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Old 03-04-2010, 10:30 AM   #1
CBL-Commish
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My annual thread begging for an inside-the-park home run fix

As I understand it, inside-the-park-home runs are currently hard-coded as an extremely rare play with a frequency based on total home runs. While that's probably a decent approximation of current major league play, it breaks down in other eras and places. In the deadball era, especially in huge ballparks, ISTP homers were common. 46 of Ty Cobb's 117 career homers were inside-the-park. Jesse Burkett hit 55 ISTP homers, and only 22 over the fence.

To fix this in the game I think we need a ballpark factor entry for inside the park/out of the park homer percentage. For most modern parks this would be <1%, but for huge parks, or deadball era games it might be as high as 50%.

It might also help to have league totals or other behind-the-scenes numbers to vary the overall ISTP homer percentage by year or era.
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Old 03-05-2010, 05:50 AM   #2
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Originally Posted by CBL-Commish View Post
As I understand it, inside-the-park-home runs are currently hard-coded as an extremely rare play with a frequency based on total home runs. While that's probably a decent approximation of current major league play, it breaks down in other eras and places. In the deadball era, especially in huge ballparks, ISTP homers were common. 46 of Ty Cobb's 117 career homers were inside-the-park. Jesse Burkett hit 55 ISTP homers, and only 22 over the fence.

To fix this in the game I think we need a ballpark factor entry for inside the park/out of the park homer percentage. For most modern parks this would be <1%, but for huge parks, or deadball era games it might be as high as 50%.

It might also help to have league totals or other behind-the-scenes numbers to vary the overall ISTP homer percentage by year or era.
I agree, there should be a setting for it.
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Old 03-13-2010, 11:04 AM   #3
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It should be based on triples and player speed instead.
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Old 03-13-2010, 01:35 PM   #4
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Originally Posted by bwburke94 View Post
It should be based on triples and player speed instead.
I'm not so sure about that. First, there is no player triples rating, just gap power. Second, if you have a fence 525 feet from the plate Ryan Howard might hit more inside-the-parkers than Brian Roberts because he's more likely to hit a ball that'll roll all the way to the 525 sign.
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Old 03-13-2010, 02:32 PM   #5
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Originally Posted by CBL-Commish View Post
I'm not so sure about that. First, there is no player triples rating, just gap power. Second, if you have a fence 525 feet from the plate Ryan Howard might hit more inside-the-parkers than Brian Roberts because he's more likely to hit a ball that'll roll all the way to the 525 sign.
I think he meant the triples factor of the ballpark
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Old 03-13-2010, 03:37 PM   #6
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Originally Posted by damientheomen3 View Post
I think he meant the triples factor of the ballpark
Even so, I think you need a separate factor. To get some of the big or deadball parks right for ISTP homers you might have to have a triples factor that's off the charts. Then the triples wouldn't be right.
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Old 03-15-2010, 07:55 PM   #7
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The ballpark ratings in general need to be revamped anyway...
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Old 03-15-2010, 08:57 PM   #8
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A formula that takes into account...

1. Hitting power
2. Running Speed
3. Baserunning ability
4. Ballpark HR factor (lower is better for this...doesn't really account for tall walls but would be pretty accurate most of the time)
5. Ballpark 3B factor


If the inside the park HR factor is added to the park factors just use that with 1, 2 and 3 for extreme accuracy.

Without that factor this would still be much more realistic.
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Old 03-24-2010, 08:38 PM   #9
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Are you able to make it impossible to hit an out of the park homerun? Despite the irony that would ensue.
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Old 03-25-2010, 05:21 AM   #10
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Quote:
Originally Posted by CBL-Commish View Post
As I understand it, inside-the-park-home runs are currently hard-coded as an extremely rare play with a frequency based on total home runs. While that's probably a decent approximation of current major league play, it breaks down in other eras and places. In the deadball era, especially in huge ballparks, ISTP homers were common. 46 of Ty Cobb's 117 career homers were inside-the-park. Jesse Burkett hit 55 ISTP homers, and only 22 over the fence.

To fix this in the game I think we need a ballpark factor entry for inside the park/out of the park homer percentage. For most modern parks this would be <1%, but for huge parks, or deadball era games it might be as high as 50%.

It might also help to have league totals or other behind-the-scenes numbers to vary the overall ISTP homer percentage by year or era.
Good idea for OOTP 12
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Old 03-25-2010, 07:05 AM   #11
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Good idea for OOTP 12
It'll be in my release day wishlist then
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Old 03-25-2010, 08:56 AM   #12
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Not to sound negative (everyone plays their own way!) but can't you just "assume" an inside the park homer versus an over the fence homer? That is, just kind of imagine that a homer in OOTP is actually an in the parker if that's what's more common in your league?

Or are you looking for an actual, separate statistical category for it?
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Old 03-25-2010, 08:57 AM   #13
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Old 03-25-2010, 04:40 PM   #14
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Originally Posted by Kemp View Post
Not to sound negative (everyone plays their own way!) but can't you just "assume" an inside the park homer versus an over the fence homer? That is, just kind of imagine that a homer in OOTP is actually an in the parker if that's what's more common in your league?

Or are you looking for an actual, separate statistical category for it?
I think he is asking for the game to simulate deadball baseball more accurately.
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Old 03-25-2010, 06:22 PM   #15
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I think he is asking for the game to simulate deadball baseball more accurately.
Yes, I realize that. But in this case, he's really just looking for a change in the play-by-play (unless I'm totally understanding the issue incorrectly).

In the era he's playing, a homer is a homer whether it's over the fence or in the park. He just wants to see more insider the parkers (though the impact to the game is the same).

Again, I don't mean to sound like a jerk with this, but is it that big of a deal?
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Old 03-25-2010, 06:33 PM   #16
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I don't adjust ballpark factors but what would happen if I set the fences to 600 feet? I know in real life that would cause the out of the park HR to become obsolete, doubles numbers would decrease while triples and inside of the park HR's would increase. Does this happen in game?
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Old 03-25-2010, 06:38 PM   #17
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I don't adjust ballpark factors but what would happen if I set the fences to 600 feet? I know in real life that would cause the out of the park HR to become obsolete, doubles numbers would decrease while triples and inside of the park HR's would increase. Does this happen in game?
Wall distances are cosmetic in the game; you could set the fences to 10000 feet but if you keep the park factors the same, you'll just see 10040 feet home runs instead of 380 feet home runs. They're merely the baseline for adding home run distances onto. Wall heights may have some impact on the numbers of pull-back or leaping catches, but someone else can come along and confirm that my memory is correct on that.
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Old 03-25-2010, 06:45 PM   #18
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My follow up to that then; is my scenario possible by adjusting park factors? I don't have the game in front of me or I'd look for myself but is that the issue here? The ability to customize the park? Could I create an Arena baseball league? No foul balls, everything hit is in play, no out of the park homers. Like playing inside a snowglobe...
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Old 03-25-2010, 07:14 PM   #19
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My follow up to that then; is my scenario possible by adjusting park factors? I don't have the game in front of me or I'd look for myself but is that the issue here? The ability to customize the park? Could I create an Arena baseball league? No foul balls, everything hit is in play, no out of the park homers. Like playing inside a snowglobe...
You can customize the park to up the numbers of doubles and triples and decrease the number of out-of-the-park home runs. However, you can't control the size of foul territory though, as far as I know.
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Old 03-25-2010, 07:57 PM   #20
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Quote:
Originally Posted by Markus Heinsohn View Post
Good idea for OOTP 12
Great! I've been waiting 11 versions, so what's one more?

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Originally Posted by Kemp View Post
Yes, I realize that. But in this case, he's really just looking for a change in the play-by-play (unless I'm totally understanding the issue incorrectly).

In the era he's playing, a homer is a homer whether it's over the fence or in the park. He just wants to see more insider the parkers (though the impact to the game is the same).

Again, I don't mean to sound like a jerk with this, but is it that big of a deal?
Yes, this is mostly cosmetic. I'd love a separate category for inside the parkers to be tracked. But I'd be ok with just a change in the play-by-play. I don't play deadball era much, but I do have a league with some really big parks. It requires much squinting and pretending to transform what the game calls a 625-ft homer into an inside-the-parker. I want to read the text of a guy flying around the bases on a liner up the gap that rolls to the 575 sign. It's just not the same when he's trotting around the bases on a homer that would be hard to believe in a park on Mars.
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