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Old 06-26-2006, 05:14 PM   #461
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hey look something meaningful to the thread!!!
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Old 06-26-2006, 05:20 PM   #462
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Originally Posted by CubbyFan23
Bingo.
Just adds a little to my overall disappointment this year. I don't know why they wouldn't work with the roster guys more closely considering what an impact it has on the game. As I said, I guess being able to scout in Mongolia takes precedent.
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Old 06-26-2006, 05:31 PM   #463
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Quote:
Originally Posted by Bears5122
Just adds a little to my overall disappointment this year. I don't know why they wouldn't work with the roster guys more closely considering what an impact it has on the game. As I said, I guess being able to scout in Mongolia takes precedent.

What makes you think they didn't? It is just that when you are completely re-writing a game, the database architecture is constantly changing, etc. it is going to cause roster files in progress some problems. It was just unfortunate circumstances, not really a case of anyone not trying to make it work...at least that is sure how it looks from what I have read. The Mongolia comment makes absolutely no sense and, frankly, it just shows ignorance on your part.
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Old 06-26-2006, 06:00 PM   #464
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Originally Posted by Bears5122
Just adds a little to my overall disappointment this year. I don't know why they wouldn't work with the roster guys more closely considering what an impact it has on the game. As I said, I guess being able to scout in Mongolia takes precedent.
I think the scouting in other countries adds realism to the game, simulating how more teams are getting good talent, scouting and signin guys not eligible for the draft. It will be a good addition when these rosters come out. If you don't like it (which since you commented on it twice in the last two pages you don't) just turn it off.
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Old 06-26-2006, 06:03 PM   #465
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Hey guys


wanna say i'm glad ur makin these rosters but do you have any approximate date for the release of the set?


please send me an message on aim at llbballa04 or just a private message
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Old 06-26-2006, 06:09 PM   #466
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There's a loser joke in there somewhere.
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Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

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Old 06-26-2006, 07:50 PM   #467
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Originally Posted by andymac
What makes you think they didn't? It is just that when you are completely re-writing a game, the database architecture is constantly changing, etc. it is going to cause roster files in progress some problems. It was just unfortunate circumstances, not really a case of anyone not trying to make it work...at least that is sure how it looks from what I have read. The Mongolia comment makes absolutely no sense and, frankly, it just shows ignorance on your part.
The game lost a lot of features and functions that were popular in 6.51. The in-game AI and roster management AI got worse as well. I was simply stating that issues like that, and allowing the roster makers to have something to work with, is more important to me. I understand that the game added a lot of new stuff but the areas that were important to me were not addressed. But it's such a vast game that everyone plays it differently and I respect the fact that you enjoy the new game.

Last edited by Bears5122; 06-26-2006 at 07:52 PM.
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Old 06-26-2006, 08:11 PM   #468
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Quote:
Originally Posted by Bears5122
The game lost a lot of features and functions that were popular in 6.51. The in-game AI and roster management AI got worse as well. I was simply stating that issues like that, and allowing the roster makers to have something to work with, is more important to me. I understand that the game added a lot of new stuff but the areas that were important to me were not addressed. But it's such a vast game that everyone plays it differently and I respect the fact that you enjoy the new game.

Um, you missed my point. It has nothing to do with new or old features or what features were included. It has everything to do with the fact the game was being re-written and the architecture wasn't finished, so it was impossible for the beta versions to be roster creator friendly. This comes from the re-structring/re-writing, not the decision to include new features.
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Old 06-26-2006, 10:26 PM   #469
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Originally Posted by Bears5122
Just adds a little to my overall disappointment this year. I don't know why they wouldn't work with the roster guys more closely considering what an impact it has on the game. As I said, I guess being able to scout in Mongolia takes precedent.
Hey don't be knocking scouting on Mongolia, I've found some good stuff scouting other countries. 'course if you're gonna be scouting countries with no intrinsic baseball talent you're gonna be disappointed but scout a good country and you'll find some talent.
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Old 06-26-2006, 10:40 PM   #470
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Hey don't be knocking scouting on Mongolia, I've found some good stuff scouting other countries. 'course if you're gonna be scouting countries with no intrinsic baseball talent you're gonna be disappointed but scout a good country and you'll find some talent.
Yea, but if he said "I guess scouting Taiwan and Japan took precedence", well, that wouldn't get him kudos from the guys who love making inside jokes about Ghana. Instead they'd gig him for pointing out that the international aspects of the game are huge advances, realistic and necessary for modern baseball, and unique for a baseball sim... which doesn't square with the fact that... you know... Ghana sucks and Ghana kept this game from giving each of us free ice water and 1000 beautiful virgins.
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Old 06-27-2006, 12:34 AM   #471
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Seriously though, it isn't as if international scouting could possibly have robbed any significant time from other areas of the game. It seems like one of the simplest additions really. The game already generated random new players all the time. Now it generates them from other countries. What is the big deal?
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Old 06-27-2006, 12:51 AM   #472
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Quote:
Originally Posted by Bears5122
The game lost a lot of features and functions that were popular in 6.51. The in-game AI and roster management AI got worse as well. I was simply stating that issues like that, and allowing the roster makers to have something to work with, is more important to me. I understand that the game added a lot of new stuff but the areas that were important to me were not addressed. But it's such a vast game that everyone plays it differently and I respect the fact that you enjoy the new game.
Judging by posted comments it seems that with some exceptions if people like international or fantasy baseball then they like OOTP 2006 and if they like historical or near-historical baseball then they don't like it so much.
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Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

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Old 06-27-2006, 12:58 AM   #473
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Judging by posted comments it seems that with some exceptions if people like international or fantasy baseball then they like OOTP 2006 and if they like historical or near-historical baseball then they don't like it so much.
From the main forum I've noticed it's kind of been like that. It actually seems like those that play out their games are disappointed while those that primarily sim are real happy. We gained a lot of cool features in this version and the depth is mind boggling. But we also lost some good AI which is hard to look past when playing out the games.

I'm hoping that the next patch fixes a lot of these AI issues (looks like they are focusing on many of them) and everyone can be happy.

Now back on topic to the rosters.
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Old 06-27-2006, 02:55 AM   #474
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On a side note, something I might go back and change in a later version, I've noticed that PECOTA takes park factors into effect with adjusted BA, OBP, SLG -- but is there any numbers out there like that for pitchers?

For those of you who don't know, adjusted stats adjust for the park factors, so it shows you what a guy like Todd Helton (Coors) or Jose Guillen (RFK) would hit in a neutral ballpark.

I'm just using the raw data (unadjusted) as it stands right now, and want to eventually use adjusted BA, OBP for hitters (although it doesn't show any other adjusted stat, so I couldn't change HR, or 2B) but I feel like I'd be overrating the hitters (or possibly underrating them) if I changed the hitters to park adjusted but not the pitchers.

Does this make any sense to the statheads out there? Thoughts?

EDIT: Also, does anyone know a place to find the individual breakdown of park factors currently in MLB? I can find the total adjusted numbers for every park, but no way to figure out how many HR, 3B, etc. are hit individually.
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Old 06-27-2006, 03:02 AM   #475
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Ok, i have read the last 7 or 8 pages of this thread and I think I am up to speed. Here is my summary:

1. There is NO ETA. Feel free to ask for one, but you will not receive an answer, Cubby has learned his lesson.

2. Dashby and Ozzie are the same person or they are just long lost twins. They always seem to post right after each other in a thread.

3. This will be the best roster set available for quite some time unless someone comes out of the blue who happens to be best friends with Donald Fuhr and he has secretly given him the ratings for every player in professional baseball.

4. Cubby's gf is hot, but without some pics this cannot be verified.

5. Its a shame that the community pisses on its mod creators like this. I personally miss GH and I will miss Erich and Cubby when they have finally had enough of this bullcrap that they have to put up with.
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Old 06-27-2006, 03:05 AM   #476
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I dont think this is what you are looking for, but it might help

http://sports.espn.go.com/mlb/stats/parkfactor
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Old 06-27-2006, 03:06 AM   #477
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Quote:
Originally Posted by fantom1979
I dont think this is what you are looking for, but it might help

http://sports.espn.go.com/mlb/stats/parkfactor


That's exactly what I was looking for, beautiful!
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Old 06-27-2006, 03:10 AM   #478
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EDIT: Second thoughts are always better ones.

Last edited by CubbyFan23; 06-27-2006 at 03:18 AM.
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Old 06-27-2006, 03:16 AM   #479
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WTF are you doing??? Get off the board and call your woman. I can understand the delay in the roster set
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Old 06-27-2006, 03:17 AM   #480
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Originally Posted by CubbyFan23


That's exactly what I was looking for, beautiful!
no problem, just happened to have it bookmarked.
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