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Old 03-09-2005, 01:45 AM   #1
koohead
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Cato and Player Histories

Does the Catobase utility have the same problem with Player Histories after a few years? I know Cato generates his own database player ID...but he still reads the history from the p####.txt file, right? So, as long as that "bug" exists in the game, then it'll exist for catobase??? Or does Jeff's unique player id take care of this problem?
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Old 03-09-2005, 03:11 AM   #2
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I'm about 90% sure that I read a post from Cato some time back in which he stated that Catobase will not have this problem unless you have two players with both the same name and the same birthdate. But I could be wrong.
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Old 03-09-2005, 10:03 PM   #3
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Good enough for me

90% is good enough for me to give it a shot! Thanks for the reply.
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Old 03-10-2005, 12:50 AM   #4
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not quite sure im getting what your asking totally but any biographical data changed will force cato to create a new playerid. so they could have the same name, birthday, but if they were different heigh/weight, had different origin it would create a new playerid in cato. I came across this when I noticed into my league I had spelled a state or country wrong or something like that and then suddenly found the player was duplicated in cato like it was 2 different players. Hope that explanation gives you what you were concerned about.
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Old 03-10-2005, 02:40 AM   #5
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Unique ID's

I think I understand you guys about the Unique Cato ID's. My concern is with the player histories and the text files created by the game itself. Because the OOTP engine recycle player id's and thus appends the history files as opposed to creates new ones after a player retires, how does the Cato utility handle that? Since cato just reads the txt files, wouldn't there be a problem?
For example...player id 1 plays for 20 years...and then retires. Next crop of rookies comes along, and the ootp engine reuses player id 1...and adds new draft information and accomplishments to the p1.txt file. Where/How/Does cato draw the line between "old" player id 1's history and "new" player id 1's history?
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Old 03-10-2005, 03:37 AM   #6
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Well, my recollection of the explanation was this: that CatoBase creates it's own unique player ID, completely separate from the id assigned by OOTP. I had thought this ID was said to have been based upon their name and birthdate, but as Aordolin pointed out it may not be. Then, when you export at the end of the season, CB pulls out all the new information from the player file for that season and adds it to his file in CB. Since it only pulls it out for that season just completed, it wouldn't pull the older stuff from a previously existing player who had the same OOTP ID.
That was my understanding, anyway...... perhaps you can find the post, if you have better searching skills than I.
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Old 03-10-2005, 11:06 AM   #7
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Quote:
Originally Posted by koohead
I think I understand you guys about the Unique Cato ID's. My concern is with the player histories and the text files created by the game itself. Because the OOTP engine recycle player id's and thus appends the history files as opposed to creates new ones after a player retires, how does the Cato utility handle that? Since cato just reads the txt files, wouldn't there be a problem?
For example...player id 1 plays for 20 years...and then retires. Next crop of rookies comes along, and the ootp engine reuses player id 1...and adds new draft information and accomplishments to the p1.txt file. Where/How/Does cato draw the line between "old" player id 1's history and "new" player id 1's history?
It doesn't. If you import the player histories and OotP hasn't cleared the text file like it's supposed to, the history of the old player will be assigned to the new player in CatoBase. I'm in the process of editing my db/text files to fix this problem for some players in CatoBase now.
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Old 03-10-2005, 11:30 AM   #8
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Unless you have some error or problem when OOTP proceeds to the next season, the game will change all pxxx.txt files to rxxx.txt as players retire and therefore you shouldn't have this problem with "reused" player histories.
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Old 03-10-2005, 11:48 AM   #9
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Up to OOTP

Ah..I see. So its up to OOTP to move the p####.txt file to a r####.txt file. Problem solved as long as it works.

Thanks for all the replies!
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Old 03-10-2005, 01:14 PM   #10
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Quote:
Originally Posted by koohead
Ah..I see. So its up to OOTP to move the p####.txt file to a r####.txt file. Problem solved as long as it works.

Thanks for all the replies!
Yeah, I know in the past OOTP did have this problem, but somewhere along the way it got fixed. Now, as part of the off-season processing, the game will perform this step automatically.
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Old 03-10-2005, 03:24 PM   #11
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I remember that occasionally I would get a new player that would have some history data from a retired player that for some reason didnt get deleted, that may be what sporr is talking about. I havent seen that in a long time so it may have been fixed or I havent noticed it, even though it was really rare and easy to correct. (just delete the info from the players text file)
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