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Old 04-05-2007, 02:12 PM   #21
Giants44
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Quote:
Originally Posted by Andreas Raht View Post
I'm not David Copperfield
correct me if I am wrong, but I was under the impression (from reading their web site) that one of facegens primary features was taking an existing digital face and turning in into a facegen pic.

if that is true - I would assume (of course not at all knowing the details) that once the pic was created it would act like any other face gen pictures and change uniforms and expressions, etc.

In the short time we have had it - facegen has totally spoiled me and I can't get over the idea of having "real" player face gens whose uniforms match the team they are on.
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Old 04-05-2007, 02:47 PM   #22
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for example - here is Albert Puljos that I did with the facegen demo in about 5 minutes - very rough, but still not bad and I personally would rather see this - with him in my teams uniform then a default pic of him in his cardinals uniform.

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"The man who views the world at 50 the same as he did at 20 has wasted 30 years of his life."
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Old 04-05-2007, 03:32 PM   #23
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for example - here is Albert Puljos that I did with the facegen demo in about 5 minutes - very rough, but still not bad and I personally would rather see this - with him in my teams uniform then a default pic of him in his cardinals uniform.

Wow!, now that's cool!

Can you do Ron Karkovice?
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Old 04-05-2007, 03:57 PM   #24
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Wow!, now that's cool!

Can you do Ron Karkovice?
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"The man who views the world at 50 the same as he did at 20 has wasted 30 years of his life."
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Old 04-05-2007, 04:11 PM   #25
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Heh, its hard to see him without the glasses I suppose.

Thanks though. What about Jorge Cantu? Does his pock marks come out?
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Old 04-05-2007, 04:15 PM   #26
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this is the picture it came from (the only one I could really find) - which now that I look at the autograph looks like Ron Kittle, not Ron Karkovice

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"Baseball statistics are like a girl in a bikini. They show a lot, but not everything."
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Last edited by Giants44; 04-05-2007 at 04:20 PM.
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Old 04-05-2007, 11:31 PM   #27
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The main problem with real faces in FaceGen is that it requires a symetrical, exactly head-on shot, and pretty exact placement of the markers based on the imported face.

You can probably find such shots for a fair amount of players, but not all ... and it would become more difficult, I imagine, for an early-era player.

Having said that, it would be nice if I could have a FaceGen picture that looks like me.
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