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Old 06-20-2008, 11:01 AM   #21
Tony M
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Quote:
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The game auto generates free agents on a yearly basis?

I think I turned off free agents to avoid this.
I was under the impression that the game still created some, but maybe I'm wrong.
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Old 06-20-2008, 11:05 AM   #22
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Schedule an inaugural draft!
Would that allow any national teams to pick players that does not come from that nation, which would defeat the whole purpose of this league?
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Old 06-20-2008, 11:08 AM   #23
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Wow, that did work. Everyone is playing on their national team.

Time to sim it out and test for bugs.

Markus, what would be the best way to add feeder leagues that will be set to feed players to a certain national team?

I want to give all countries their opportunity to get extra players if they need, especially from their own nation.
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Old 06-20-2008, 11:27 AM   #24
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I'll post screenshots of my mod in work soon, including the Power Ranking for each season.
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Old 06-20-2008, 12:34 PM   #25
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It seems like all teams are almost even in talent. I need to find a way to modify all baseball countries to be much stronger in talent, rather than having USA losing to Fiji often.

Do you guys prefer starting out balanced and let whatever happens (very competitive) or be more top heavy with USA, Cuba, DR, Japan, etc.?
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Old 06-20-2008, 01:11 PM   #26
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Here's the final season result after first season of WBL.

USA missed the cut for Wild Card by 1 game.
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Old 06-20-2008, 01:14 PM   #27
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Final playoff result: Belize defeats Czech in 7 games.
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Old 06-20-2008, 01:17 PM   #28
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It seems like USA was in the division of Death with Belize/Czech in the finals, along with England almost making it to quarterfinals.

In my theory, I believe that 100 nations got too stretched out with the players and needs to be reduced to maybe 24-32 nations.

Think more like World Baseball Classic.
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Old 06-20-2008, 01:18 PM   #29
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It seems like all teams are almost even in talent. I need to find a way to modify all baseball countries to be much stronger in talent, rather than having USA losing to Fiji often.

Do you guys prefer starting out balanced and let whatever happens (very competitive) or be more top heavy with USA, Cuba, DR, Japan, etc.?
I think this is where having feeder leagues will come in because you can alter the PCMs for each of them and have them country specific to feed through new players every draft.
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Old 06-20-2008, 01:22 PM   #30
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First, I appreciate you doing all of this. I have been kicking around a World Cup style league for years.

There are several issues that I am attempting to get around.
1. As you mentioned all talent is equal. To get around this you would need to create some Country or continent wide professional leagues with the leagues being set at AAA, AA, A or MLB or International even. Then bring those teams over to the World Cup League. This would create a differential in talent.

2. Ideally, I would like for the WC league to be ran with players from my current league around the world. Instead of the WC league having its own players. For now this is the biggest drawback.
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Old 06-20-2008, 01:23 PM   #31
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I think this is where having feeder leagues will come in because you can alter the PCMs for each of them and have them country specific to feed through new players every draft.
That's a good idea. Also, 10 teams divisions is too large and needs to be reduced to maybe 5.

I'm thinking to go with 50 countries with 10 divisons of 5 teams.

It will be much more manageable to do all of the feeder leagues and such.
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Old 06-20-2008, 01:37 PM   #32
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Originally Posted by toxicavenger74 View Post
First, I appreciate you doing all of this. I have been kicking around a World Cup style league for years.

There are several issues that I am attempting to get around.
1. As you mentioned all talent is equal. To get around this you would need to create some Country or continent wide professional leagues with the leagues being set at AAA, AA, A or MLB or International even. Then bring those teams over to the World Cup League. This would create a differential in talent.

2. Ideally, I would like for the WC league to be ran with players from my current league around the world. Instead of the WC league having its own players. For now this is the biggest drawback.
So If I were to create like 24-32 countries in a "World Cup" league, then "draft" players from different created leagues in each country? Is that the ideal situation you are talking about?
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Old 06-20-2008, 01:51 PM   #33
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So If I were to create like 24-32 countries in a "World Cup" league, then "draft" players from different created leagues in each country? Is that the ideal situation you are talking about?

Yes, except at the end of the WC the players would need to go back to their original teams. This would be ideal.

However The easiest and most likely scenario is to simply have the WC as a seperate league and pull the players from the FA pool or who choose to play in the WC rather than a professional league.
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Old 06-20-2008, 01:58 PM   #34
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I think the best way is to develop something like this and replace All Star Game with this option.

That would make it the easiest way to do it. Pick to 16 countries that have the most players and go from there with 4 pools.
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Old 06-20-2008, 02:24 PM   #35
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I'm interested in a world cup where the competition is equal amongst all the teams (not realistic, but more interesting for me). If I follow the steps you did (this is a 20 team league, 4 divisions 5 teams each) I will get a league with equal talent distributed amongst the other teams?
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Old 06-20-2008, 03:15 PM   #36
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I got somewhat confused about half-way through reading this and want to attempt a league like this

can someone please, in one post preferably, write down the settings for a league where there's enough players so team's don't crash(settings meaning options and feeder/draft settings)
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Old 06-20-2008, 03:17 PM   #37
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I'm interested in a world cup where the competition is equal amongst all the teams (not realistic, but more interesting for me). If I follow the steps you did (this is a 20 team league, 4 divisions 5 teams each) I will get a league with equal talent distributed amongst the other teams?
Yes, if you set the inaugural draft option on and draft at the beginning, all players will be placed on their national team. All of the talents should be even out overall at the beginning.
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Old 06-20-2008, 03:25 PM   #38
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I think this is where having feeder leagues will come in because you can alter the PCMs for each of them and have them country specific to feed through new players every draft.
that's my thought too

so with a 64 team league, and 64 feeder leagues, how big do you think each feeder league needs to be in order to ensure there will be enough players to fill the teams?

kudos to Silent Nature for his test run on this
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Old 06-20-2008, 03:40 PM   #39
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that's my thought too

so with a 64 team league, and 64 feeder leagues, how big do you think each feeder league needs to be in order to ensure there will be enough players to fill the teams?

kudos to Silent Nature for his test run on this
What I did was add minor leagues and it'll add all minor leagues for every nation automatically. I haven't played with the feeder leagues or know how it works.
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Old 06-22-2008, 08:23 PM   #40
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Good work with this. Just a thought here, if you are styling it on the football world cup then why not have each league as a Continent.

Then if you wanted to you could do as they do with the world cup and have a different number of qualifiers from each continent. This way you could set it up to allow more in from a Concacaf (to use the football region) so as USA/Canada/Dom Rep etc would have more chance of reaching the 'finals' . Again, more from Asia and less from Europe etc.
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