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| OOTP 15 - General Discussions Discuss the new 2014 version of Out of the Park Baseball here! |
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#1 |
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Major Leagues
Join Date: Oct 2011
Posts: 301
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Rehab Assignments
Any way to change the rules on these? IRL they do not count against roster limits in minor leagues, but in the game they do count.
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#2 |
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All Star Reserve
Join Date: Jun 2005
Posts: 624
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Don't set a roster limit for AAA. Your rehabs can go there and you get the added advantage that after roster expansion the AI will not try to fill up the AAA roster.
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#3 |
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Hall Of Famer
Join Date: Apr 2012
Posts: 2,716
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I wouldnt even set a roster size limit on any of the minor leagues. You can't have the real roster size rules anyways.
There really isnt a benefit, you'll run into problems like this and the AI releasing players. Last edited by SirMichaelJordan; 05-16-2014 at 02:21 AM. |
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#4 |
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Major Leagues
Join Date: Oct 2011
Posts: 301
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It'd be great to keep 25 man roster limits down through low A as in real life, and assign rehab on any level like IRL, not just to AAA.
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#5 |
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Hall Of Famer
Join Date: Mar 2002
Posts: 3,765
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Does changing injury diagnosis delayed to never stop this from happening? I "think" it does but I am not sure
__________________
"I am at that stage of my life where I keep myself out of arguments. I am 100% self sufficient spiritually, emotionally & financially. Even if you say 1+1=5, you are ABSOLUTELY CORRECT. Enjoy!" |
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#6 |
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Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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Injury diagnosis has nothing to do with rehab. Rehab assignments can only be made when the injury is gone and the DL time is up.
__________________
Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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#7 | |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,706
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Quote:
I am curious though as to why you want to be able to send players to any level to rehab? Is it only because it is the real rule? In real life I can see why a team uses it's A affiliate instead of AAA. Distance or affiliate schedule come to mind, maybe A team has a 6 game homestand and the AAA is on a long road trip so I send my stud to the A team. Not really seeing a reason having this option would make any difference in OOTP. Again if Markus can add it I'm not opposed just curious if there are any benefits I'm not thinking of? For a game as complex as OOTP, despite complaints you will see here, the AI does a pretty good job of controlling it's players up and down the organization. Giving the AI a little extra space on rosters is a good way to "help" it do an even better job of roster management. I set up my entire minor league with 28 man rosters and Rookie A at 35. I've never seen the sign\release issues in my game that many report seeing in theirs. Some may argue this isn't the real life rules but I don't care since it makes the AI better. It is also the rule for every team so nobody gets an advantage and it really doesn't affect the players that have MLB talent as they will still come through the system and make it to the show. I could even argue it helps the guys with potential MLB talent get through as they are less likely to get stuck in a lower level due to a full rosters above where they are now. And of course Markus adding the ability to have the AI base lineups based on potential vs current ratings is also helping the MLB potential guys. |
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#8 | |
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All Star Reserve
Join Date: Jun 2005
Posts: 624
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Quote:
Minors roster limits |
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#9 |
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All Star Starter
Join Date: Jul 2011
Location: Washington, DC
Posts: 1,119
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As a practical matter, IME, if you set no roster limits on your minor leagues, the AI never seems to keep more than 25 players on any of its minor league rosters anyway. So there is really no disadvantage to it, as long as you're able to police yourself and follow suit on your teams. And then you can mentally not "count" the rehab assignment against the "limit."
__________________
"Sometimes, this is like going to a grocery store. You’ve got a list until you get to the check-out stand. And then you start reading People magazine, and all this other [stuff] ends up in the basket." -Sandy Alderson on the MLB offseason |
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#10 | |
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All Star Reserve
Join Date: Jun 2005
Posts: 624
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#11 | |
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Minors (Triple A)
Join Date: Apr 2014
Posts: 275
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I don't have a roster limit on any of my minor league teams, so I can use those for rehabs accordingly. I prefer it that way actually, I bumped up my major league roster size to 27 as well just cuz I can.
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#12 | |
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All Star Reserve
Join Date: Apr 2012
Location: Amsterdam
Posts: 721
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Quote:
I checked my present game (v.15 MLB quickstart, no roster limits) and AI controlled teams do not keep their Minor League roster down to 25 man excactly. I see a lot of teams with 27-28-29 men on their roster, a couple have 30. The most I've seen is 31. So while the AI doesn't keep their rosters down to 25 men, is does seem to do a good job keeping the number down to reasonable levels. I manage my minor league rosters myself and always stick to the 25 men rosters. Now that I see the AI doesn't do this I think I will be a bit more relaxed with the roster limits myself. Sticking to 25 men roster makes it quite hard to keep the rosters filled with all the injuries. And moving players around between levels to keep rosters filled only makes the players angry. |
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#13 |
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Hall Of Famer
Join Date: Jun 2006
Posts: 3,291
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This is just how I do things and is not an attempt to tell anyone how they should handle roster limits.
I use the real-life active roster limits, plus one at each level. In other words, I have a limit of 25 at Triple-A and Double-A, 26 at Class A, 31 at Short Season-A and 36 at Rookie. But I don't let myself go over the real-life limit, which means I'm always at least one short at each level. That leaves me a roster spot at each of my minor league teams for rehab guys, which I rarely have one or two of at a time, so I don't ever have to send guys to rehab at low-A or Rookie. And I feel this one extra roster spot that I leave empty isn't enough to give the AI an advantage over my minor league teams or allow AI controlled organizations to gobble up useful players that it doesn't have a need for. |
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#14 | |
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Hall Of Famer
Join Date: Apr 2012
Posts: 2,716
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Quote:
I don't believe that there is a 25 man roster in the minors. The closest would be AAA but they can have up to like 35 of so players under control. Last edited by SirMichaelJordan; 05-16-2014 at 04:12 PM. |
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#15 | |
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Hall Of Famer
Join Date: Jun 2006
Posts: 3,291
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Quote:
As John Howard posted in this thread, he has MiLB roster rules posted here. |
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#16 | |
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Major Leagues
Join Date: Oct 2011
Posts: 301
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Quote:
One compromise between the roster limits you set and the ones I do (25 for all but R) would be to have reserve rosters or free DL movement as happens in real life. Teams will often send guys who are at the end of the bench to the DL without an actual injury. A 7-day DL in the minors is quick enough so if another player actually is injured, a player can take his spot off the DL within a few days. I see this all the time on MiLB transaction threads. It's called "third-string-catcher-itis" |
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#17 | |
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Major Leagues
Join Date: Oct 2011
Posts: 301
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Quote:
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#18 |
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Major Leagues
Join Date: Oct 2011
Posts: 301
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I'm also not sure what "active" refers to. I think I've read that it means uniformed and eligible to play in any given game. If you check rosters for minor league teams, they'll list 25 as "active". Here's the Huntsville Stars, for example. 25 active, 2 on the 7-day DL.
Huntsville Stars Team Roster | Huntsville Stars Roster I'm not saying the info you got is wrong. Just that it doesn't necessarily work for OOTP. |
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#19 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,644
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#20 | |
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All Star Reserve
Join Date: Jun 2005
Posts: 624
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Quote:
FAQs: The Business of MiLB | MiLB.com Official Info | The Official Site of Minor League Baseball |
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