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Perfect Team Discover the new amazing online league competition & card collecting mode of OOTP!

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Old 11-10-2018, 03:51 PM   #1
Asov
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Suggestions about PP and money

First of all, i love the game, great job.

I have some suggestions regarding real money,

1) Buy players with real money shouldn't be possible, only packs.

2) Packs seems OP, idk how much money this guy spend, but this looks to much for only 1 or 2 days of packs.

In general, id like the game to live a long life (year), and not to have an end game team in 1 days paying or 1 months for free. I'd like to work my way to the "Perfect Team". On the other hand one of the most important things for me is the market and i believe this two things would make the "ecosystem" healthier and even the ground a little between poor and rich.

Maybe this has been considered or maybe im wrong with my suggestions, anyway i hope the game succeed.
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Old 11-10-2018, 04:16 PM   #2
ike121212
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The system is designed to maximize revenue. They love the guy who bought that team.
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Old 11-10-2018, 04:22 PM   #3
Asov
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The system is designed to maximize revenue. They love the guy who bought that team.
I want the team to make money, and i don't care about others people money. I believe you can make a game for everyone.
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Old 11-10-2018, 04:22 PM   #4
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The system is designed to maximize revenue. They love the guy who bought that team.
Last time I checked, OOTP Developments was a business, not a charity.
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Old 11-10-2018, 04:22 PM   #5
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If you think packs are OP and you think people who buy pp are OP, then why would you make it a requirement that pp buyers can only buy packs? Wouldn't that make them extremely OP?

Last edited by One Post Wonder; 11-10-2018 at 04:23 PM.
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Old 11-10-2018, 04:27 PM   #6
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Last time I checked, OOTP Developments was a business, not a charity.
Never suggested otherwise. It's just a different business now.
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Old 11-10-2018, 04:33 PM   #7
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Based on my packs to far (not counting starters) I would say they are not OP. My last pack had a 71, a 61, two cards in the 50's and two cards in the 40's
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Old 11-10-2018, 04:37 PM   #8
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Never suggested otherwise. It's just a different business now.
Because they gave you a new service for free?
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Old 11-10-2018, 04:41 PM   #9
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If you think packs are OP, then why would you make it a requirement that pp buyers can only buy packs?
If packs are OP you dont need a market. And the market is one of the key elements for me in a game like this. Also low/mid rated players will last very short time being usable.

About buying players directly with money you could end with the top cards being overpriced and the market dominated by people who buy PPs, if a lot of points goes into the game it will cause inflation on top cards.

I hope I have made myself clear, im not an economist and english is not my first language.
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Old 11-10-2018, 04:44 PM   #10
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It's a little too soon to tell if the market needs balancing. But that's the point of the Beta; the dev team will be monitoring things, so that if it does turn out that packs are OP, or that inflation is making the market unsustainable, they'll be able to adjust things to compensate.
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Old 11-10-2018, 04:54 PM   #11
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People who have been lucky with packs think that packs are OP. People who have been unlucky with packs think the opposite. Without access to all of the data, it's impossible to know what is true, but you sure aren't getting the full picture by just looking at your own luck.
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Old 11-10-2018, 05:02 PM   #12
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People who have been lucky with packs think that packs are OP. People who have been unlucky with packs think the opposite. Without access to all of the data, it's impossible to know what is true, but you sure aren't getting the full picture by just looking at your own luck.
That team shouldn't be possible in 2 days even with luck. But that's my point of view, maybe the dev team thinks otherwise, and thats fine.
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Old 11-10-2018, 05:23 PM   #13
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That team shouldn't be possible in 2 days even with luck. But that's my point of view, maybe the dev team thinks otherwise, and thats fine.
That team is only possible with buying points if they just started 2 days ago. You can open a whole lot of packs. Either that or they sold a perfect card for 100k PP and bought 100 packs.

There is absolutely no way of knowing that packs are OP because of one team, especially when you don't even know how they acquired the cards. What about the other thousands of players?
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Old 11-10-2018, 05:37 PM   #14
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That team is only possible with buying points if they just started 2 days ago. You can open a whole lot of packs. Either that or they sold a perfect card for 100k PP and bought 100 packs.

There is absolutely no way of knowing that packs are OP because of one team, especially when you don't even know how they acquired the cards. What about the other thousands of players?
Packs shouldn't be profitable (i dont say they are, im referring to your example of the 100 packs), you dont need a market in that case, cards will go for discard value and low/mid rated cards will hold no value.

If the guy buy that team on the AH my concerns about inflation stays true if you can directly pay for players without open any pack.

Last edited by Asov; 11-10-2018 at 05:40 PM.
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Old 11-10-2018, 05:56 PM   #15
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cards will go for discard value and low/mid rated cards will hold no value..
If you play the market then you'll see that's already the case now. Even higher rated cards are dropping. You can already get some quality golds for under 1.5k and diamonds for less than 10k. And I agree with you that inflation is a big problem and is happening too fast.

That isn't because of pack buying by itself. It's mainly because cards never disappear or lower in value once they're in play. The supply of every card is always increasing so prices have to fall and fall. Perhaps we need to give more cards in each pack so people will still buy packs, but lower the odds of golds and diamonds appearing so that their prices don't drop too fast?

Last edited by One Post Wonder; 11-10-2018 at 05:59 PM.
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