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Old 07-19-2020, 08:40 PM   #1
fredbeene
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% achievement seems off???

i am pretty sure the % of people obtaining achievement (in regular game) is off.

ie
my first stolen base say 12.5 % of people have achieved this
where as 41% have achieved 9 game run streak


only 12 of 100 people have tried to steal a base? hmmm
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Old 07-19-2020, 09:48 PM   #2
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I'm going to guess that this is because many people (like myself) don't play in Challenge Mode. My understanding is that these "first" types of achievements aren't awarded unless you are playing in Challenge Mode. And my personal experience backs that up as well.
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Old 07-20-2020, 03:39 AM   #3
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Quote:
Originally Posted by BirdWatcher View Post
I'm going to guess that this is because many people (like myself) don't play in Challenge Mode.

I played Challenge Mode for about 10 minutes, ran across a problem that I needed commish mode to fix, deleted the save and have 0 interest in trying again
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Old 07-20-2020, 03:56 AM   #4
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I usually watch the games play out in or out of challenge mode. It isn't that special of a mode. It's supposed to be the ultimate sandbox.


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Old 07-20-2020, 04:33 AM   #5
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The challenge mode web interface was abandoned at some point during implementation with several features never implemented this seasons. I would not trust anything I saw on it as being accurate.
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Old 07-20-2020, 04:38 AM   #6
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Not to speak too much of challenge mode. But when it first launched I was excited as I usually like hardcore or ironman mode in games and challenge mode sure looked like the same thing.

But then by the next version I realized it was different then those other game modes because it locks out a vast majority of settings which can total muck up your universe to where its a new save.

Now I look at challenge mode only for players who chase packs for Perfect Team. As random packs are tied into challenge mode achievements.

And lots of games put achievements behind higher difficulty or special modes. I am cool with that. I just dislike everything about challenge mode. So always warn players not to use it. Unless its a 1 off throw away type of season.

Devs need to take a look at BattleTech's system. The difficulty scale is pro-rated depending on options. Nothing is locked out. So they can still compare user points from vastly different setups. Which is the point of ootp challenge mode to give users a comparison on the same virtual field.

It just doesn't work because OOTPb's #1 main game mechanic is it vast options/settings so to remove or lock them out behind a mode is kind of silly.
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Old 07-20-2020, 05:03 AM   #7
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Confirmed a week ago:

Quote:
Originally Posted by Matt Arnold View Post
The "first xxx" achievements are only for challenge mode.
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