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#1 |
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Minors (Single A)
Join Date: Aug 2003
Location: california
Posts: 69
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arguing
what effect will arguing have, will you still be given the option to argue with the umps after a questionable call? obviously you may be thrown out but will it have a positive impact on your team in any way? how will the effects in ootp6 differ from those in ootp5?
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#2 |
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Hall Of Famer
Join Date: Dec 2001
Location: Toronto
Posts: 2,961
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In OOTP5, it's just a way to vent. It has no positive impact. I proposed in V6 that arguing would save a player from ejection (ie. your player starts getting into it with the ump, you step in, you get ejected.), but not much came of that.
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#3 | |
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All Star Reserve
Join Date: Jan 2002
Location: Monroe, NJ
Posts: 716
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Quote:
psyche up the team, where there is a chance that they will play better.
__________________
http://night2000.blogspot.com/ ![]() This post has the Al Bundy and Homer Simpson stamp of approval! |
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#4 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 3,458
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I always figured it was their little way of jabbing you in the ribs just as your in your highest state of anger. The feature is quite interesting.
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#5 |
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Minors (Single A)
Join Date: Aug 2003
Location: california
Posts: 69
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well i can vent just as well if I press the N key as opposed to the Y key so all its really come to for me is that I argue all the time in september(I play all september and october games, but nothing else) as long as my place in the standings doesn't have any chance to change and I just don't argue in the playoffs, especially since its useless...
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#6 |
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Hall of Fame
Join Date: Dec 2001
Posts: 6,498
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The option would be to have the game make the decision for you... is that what you would rather have ? Arguements and getting thrown out of games is part of baseball.
Henry |
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#7 |
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Minors (Double A)
Join Date: Dec 2003
Location: iowa
Posts: 101
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it would be interesting to have more of an option with arguing.
like, say, choices a. arguing violently - likely will result in ejection, but has a higher chance of pumping up your team, also may make umpire angry and affect calls b. moderate arguement - possible ejection, not likely to influence umps calls, possibility of pumping up team c. light protest - no ejection possible, no team pumped up, but might let umps know you think the calls are unfair and might influence their decisions on very close calls. just some ideas for the future.. |
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#8 |
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All Star Starter
Join Date: Dec 2001
Location: Philadelphia, PA
Posts: 1,999
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I thought for sure this post was going to be about the "OOTP6 - speed up release ? - OPEN for commentsr" thread
Last edited by edm; 04-05-2004 at 12:36 AM. |
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#9 |
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Minors (Single A)
Join Date: Aug 2003
Location: california
Posts: 69
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I agree wtih purduerowdy. Arguing and getting ejected is a part of baseball, but with that comes influence in the game, if you're gonna have something in there simply because it happens, but not include its effect then it may as well not happen. Thats like having the option to warm up a pitcher permanently on, but having no negative effects on bringing in a cold pitcher.
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#10 | |
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All Star Reserve
Join Date: Jan 2002
Location: Monroe, NJ
Posts: 716
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Quote:
__________________
http://night2000.blogspot.com/ ![]() This post has the Al Bundy and Homer Simpson stamp of approval! |
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#11 |
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Global Moderator
Join Date: Sep 2003
Location: NJ
Posts: 5,274
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Are we 100% certain it has no effect? Could it be one of this items that's coded that we don't know about. I have argued to get thrown out just to get my team going again, you know, to try and give them some spunk. It seems to work on occaision, or it's pure coinceadince.
__________________
Thomas A. Montalto Please check out my Stupid Little Blog - http://www.stupidlittleblog.com |
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#12 |
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All Star Starter
Join Date: Feb 2002
Location: CT
Posts: 1,072
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I really like the ability to argue.. However I think purduerowdy's idea would make the arguing a bit cooler... There are times I really want to argue, but dont because I dont want to be thrown out.. It if had options than I would be more apt to argue.
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#13 |
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Major Leagues
Join Date: Apr 2002
Location: Waveland & Sheffield
Posts: 402
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I've been thrown out and had a significant lead - only to have the AI blow it and I lost in a blowout. I should have won that game, and could have had I not been ejected (kicks more dirt).
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#14 |
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Bat Boy
Join Date: Jun 2003
Posts: 16
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C'mon people. How many real games have you seen when arguing and getting thrown out actually changes the end result of the game? Hell, why don't we ask Markus to create a program that makes decisions based upon human feelings in real game situations? Oh wait, I know, because thats stupid and impossible.
The way arguing is now, is just fine. Plus, isn't it a bit late to start asking for these kinds of major changes? The game will be out in the next couple weeks.
__________________
http://www.thegabl.com adamgould@yahoo.com AOL IM: commissionerGABL |
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#15 |
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Minors (Double A)
Join Date: Dec 2003
Location: iowa
Posts: 101
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note: i'm not proposing these changes in ootp6, just noting for sometime in the future.. ootp 7, 8, 9?
arguing does effect games. you cant argue that it doesnt pump up players at times. also, even if umps arent supposed to be influenced, they will be according to psychology. minimally, yes. so for pumping up players, i'd just be saying that like 2 or 3 of you batters are bumped up .010 on their average for the rest of the game, or 5 hrs/550 ABs. i dont think guys become supernatural or anything. maybe guys with good loyalty or team leaders are more inspired. |
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#16 | |
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Minors (Double A)
Join Date: Jul 2003
Posts: 174
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Quote:
Does arguing in a real game do anything? Do you know that for sure? Prove it. If arguing in OOTP does have an effect, I don't think we should get to know that. The effect of being thrown out of the game should be as unknown as it is in real life. |
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#17 |
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Minors (Single A)
Join Date: Aug 2003
Location: california
Posts: 69
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its a game, in real life there's no way to concretly tell, but in a game its either definetly coded in, or not
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#18 | |
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All Star Reserve
Join Date: Jan 2002
Location: Monroe, NJ
Posts: 716
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Quote:
If we are playing the game out and *not fast simming* then why would we want to argue to get thrown out? Then have the computer manage the rest of the game. There should at least be some benefit if you are going to take the chance. Also for some here that say well maybe it does do something I highly doubt it. Why??? Cause this issue has been brought up quite a few times and Markus, or any of the staff have never confirmed that it does anything other than get you thrown out. If you've followed these boards long enough. Usually if a feature does something the staff or Markus, will confirm that it does.
__________________
http://night2000.blogspot.com/ ![]() This post has the Al Bundy and Homer Simpson stamp of approval! |
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#19 |
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Minors (Triple A)
Join Date: Sep 2003
Posts: 200
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This had been a running thread in OOTP forums ever since the feature had been added...I do not want to see any artificial performance hike in your team because you fired up your players by getting tossed.....perhaps the arguing should be a bit more specific and give you a choice, such as:
"Bonds is arguing with the ump over the call" Now you would have the prompt whether you want to go out and intercede or not. You run the risk of being tossed, but you protected Bonds....failure to come out might increase the chance of a player getting tossed....and there could also be times when you both get thrown out of the game...conversely, you might just let the player argue because you dont want to lose your control of the team and he isn't important enough to protect...this method at least shows you a cause and effect of arguing and not leave it in the OOTP ether.....
__________________
Formerly J P Falcon....changing screen names is what happens when you do not write down your password, forget it, and then change your email address! Last edited by JPWagner; 04-05-2004 at 09:09 AM. |
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#20 | |
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Hall of Fame
Join Date: Dec 2001
Posts: 6,498
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Quote:
Henry |
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