team during the whole of the season. Many teams have 3-4 starters with almost 30 starts or more, with plus 200 innings being more common. I´m not sure short injuries are the key, but something beside stamina must be made to have more starters tried in the majors for the AI teams. |
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#185 | |
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All Star Starter
Join Date: Jul 2003
Location: Topsail Island, NC, USA
Posts: 1,049
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Quote:
It's fairly well established that the game engine as it stands has far toom nay injuries to hitters and too few to pitchers. Unfortunately, nothing can be done to the file to fix that particular problem, as it does not differentiate between them.
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And ain't that a shame, shame, shame Shame, shame, the way you do Oh, it's a shame, shame, shame Shame, shame on you
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#186 |
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Hall Of Famer
Join Date: Apr 2009
Location: Toronto, ON
Posts: 6,181
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I hope nobody objects to me bumping this excellent thread, and I'm wondering what sorts of results people have gotten using the two different injury files on the same setting, over the course of a season or three or five. Also, Matter any updates since June 21st or is that the "finished" product?
Re: the argument back and forth, I think it's healthy, provided it doesn't get personal, and probably helps the game improve in the area of injuries. Both sides have obviously put in a ton of research and both are to be commended for their efforts. Personally I think I'll stick with my personal edit which switched all the CEI Bools from 1s to 0s, unless someone can show me data that indicates that Matter's is clearly superior (in the eye of the beholder and all that stuff) over the other. I play historicals only, so there aren't as many players as a fictional would have and I retire according to history. My issue with CEIs has always been that Lou Gehrig (insert other players and seasons) played from 1923 through 1939 and I don't want to see him retire before 1939. If there's a 500 day injury to a player fine, so be it, but I don't like seeing players retire "before their time". Were I playing in 2009 or now 2010 and beyond, I'd probably switch to the original injury file, because I can't see into the future, but I know what happened in the past and I want to have the players around for as long as they were around. Last edited by actionjackson; 12-06-2009 at 05:55 PM. |
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#187 | |
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Minors (Single A)
Join Date: Aug 2008
Posts: 88
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Quote:
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#188 |
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Minors (Single A)
Join Date: Dec 2007
Posts: 91
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Matter for what it's worth you have done a great job with this injury mod. I have been using it and except foe those text errors in the stories I am very happy with it. I had a post a while back about CEI's as I had in my league Jose Reyes and Torri Hunter both have a CEI due to post concussion syndrome right after the game (unrealistic).
nobody can ever model real life, real life changes everyday. You can only model history. At one time a torn lig. in your pitching arm was a CEI now with Tommy John surg. your back in a year. Keep up the good work, people have 2 choices use it or not. |
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#189 |
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Hall Of Famer
Join Date: Dec 2001
Location: Phoenix, AZ
Posts: 3,211
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Weird thing...I stopped having any injuries in my league after the latest patch. Anyone else run into this? I noticed that after the patch the default injury file was in place, so I replaced it with this one, reimported the database, and then simmed. for about 2 months I had no injuries. replaced it with the orig injury file, and the very next sim I had multiple injuries throughout the league. weird.
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GM - New Jersey Bears of the NPBL; |
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#190 |
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All Star Starter
Join Date: Jun 2004
Location: In the vicinity of Buffalo,NY
Posts: 1,634
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Please see this thread:
http://www.ootpdevelopments.com/boar...-new-file.html for a partial fix to the "Braun will be out for 2-3 weeks after suffering 3" issue that many people are having. I re-edited the file to help with the problem as about 70-80% of the injuries now show up properly, but what I had to do was so dumb it actually hurt my head to think of it...
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Goal Line Stand Football---An Open Source Project Check us out on the Git Hub Pages: Goal-Line-Stand-Football |
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