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| OOTP 18 - General Discussions Everything about the 2017 version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
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All Star Reserve
Join Date: Jan 2002
Posts: 906
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20-80 ratings question
I understand that an 80 rating is better than a 20 rating. what I don't understand is the potential rating. a player might be 60-55-50 as a batter. his pot rating is a 20 but he has reached all his max levels. so he is 20-20. but another player could be 60-55-50 and be 20-60 and be 29 yrs old
the bottom line is what would be the overall ratings of a good player inc. the potential rating. what are u looking for when u sign or draft a player |
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#2 |
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Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
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that's probably certain -- the 20 vs 80 comparison... the closer they 2 numbers are the tougher it is to say wiht such confidence.
also, your current ability might be adjusted by settings... not limited to AI evalution using stats and ratings in a calculation of current ability. if the difference isn't so large, it may or may not be true, though... obviously the larger the difference is, the more likely the higher value is 'better'. why: it may not scale to statistical environment (still holds even if it does). different combinations of ratings mean different things, even though they add up to the same current/potential value. higher potential correlates to "better" is the best way to say it. no causality there on its own. it's a calculation of many things that are individually cuasal in nature. potential is just untapped ability... if they are still young you can assume or still hope that they'll develop, and if they are age 27-28ish you can assume it will be left untapped most of the time. take them as they are, not for what they will become at ~28... you draft for what they will become, hopefully become that is. it adds up the same way, just using potentials for every rating in stead of current ability. with 100% accuracy most defintiely you want to pay attention to potential... other factor is that an 18y.o. is more likely to gain velocity than a college aged kid. so, their stuff, even potential stuff, may be underrated. i'd break it into tiers -- your choice(s) on the range(s). if you are using the "by 5" 20-80 scale that's only a "13-pt scale", and you should use larger ranges with lower resolution scales. when players fall into tiers i then look at their individual ratings. if you don't have 100% accuracy, you want to choose based on traits within that "tier" that's suitable for that round/pick, not potential. even with 100%, i'd still pick based on individual ratings of that player, but it would inevitably have to be closer difference between potientials. ("potential" is more stongly correlated with success @ 100% accuracy, doesn't mean 80>79 potential, though, just more likely). |
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