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Old 10-13-2019, 12:32 PM   #1
antmansc
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Join Date: Apr 2016
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In a historical game how do i make it so players that did good in real life must bust or vice versa?

In a historical game how do i make it so players that did good in real life must bust or vice versa?
For example if i draft someone that way good irl they might bust in this save?
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Old 10-13-2019, 01:14 PM   #2
NotMuchTime
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Commissioner mode and edit there ratings? I've never played historical, but that seems like the only possibility.
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Old 10-13-2019, 03:42 PM   #3
TomVeal
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If you simply want it to be possible for players who did well in real life to fail, and vice versa, just have the OOTP development engine handle player development instead of the default of annual adjustments to reflect real-life results. Players will then diverge gradually from their historical development paths, sometimes doing better and sometimes worse. Willie Mays may wind up as a journeyman outfielder, Marv Throneberry as a Hall of Famer.
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Old 10-13-2019, 04:31 PM   #4
scott1964
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In my world I have had one do better than real life and others no so good. Mostly the no name Negro players so better than they did in real life while others sucked big time
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Old 10-13-2019, 04:54 PM   #5
actionjackson
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Quote:
Originally Posted by antmansc View Post
In a historical game how do i make it so players that did good in real life must bust or vice versa?
For example if i draft someone that way good irl they might bust in this save?
Player development on. Recalc off. Anything can happen.
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