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Old 11-29-2016, 08:00 PM   #1
PoopyJoe69
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Rehab Assignments

Do rehab assignments actually give any benefits as opposed to playing the players the day they get off of the DL? Or is it just to clear roster space for a little until you figure it out?
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Old 11-29-2016, 09:19 PM   #2
TuckerDuckson
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It is so their injury proneness doesn't spike when you place them back into the main roster.

I mean think about it logically, a shortstop recovers from ACL tear and you need to decide what to do with him. Would you want to put that guy right back into vigorious physical demands of playing shortstop in the highest level of baseball in the world? Or would you rather have him take some days in the lower leagues of the highest level of baseball in the world where he can get some DH time, some rest time, some playing time and take it easy?

It is a simple question to answer, in the minor leagues injured players can get rest, DH time, and play time all in a wrapped package of 20-30 days, all while taking it easy.
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Old 11-29-2016, 11:10 PM   #3
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Rehad also helps with any "rust" a player may have acquired during his tenere on the DL
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Old 11-29-2016, 11:25 PM   #4
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Quote:
Originally Posted by TuckerDuckson View Post
It is so their injury proneness doesn't spike when you place them back into the main roster.

I mean think about it logically, a shortstop recovers from ACL tear and you need to decide what to do with him. Would you want to put that guy right back into vigorious physical demands of playing shortstop in the highest level of baseball in the world? Or would you rather have him take some days in the lower leagues of the highest level of baseball in the world where he can get some DH time, some rest time, some playing time and take it easy?

It is a simple question to answer, in the minor leagues injured players can get rest, DH time, and play time all in a wrapped package of 20-30 days, all while taking it easy.
interesting. i never heard the injury prone argument. do you mean the permanent ratings?
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Old 11-30-2016, 01:02 AM   #5
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Originally Posted by jpeters1734 View Post
interesting. i never heard the injury prone argument. do you mean the permanent ratings?
I hadn't hard that either. I thought it was just remove "rust" from a player.
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Old 11-30-2016, 07:39 PM   #6
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I hadn't hard that either. I thought it was just remove "rust" from a player.
As I've stated you cannot just place a player back into one of the best leagues in the world and expect them not to feel the physical backlash.

OOTP works in that "once you've injured it, you have a possibility of injuring it again." Aka proneness. I am nearly 100 percent sure that putting a player into a rehab assignment reduces the hit on their proneness of injury. In my casual experience it has, but I'm willing to get technical, I have before.

I'm really willing to do a longterm experiment with this to see if two players with the exact same injuries (with proneness at 100 of course) and place one into the major league roster and one into a rehab assignment and see which ones proneness goes up faster.

I'm willing to place hard money that the one who goes back into action immediately (player A) would be more prone to the same area injury than player B who went into a rehab assignment, and if not, I eat my money and the devs have some work to do.
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Old 11-30-2016, 07:40 PM   #7
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interesting. i never heard the injury prone argument. do you mean the permanent ratings?
I mean their injury ratings, (Iron Man, Durable, Normal, Fragile, and Wrecked). Overall proneness in the commissioner edit tab directly correlates to these ratings.
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Old 11-30-2016, 08:29 PM   #8
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I mean their injury ratings, (Iron Man, Durable, Normal, Fragile, and Wrecked). Overall proneness in the commissioner edit tab directly correlates to these ratings.
interesting, i've never noticed that. are you saying the ratings go up even if they do not re injure themselves? Is there any correlation between the original injury length? What's the optimal rehab time to prevent the injury rating from rising?
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Old 11-30-2016, 08:33 PM   #9
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Originally Posted by TuckerDuckson View Post
As I've stated you cannot just place a player back into one of the best leagues in the world and expect them not to feel the physical backlash.

OOTP works in that "once you've injured it, you have a possibility of injuring it again." Aka proneness. I am nearly 100 percent sure that putting a player into a rehab assignment reduces the hit on their proneness of injury. In my casual experience it has, but I'm willing to get technical, I have before.

I'm really willing to do a longterm experiment with this to see if two players with the exact same injuries (with proneness at 100 of course) and place one into the major league roster and one into a rehab assignment and see which ones proneness goes up faster.

I'm willing to place hard money that the one who goes back into action immediately (player A) would be more prone to the same area injury than player B who went into a rehab assignment, and if not, I eat my money and the devs have some work to do.

Well I know that an injured player does accumulate "rust". That "rust" can have an impact on performance and a player is more likely to be injured while rusty. A player''s injury prone rating being influenced directly by rehab assignments would be news to me. I'd be interested in your findings if you did do a study.

For what it's worth, here is what the man himself said about the feature when he first implemented it. Hope this helps the original poster.

Quote:
Originally Posted by Markus Heinsohn View Post

3) While I was in good mood, I also added rehab assignments to the minor leagues. You can send a player to the minors (right-click menu -> transactions submenu) directly from the DL if the DL time has ended. Position players may stay 20 days in the minors and pitchers 30 days. A minor league option is not used in this case. The game prompts you to activate/DFA the player again if the rehab assignment time has elapsed. By the way, this is not a cosmetic feature, players do have a 'rust' rating after injuries (this influences performance & injury risk), and by playing in the minors the player gets back into shape and the rust gets reduced/removed entirely
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Old 11-30-2016, 11:32 PM   #10
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yeah i fully understand the "rust" aspect, but i've never heard about it directly affecting injury ratings. I understand that a player will be more prone to injury immediately after activation, but i did not have the understanding that it actually affected the rating unless the player re-injured himself
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Old 11-30-2016, 11:51 PM   #11
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Originally Posted by jpeters1734 View Post
yeah i fully understand the "rust" aspect, but i've never heard about it directly affecting injury ratings. I understand that a player will be more prone to injury immediately after activation, but i did not have the understanding that it actually affected the rating unless the player re-injured himself
Your understanding is the same as mine. I was curious where the poster found that information or what evidence he had to show it.
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Old 12-01-2016, 12:35 AM   #12
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Don't know about that. In one of my Texas play throughs had Darvish down on a rehab assignment and was going to bring him back after his 4th start. 4th start comes and he gets injured for another 6 months!
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