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| OOTP 25 - General Discussions Everything about the brand new 25th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame. |
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#61 |
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All Star Starter
Join Date: Aug 2016
Posts: 1,624
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it would be easier to test if there was more detailed output. which leads to deeper analysis.
it would be easier to test if HTML reporting would be replaced |
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#62 |
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Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
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Just fast simmed 1921, League I had only played a few games in, Ruth only had 1 home run, I deleted Ruth and simmed the rest of the season. There were 937 home runs hit in real life 1921. In a Ruthless OOTPland there were 892 home runs. The real Yankees hit 134 home runs. OOTP Yankees hit 63.
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#63 | |
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All Star Starter
Join Date: Aug 2011
Posts: 1,947
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Try starting 1921 again and delete ruth before you run the modifiers. You might see a wild hr champion for the year |
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#64 |
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Hall Of Famer
Join Date: Jun 2004
Posts: 4,256
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It is not a problem. It is working as designed. Rain King did the test one way and got results that were expected with multiple copies of Ruth all performing like Ruth should. The David Watts also did a different test with Ruth not okaying and also got results that were expected. The game allows you to have it either way and yes you could even remove Ruth before calculating the modifiers and his HR will basically get spread across 16 teams, which is like 3 or 4 more HR per team, they are not all going to go to just one player in the league though.
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#65 |
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Hall Of Famer
Join Date: Dec 2020
Location: Is this Heaven? No, it's Iowa
Posts: 2,099
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They make a post, you apply. You do things in mods and stand out, then Lukas might personally invite you in a DM. But they do make posts around every December if they need more testers.
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Youtube Channel: https://www.youtube.com/@thedoctor7949/videos Development Lab update video: https://youtu.be/4k9mMomKE94?si=xrVz8ZzZFncPNWr- |
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#66 |
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Ah, never thought of that.
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#67 | ||
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All Star Reserve
Join Date: Oct 2015
Posts: 599
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Which leads back to the play tester discussion. How did so many of this issues. (Granted, some have become more apparent due to unintended knock-on effects from patches. At the same time, however, patches have addressed some problems present at initial release; the net effect at a minimum means the original release’s flaws are not overstated by discussing the current version.). Was a systematic and efficiently-distributed methodology of testing followed, with individual testers serving particular duties as part of an organic team effort? Or were problems identified and communicated by testers to an insufficiently responsive developer group? If the latter, perhaps the testers should have showed the same persistence as many currently exhibit on this forum in their Little Dutch Boy routines, challenging seemingly every posted unfavorable experience like plugging each new hole in the dam (seriously, check the game credits for play testers and see how many of those names show up on this forum exclusively to minimize or deny the expressed criticisms of users). The sense of ownership, illusion of proximity to the sanctum sanctorum, the quixotic desire for a sense of personal intimacy with the developers: whatever the means, to some observers it seems the largest achievement of the play testing is a type of regulatory capture by the company. That is not claimed to be a proven and definitive statement of fact, but neither is it idle speculation; it is rather one user’s alienating yet honest sentiments. Setting aside the subjective, what IS objectively certain is that the product itself, both in initial and current iterations, is indefensibly substandard. |
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#68 | |||||
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,698
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It is working fine as is, that doesn't mean it's perfect in all situations. That statement goes for almost anything in the game, ie none of it is perfect. It's why there are patches and improvements from version to version. Kind of like all of the work done on historical this year tying in with the new ratings scale. Kind of makes me think it is the start of what Matt is telling you the plan is. Quote:
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So in the end you have a developer saying this is being worked on. You believe the developer, but you continue on in your posts as if nothing is being done? Most users would simply say "thank you Matt, I can't wait to see what progress is made for v26" and move on. There are a lot of users making requests, but never got any reply from a developer, that would be very happy with that outcome. If you believe Matt why isn't that good enough?
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Quoted from another sports gaming forum.. Quote:
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#69 | |
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All Star Starter
Join Date: Jul 2003
Location: heath ohio
Posts: 1,830
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Can you show a list of your all time career HR leaders? From my extensive testing and I mean hundreds of hrs, I have found that while all Pitchers long term stats look good,and hitters career percentages look good, I have found a real problem with career HR totals for individual players to be on the low side. Especially pre 1950,guys like Ruth,Ott, Gehrig,Foxx,all under perform on HR totals no matter what the setting. So could you please post your alltime HR leaders ,Id really be curious to how they are. Thanks. |
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#70 | |
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Banned
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,693
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However if the game removed Ruth via injury and the same time he did, the results would be the same as David got. So in that case, blame the game, right? Or is it still David's fault? |
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#71 |
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Join Date: Nov 2005
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If David doesn't want it to recalculate modifiers at that point he can just disable Autocalc. That is a very viable option for David depending on the results he is looking for.
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#72 |
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Banned
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Location: St Petersburg Florida USA
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#73 | |
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Join Date: Nov 2005
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There are solutions for every scenario that I have seen you present. What is the need for there to be some kind of blame? Last edited by Rain King; 05-22-2024 at 03:21 PM. |
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#74 |
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Hall Of Famer
Join Date: Jun 2004
Posts: 4,256
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Here are the top HR career from that saved game. Player Fatigue was set to High and injuries were off. OOTP is pretty good at optimizing who plays so during those earlier eras you will sometimes see guys like Foxx hit fewer than expected while at the same time a guy like Greenberg getting more than expected due to usage.
In real mlb history the 100th best single season for HR is 47 HR, while in this OOTP game the 100th best season was 46 HR. Last edited by Garlon; 05-22-2024 at 06:01 PM. |
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#75 | |
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All Star Starter
Join Date: Jun 2002
Location: Port Townsend, WA.
Posts: 1,264
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Quote:
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Hebrews 11:1 "Now faith is the substance of things hoped for, the evidence of things not seen" |
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#76 |
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Minors (Single A)
Join Date: Apr 2022
Posts: 52
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#77 | |
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All Star Starter
Join Date: Jul 2003
Location: heath ohio
Posts: 1,830
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Quote:
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#78 |
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Hall Of Famer
Join Date: Jun 2004
Posts: 4,256
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This is real stats with a neutral park factors file and 5yr recalc double weighted, retire according to history, batters 1100/550, pitchers 162/100, and player development disabled.
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#79 |
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Banned
Join Date: May 2016
Location: St Petersburg Florida USA
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Where's the twist? The same problem occurs when the game rather than David removes Ruth. What's the solution to that?
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#80 | |
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Hall Of Famer
Join Date: Nov 2005
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Quote:
2. The game works just fine without using Autocalc (especially in the current version) so "David" should probably utilize that option if their main purpose is to avoid that very specific scenario (or for many other scenarios that result in way different talent in a given season than existed in real life). |
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