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| Perfect Team 25 Perfect Team 25 - The online revolution! Battle tens of thousands of PT managers from all over the world and become a legend. |
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#21 | |
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Minors (Single A)
Join Date: Jun 2013
Location: Menifee California
Posts: 50
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#22 |
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Global Moderator
Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
Posts: 7,482
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To the OP:
Fair path to a performance boost (and thus some increased fun) for the many theme teams - which are popular for those that are "free to play" or have 2nd or 3rd teams. More ways to build a competitive team instead of chasing and bottlenecking for the same darn cards (that have had very high, often quite prohibitive, prices in the past obviously) as everyone else.
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Complete Universe Facegen Pack 2.0 (mine included) https://www.mediafire.com/file_premi...k_2.0.zip/file Just my Facegen Pack: https://www.mediafire.com/file_premi..._Pack.zip/file |
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#23 | |
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Hall Of Famer
Join Date: Mar 2013
Location: Grayling, MI
Posts: 4,586
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Well done!
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"You could not live with your own failure. Where did that bring you? Back to me." Thanos |
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#24 | |
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Minors (Rookie Ball)
Join Date: Mar 2015
Posts: 36
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As someone who gather data from my tournaments to try and get an edge, the chemistry boost is unquantifiable and doesn't show in the data so it should add some randomness to lineup building. Someone could value chemistry above the meta players and gain an advantage so overall, I think it should lead to have more variety. However, I do feel that we should know how chemistry impacts the lineup... |
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#25 |
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Minors (Single A)
Join Date: Jun 2013
Location: Menifee California
Posts: 50
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#26 | |
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All Star Starter
Join Date: Jul 2012
Location: New York, NY
Posts: 1,765
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With that said, nothing wrong with your choices but when it comes to bourbon its Basil Hayden for me, one ice cube. Thats a PT with good chemistry Sent from my iPhone using Tapatalk |
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#27 |
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Hall Of Famer
Join Date: Mar 2013
Location: Grayling, MI
Posts: 4,586
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I've not had that pleasure, sir.
__________________
"You could not live with your own failure. Where did that bring you? Back to me." Thanos |
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#28 |
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Minors (Single A)
Join Date: Apr 2018
Posts: 99
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yeah, mission reward cards really shouldn't be providing a chemistry boost to one another - those cards are already much stronger than cards drawn from packs, so constructing a roster full of them and getting a 60-70% chemistry boost is overkill. there's a guy in my league right now running 23/26 mission rewards cards who's currently sitting at 54-7.
if the idea behind chemistry is to enable otherwise less-competitive "themes" to be competitive, mission rewards cards boosting one another doesn't make any real sense - "all the cards from completing missions" isn't a theme in any meaningful way, it's how the best teams have always performed across all versions of PT. the first two bullet points explaining chemistry (players who have been teammates, players from the same year or team) make sense, whereas the card category association doesn't really. Last edited by the doctor; 03-27-2024 at 02:23 PM. |
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#29 |
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All Star Reserve
Join Date: Jan 2022
Posts: 800
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True that, but I expect that anyone running out a team with all or almost all missions completed is ahead of the game and will probably dominate regardless.
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#30 |
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Minors (Single A)
Join Date: Apr 2020
Posts: 84
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Interesting - in my Perfect Team league (Silver .275), I have a team that has a lot of the mission edition players and is currently sitting in 2nd by 6.5 games to a team that has much lower overall rated players than I do.
His advantage? His team is made up almost exclusively of Houston Astros, and he has a team chemistry of 96.07% to my 20.47%. I would guesstimate his enormous team chemistry is helping his cause dramatically. Last edited by revo; 04-18-2024 at 10:01 AM. |
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#31 |
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Major Leagues
Join Date: Aug 2017
Location: Comiskey
Posts: 316
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Personally, I really like the chemistry system, it's fun, there should be more ways to get boosts to do different synergies with your cards besides just buying the obviously highest-rated cards.
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