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| OOTP 18 - General Discussions Everything about the 2017 version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
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Minors (Single A)
Join Date: Mar 2016
Posts: 92
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2 questions regarding base-running game mechanics...
I don't expect anyone (other than the devs) to know exact answers to these Q's, but...
1. How exactly does fatigue affect performance? If fatigue is at 50%, does that literally mean 50% of all base ratings? I'm asking this question because I've got a solo game going where I've got a pitcher with great baserunning skills that I like to use as a pinch runner. If he's tired from pitching can he still run full speed? 2. Is stealing success tied *only* to the player's "stealing" rating? Or is it some mixture of stealing and speed? From my experience, players with low-mid speed but high steal have more success than those with high speed but low-mid steal, but it might just be too small of a sample size. Any insight? |
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#2 |
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Hall Of Famer
Join Date: Jun 2014
Location: Juust a bit outside...
Posts: 6,302
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These are great questions. If but I'd like to subscribe
__________________
"Cannonball Coming!" Go Bucs!! Founder and League Caretaker of the Professional Baseball Circuit, www.probaseballcircuit.com An Un-Official Guide to Minor League Management in OOTP 21 Ratings Scale Conversion Cross-Reference Cheat Sheet |
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#3 | |
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Hall Of Famer
Join Date: Oct 2006
Location: Chicago
Posts: 2,396
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Quote:
__________________
"Hitting is timing. Pitching is upsetting timing"-Warren Spahn. |
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#4 |
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Major Leagues
Join Date: Nov 2003
Location: USA
Posts: 416
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As far as I'm aware just from reading past posts...
Speed = How fast Player X can get from 1st to 2nd (or 2nd to 3rd). May also correlate to the "jump" against a pitcher's Hold Baserunner rating? Stealing = Success of stealing the base against a Catcher's arm rating. Example #1: Vada Pinson in my game is a 98/104. He's stolen 232/311 (74.6%) Example #2: Felipe Alou in my game is a 74/104. He's stolen 82/115 (71.3%) Example #3: Willie Mays in my game is a 56/104. He's stolen 154/250 (61.6%) Example #4: Mickey Mantle in my game is a 34/87. He's stolen 198/384 (51.6%) Very small sample sizes but it seems that the faster a player is, the better their jump and presumably the better their steal success rate overall. |
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#5 | |
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Minors (Single A)
Join Date: Mar 2016
Posts: 92
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Quote:
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#6 |
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All Star Starter
Join Date: Dec 2014
Posts: 1,685
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Pitcher strategy is a factor too, if you play your games out. Myself I always forget to press #4 when there's runners on base so they steal constantly.
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#7 | |
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Major Leagues
Join Date: Nov 2003
Location: USA
Posts: 416
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Quote:
Carney Lansford: 60/90 = 476/640 (76.8%). He struggled in the 1970s but 1985-1989 he's gone insane, going 169/201 (84.1%). Rickey Henderson: 87/98 = 429/589 (71.7%) Brett Butler: 73/97 = 378/564 (69.7%) Lonnie Smith: 94/97 = 362/546 (66.3%) I'm wondering if some of this is also based on the era settings if you're doing real life historical seasons or even fictional leagues? Worth noting that the 2000s has seen base stealing be far more efficient in general compared to the 1990s, 1980s, and 1970s. |
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