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Old 08-29-2021, 01:20 PM   #81
fredbeene
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Out there an hundreds of theads...but separating SPEED from Rating of stealing.

All stats in Baseball References (team and player) should be available in OOTPB.
Column header tooltips!! (just like baseball reference does)
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Old 08-29-2021, 02:43 PM   #82
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Old 08-30-2021, 12:10 PM   #83
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Quote:
Originally Posted by fredbeene View Post
Out there an hundreds of theads...but separating SPEED from Rating of stealing.

All stats in Baseball References (team and player) should be available in OOTPB.
Column header tooltips!! (just like baseball reference does)
Speed and Stealing are already separate ratings.
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Old 09-03-2021, 02:12 PM   #84
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It would be quite nice to have the ability to set leagues' tiebreaker lengths to more than one game, like what was done when the Cardinals faced the Dodgers in more than one game to decide the NL champion, when both teams were tied at the end of the normal schedule of 154 games in 1946, for instance. Or the Giants and Dodgers in 1951, if memory serves me correctly enough here.

Meaning that if teams are tied after 154 games, or whatever a standard schedule length is for a certain league or certain leagues for a particular season, let them perhaps play a best-of-three series, for example, to decide which team advances, and which team goes home for the year. Especially in the pre-expansion era of baseball history. That would probably make things much more interesting and exciting when certain teams end up tied in the standings after the standard number of games for any league or leagues in a particular season, I think.

Maybe it could even be implemented in a future patch for OOTP 22, but if not, then so be it. At least to a degree, anyway, maybe it could be, for certain kinds of leagues, that is.

Just a suggestion here, that's all. Feel free to take it as you will or not, and implement the idea or not, of course, folks. CD out.
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Old 09-03-2021, 02:23 PM   #85
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Being able to add or subtract minor league levels. IE, having levels from AAA all the way down to E ball.
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Old 09-03-2021, 03:13 PM   #86
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Quote:
Originally Posted by Cryomaniac View Post
Speed and Stealing are already separate ratings.
He said rate of stealing
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Old 09-03-2021, 04:52 PM   #87
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Quote:
Originally Posted by brotherblues View Post
He said rate of stealing
Actually they said "Rating" of stealing but your interpretation of what they meant at least makes a bit more sense.
But mostly I find that they (the person who wrote Rating when perhaps they meant rate?) seems to have a profound, stubborn, and perhaps unfixable confusion about how the game actually works and what these things mean. Not to mention what seems like an unhealthy fixation.
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Old 09-03-2021, 05:08 PM   #88
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Quote:
Originally Posted by Clovidequano Dovatha View Post
It would be quite nice to have the ability to set leagues' tiebreaker lengths to more than one game, like what was done when the Cardinals faced the Dodgers in more than one game to decide the NL champion, when both teams were tied at the end of the normal schedule of 154 games in 1946, for instance.
Just in case you don't already know this, you can manually schedule a best-of-three playoff (or multi-team scenario, round-robin, whatever) and it works just fine... Yes, it'd be nice to choose the tiebreaker scenario and have the game handle it, but in the absence of that, if you don't know how to manually schedule a tiebreaker series but are interested, reply and I'll explain.
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Old 09-03-2021, 08:34 PM   #89
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Quote:
Originally Posted by Cryomaniac View Post
Speed and Stealing are already separate ratings.
Sorry NO. SPEED is the RATE of stealing AND the speed like tagging up.
See Manual and confirmation by devolpers
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Old 09-03-2021, 08:35 PM   #90
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Quote:
Originally Posted by BirdWatcher View Post
Actually they said "Rating" of stealing but your interpretation of what they meant at least makes a bit more sense.
But mostly I find that they (the person who wrote Rating when perhaps they meant rate?) seems to have a profound, stubborn, and perhaps unfixable confusion about how the game actually works and what these things mean. Not to mention what seems like an unhealthy fixation.
See manual and developer.
Yeah i want it fixed.
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Old 09-03-2021, 08:37 PM   #91
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Wish list additions:
Prevent fictional players from majors. Easily identify and filter out fictional players.
It is not clear if you check 'don't allow fictional players in majors' if teams will still trade for them
Opening every player as seeing if they have REAL stats is not a sustainable way to identify fictional players

Prevent or Allow x% of real players who never reached the majors to be in majors. Easily identify and filter out Minor leaguers who never made it to majors
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Old 09-04-2021, 01:56 AM   #92
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Please expand the financial/business side. Minor Leaguers with real contact values. New stadiums costing money. Facility upgrades. Etc. Etc.
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Old 09-04-2021, 09:12 AM   #93
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I would love to see an owner demand a new stadium or relocate.
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Old 09-04-2021, 01:16 PM   #94
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More fixing than suggestion but...

1. Bring back the old player name convention because my FG files are useless because of this.

2. Fix the 1971 schedule, there is one game missing for Montreal (forgot the exact date, but it's one game pitched by Steve Renko in may).

3. with the injury database please release the players who don't play a complete season because it cause a problem with their rookie status since the days on the injury list are counted in the service time.

Notice the first one could be related to the fact I play with real transaction / injury but why not use the same name convention for each player databases?
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Old 09-04-2021, 05:40 PM   #95
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I may expand upon any or all of these later, but I wanted to just get them down briefly while eyes are looking:

1. Option to use generic batting platoon splits in current and historical games. Small samples and biased samples (pitcher faced quality, overmatched pitchers pitching around a batter in an implicit acknowledgement that the likely walk is a better outcome than the expected outcome of a straight-up at bat, etc) make raw statistics unreliable and hide invisible prior decision making.

2. Option for initial player rating variation upon game creation, especially for the current season. ZIPS and other projection systems give a probabilistic forecast of stat lines. To take the median value that they provide as a representative line and treat it as a predicted outcome is to use them otherwise than as intended.

3. Scouting with projected stat lines (preferably for splits). When a scout grades a player, it should convey something objective to the general manager. Even if it is just a range of performance, there is an understanding between scout and GM as to what is being reported. Especially with relative ratings and scale shifts, a grade of, say, “40” is hard to evaluate and can mean a greater or lesser distance (in actual statistical performance) from average depending on the average and distribution of quality in the league.

Thanks for reading.
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Old 09-04-2021, 08:18 PM   #96
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How about updated/ customizable posting rules for international leagues. MLB has renegotiated and changed these rules with ***, KBO, CPBL and LMB. It’s likely only a matter of time before an agreement with Cuba is also struck….so it makes sense to make all of these different rules customizable and interchangeable.
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Old 09-04-2021, 08:21 PM   #97
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Quote:
Originally Posted by jcard View Post
I may expand upon any or all of these later, but I wanted to just get them down briefly while eyes are looking:

1. Option to use generic batting platoon splits in current and historical games. Small samples and biased samples (pitcher faced quality, overmatched pitchers pitching around a batter in an implicit acknowledgement that the likely walk is a better outcome than the expected outcome of a straight-up at bat, etc) make raw statistics unreliable and hide invisible prior decision making.

2. Option for initial player rating variation upon game creation, especially for the current season. ZIPS and other projection systems give a probabilistic forecast of stat lines. To take the median value that they provide as a representative line and treat it as a predicted outcome is to use them otherwise than as intended.

3. Scouting with projected stat lines (preferably for splits). When a scout grades a player, it should convey something objective to the general manager. Even if it is just a range of performance, there is an understanding between scout and GM as to what is being reported. Especially with relative ratings and scale shifts, a grade of, say, “40” is hard to evaluate and can mean a greater or lesser distance (in actual statistical performance) from average depending on the average and distribution of quality in the league.

Thanks for reading.
I love number 3
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Old 09-05-2021, 04:43 PM   #98
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With the finances, once you've signed all of your draft picks you can't spend any more on the draft, so the projected draft expenditure should immediately drop to be equal to what you actually spent.
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Old 09-05-2021, 07:20 PM   #99
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I would love to see an owner demand a new stadium or relocate.
I think ... maybe I have seen that? I know in one of my fictional saves there was a storyline about the future of a franchise in, I think, Fresno. This would have been a few versions ago. It did not move, and I've never seen a move through league evolution. I have seen expansion.
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Old 09-06-2021, 12:20 PM   #100
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When doing live start I’d like the option to sim the rest of the leagues to that date.
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