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#1 |
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All Star Starter
Join Date: Mar 2007
Location: Nashville Area
Posts: 1,273
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Programs People are Using to Make Logos
Hey all. Over the last month or so I have been having a great time with eriqjaffe's uniform maker. I have also dabbled trying to play around with Logo modification in paint.
I was looking to see what some of the modders use for logo's as i look to dive more into creating more things for my personal collection with the hopes of helping others as well. I am unsure what programs can modify the naming conventions in some of the logo's and things like that. Thanks in advance for any advise or recommendations anyone offers. |
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#2 |
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All Star Starter
Join Date: Nov 2022
Location: Philadelphia
Posts: 1,505
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I use gimp and inkscape to make logos, both are free gimp is better for changing a color element of an existing logo or cutting out something and resizing it. Inkscape is better for anything with text, or for making things from scratch
Either one can export files with names structured for the game. It’s cityname_teamname_colorcode |
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#3 |
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Hall Of Famer
Join Date: Dec 2008
Location: "Deep in the Heart Of"
Posts: 8,355
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I use Photoshop and Illustrator... They are on the expensive end but I do a fair amount of work and those are my preference... Photoshop Elements is a good one and much less expensive but has limitations and won't do everything that PS does... Paint Shop Pro is another good one if you are on a budget and I used it for several years before going to PS Elements and then to PS... There are several others that are equally good but sometimes it comes down to personal preference and what you feel comfortable using...
I am not sure what you mean by "I am unsure what programs can modify the naming conventions in some of the logo's and things like that." |
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#4 |
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All Star Starter
Join Date: May 2007
Location: Connecticut
Posts: 1,258
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If you are not graphically inclined Justsfan's Pickoff is excellent. Otherwise most any graphic program can be used. Photoshop and Paint Shop Pro are programs you can purchase. GIMP, Paint.net and Inkscape are free options. There may still be active links for templates (usually PSD) but most are from many years ago. PM me if you want PSD or PSP templates I have saved or created.
Pickoff will save using OOTP's naming convention. Other programs you'd have to do it yourself. |
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#5 |
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All Star Starter
Join Date: Mar 2007
Location: Nashville Area
Posts: 1,273
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I probably should have used my words better. What I said terribly was I have seen where some one requests a logo that may say Chicago and ask for it to say Albuquerque and the lettering looks perfect match as if it were never changed.
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#6 |
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All Star Starter
Join Date: Mar 2007
Location: Nashville Area
Posts: 1,273
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Thank you all
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#7 |
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Hall Of Famer
Join Date: Mar 2013
Location: Grayling, MI
Posts: 4,617
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Art Text 4 and Aurora 3d maker are nice as well. Inexpensive, easy to use and customize, lots of options.
__________________
"You could not live with your own failure. Where did that bring you? Back to me." Thanos |
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#8 |
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Major Leagues
Join Date: Jul 2018
Posts: 327
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Inkscape & GIMP mainly On occasion I will use Paint to change a color but not often
__________________
"Simple is good," Jim Henson |
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#9 |
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Hall Of Famer
Join Date: Oct 2006
Location: Chicago
Posts: 2,387
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I do my graphics with an old version of PaintShop Pro. It still does everything I want it to do so there's no need to use anything else.
__________________
"Hitting is timing. Pitching is upsetting timing"-Warren Spahn. |
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#10 |
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Hall Of Famer
Join Date: Apr 2012
Location: Pennsylvania
Posts: 2,214
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Everybody can lol if they want too but I use a very old Photo Explosion 4 along with paint.net. Works for me.
I've tried Explosion 5 but didn't like it as I was already too used to 4. Last edited by zappa1; 06-23-2023 at 09:46 AM. |
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#11 |
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All Star Starter
Join Date: Aug 2015
Location: Republic of California
Posts: 1,910
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Me too, I've tried GIMP but am just too used to PSP!
__________________
Let's Go (San Jose) Giants, Let's Go Mets! Current Project: WBAT/AABBA: Organized Base Ball And the "New Normal" World Baseball Aid Tournament 2023 trophy round underway! |
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#12 | |
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All Star Reserve
Join Date: Dec 2020
Location: USA
Posts: 653
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Quote:
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#13 | |
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All Star Starter
Join Date: Aug 2015
Location: Republic of California
Posts: 1,910
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Quote:
Seems like a sweet deal, PSP is pricey now (60$?) and full of annoying popups when you close the program (about new versions, but still).
__________________
Let's Go (San Jose) Giants, Let's Go Mets! Current Project: WBAT/AABBA: Organized Base Ball And the "New Normal" World Baseball Aid Tournament 2023 trophy round underway! |
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#14 |
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Minors (Triple A)
Join Date: Mar 2017
Location: America's Dairyland
Posts: 207
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I use GIMP.
__________________
“I had a great shoe contract and glove contract with a company who paid me a lot of money never to be seen using their stuff.” -- Bob Uecker |
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#15 |
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Minors (Single A)
Join Date: May 2012
Location: Chicago
Posts: 54
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I use Affinity Designer via a recommendation from someone on the board the first time I tried to make my own logos and uniforms. I like it a lot and picked up on it fast. Less costly than the Adobe suite.
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#16 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,644
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Quote:
Graphics programs fall into two basic categories: vector and pixel. Vector programs, e.g. Illustrator, use vectors for the graphics, which are mathematically defined. This means the logo will be resolution independent, which allows you to scale it to any size with no loss in detail. (This is useful if you are printing a logo at a really large size.) Pixel (or raster) programs, e.g. Photoshop, use pixels to form the graphics. This means they are resolution dependent, and if you scale the graphic up in size detail will be lost. So you have to pay attention to the starting resolution of your file. Back when I did some logs many years ago, I used a vector program (CorelDRAW) to create the logo, and then brought it into a raster program (Photoshop) to finish it for export to the appropriate size and resolution. A practical matter to consider is that the size a logo is displayed will affect how it looks. Sometimes it looks great at a larger size but doesn't look as good when it shown at a smaller size. Simplicity of design probably helps alleviate that. |
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#17 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 36,187
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LGO is so right when he says simple designs in logos is better... fancy logos with a lot of details look fine at 150 x 150 pixels, but not at the 50 x 50 pixel size in OOTP... many fine graphics designers should keep this in mind in their creations when they are creating logos for OOTP.
I have never been able to master most graphics software programs... I tried Inkscape and GIMP, but the learning curve was too much for me... just not smart enough to learn the process, so I have to use justafan's great software. It is fairly simple to use, but I can only do average work with it most of the time, but I have on some occasions surprised myself and turned out some darn good logos and jerseys. |
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