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| Earlier versions of OOTP: Suggestions and Feature Wish List Let us know what you would like to see in future versions of OOTP! OOTPBM 2006 is in development, and there is still time left to get your suggestions into the game. |
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#1 |
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Minors (Triple A)
Join Date: Oct 2004
Posts: 266
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Compensatory draft picks, strikes, and salary arbitration including the team, etc.
I am fairly new to the board but love this game like the rest here. Here are my following ideas.
-Would it be possible to create a system where teams had up until a certain day(This date is December 11 in MLB.) to talk to their free agents and offer salary arbitration and if they fail to offer salary arbitration then after that date they would have to wait until May 1 to start negotiations again. This happens in real life so it would be cool to have it in the game. -Teams should be able to pick who they want to go give arbitration hearings instead of the computer just giving every player arbitration. Teams would have up until a certain date to offer salary arbitration to their player. So say a team wants to give a player a figure, the player would also give you a figure back and both sides would be able to negotiate up until Jan 18. On Jan 18 the case should be heard in front of the arbitrator causing either the team to win or the player to win or even for the arbitrator to set a figure he feels satisfies both sides. This would cause teams to actually have a say in arbitration instead of just having the player getting his estimate every year like it has been in OOTP. The point to this would be that you'd give in a figure of your own. Of course you'd have to make sure that the arbitrator is smart and can tell when a team is obviously underrating their own player by giving him $500,000 when the player clearly should be making $1,500,000 although that player is asking for like $2,300,000. In fact as a rule in baseball teams cannot offer less than 20% of what that player was making in his previous salary. Sya that player was making $2,000,000, the team can not offer less than $1,600,000. -Now say you don't offer that player salary arbitration because you feel that the player will ask for too much and you will end up going to an arbitration hearing with him. Well those teams would get no compensation draft picks for the Amateur draft. But those teams that do offer salary arbitration would be able to get compensatory draft picks for the Amateur draft. So say the Expos lost Vladimir to the Angels and they offered him salary arbitration then the Angels would lose their draft pick. Now to determine what kind of draft pick the team will get as compensation you will use the star rating system. So a complete 5 star players give the 1st round draft pick as compensation. 4, 4.5 star players give the team 2nd round draft pick as compensation. And 3, 3.5 star players give the team 3rd round draft picks as compensation. Below 3 stars teams don't get compensation. I don't know exactly if any of this is possible. But it would sure make the off-season that more exciting. Another idea of mine is to have a Player's Association and then the owners. -Owners and Player's Association would be able to meet like every 5 years to discuss the Collective Bargaining Agreement. They would dicuss things such as Salary Caps, the minimum salary, whether owners have alluded to bring down the player salaries. And players would have strikes too if negotiations didn't end up working. Strikes would then hinder the fan attendance. This would make baseball a bit more true to life. -And how about a minor league DL. I realized that in OOTP6 you can only put players on the big league club on the DL but not players in the minors. This just makes no sense. Either the minor leaguers should get their own DL or if not make on DL for the entire organization like it was in OOTP5. - I hate the fact that when you have coaches and scouts and you can't resign them and have to let them go just like free agents. I think teams should be able to resign their coaches and scouts instead of having to let them go. -Contract extensions, the players should be able to want to negotiate from any point in the season like in real life. Why does the player want to talk in the middle of the off-season when you are talking in the beginning of before the regular season starts. I know why it happens but I think players should want to negotiate during any time instead of that IT'S TOO EARLY IN THE YEAR TO START NEGOTIATING AN EXTENSION. -How about players accept more long term deals. Instead of taking those 4 year deals, how about the player takes 6 year deals or 8 year deals. Whether through free agency or extension. I see those less and less in this game when it happens in real life although not that often now but back in the days in the late 90s it did happen alot. Of course all these things should be options for players and shouldn't be set as default. Hopefully one of my ideas can actually make it through. Last edited by bp88; 10-10-2004 at 11:32 AM. |
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#2 |
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Minors (Single A)
Join Date: Aug 2004
Posts: 75
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Hey, I know you
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#3 |
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Minors (Triple A)
Join Date: Oct 2004
Posts: 266
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Yea I know you too. Don't we play in some league together?
What do you think of my idea though?
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#4 |
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Hall Of Famer
Join Date: Jan 2003
Location: Upstate NY
Posts: 2,004
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Seems like this would be tough do in a game.
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#5 |
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Minors (Triple A)
Join Date: Oct 2004
Posts: 266
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Well this game has come a long way. I mean the additions of the Rule 5 players and the waivers, those are things I would have never expected. But yea I think these things might be too much but I'd definitely love it if they were there. Makes things much more in-depth.
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#6 | |
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Hall Of Famer
Join Date: Oct 2004
Location: Wisconsin
Posts: 5,242
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I like your ideas. The more detailed, the better. I also think the First Year Player Draft should be held in June, just like in real life. And we should have Rookie Leagues in our minors!
On the small scale, I like these ideas the best. Quote:
And players should negotiate contracts in the offseason, just like a lot of them do in real life. And some players should just flat out refuse to negotiate during the season. |
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#7 | |
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Hall Of Famer
Join Date: Mar 2004
Location: Cleveland, Ohio
Posts: 2,251
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Well ...
** The issue with compensatory draft picks doesn't reside in the programming or in the general idea. Unfortunately, it's found with the inconsistent value of the picks. We have to remember that in rela life, only first- and second- round picks are used for compensation, but these are out of 50-round drafts. While it would hurt to lose one of these picks (and conversely help the recipient) it's not nearly as devastating as losing one of the first-round picks in a ten-round draft. Think of it this way; a 1st round pick in a 50 round draft is 1/50th of your selection pool - albeit a highly talented 1/50th. A 1st round pick in a 10-round draft is 1/10th of your selection pool, or to translate backwards it would be equivalent to 5/50ths (the top five players) of your selection pool in a 50-round draft. Add to that the higher likelihood of an OOTP draftee making to the big leagues compared to an MLB draftee, and the value of that 1st-rounder goes up even more. You'll notice I haven't addressed the variance I first mentioned - that's found because we can make the draft however many rounds we want: 1, 5, 10, 50, 100 - it's up to you (even though the game says "20," it doesn't stop you from going beyond). This means that the actual value of any given round's pick correlates to the number of rounds in the draft. This could be partially side-stepped with a user-defined selection. For instance: the commisioner could decide that a team signing away a type A player must forfeit its 2nd round pick. A type B might have to forfeit its 4th. Unfortunately, if the league has any AI controlled teams, they would be at a massive disadvantage because it would be nearly impossible for them to properly evaluate the value of a draft pick (an abstract variable) and then compare it to the value of the player they may sign or lose (a defined variable). That's also why trading draft picks hasn't been included as an option thus far (despite the clamoring of many OOTP fans for it). ** Also, if there's ever a Players' Union, I'm going on strike . More seriously, that's just a design decision by Markus - he wants you to get the managerial feel, but stears clear of the purely business aspects. This would be for something more along the lines of Baseball Mogul.** There is a minor league DL in real life (7-day minimum stay) and I'd LOVE to see this implemented. ** re-signing coaches would be a great thing. I understand some reasons why it isn't there (eg - to better simulate the actual lengths of time that coaches generally stay with a team, yet avoiding the complicated reasons for leaving their posts ... like getting better jobs with other teams), but that doesn't mean I have to like it. ** Along with that, I'd also love to see full minors (w/ the Rookie League, low A & high A).
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Last edited by Dan Theman; 10-11-2004 at 10:34 PM. |
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#8 |
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All Star Starter
Join Date: Apr 2002
Location: TN
Posts: 1,083
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I like the idea regarding "anytime" negotiations, but the Union/Bargaining Agreement is something just better left up to the individual. If you "get into" the history of your league, then do write-ups, create a website, etc. and create the backstory yourself when you plan to change the salary cap or institute changes to the rules of the game. The customization is there in OOTP, the game just shouldn't be a story-generator.
Also, to Green & Gold Heart - the option is there in OOTP6 to due to do the Amateur Draft in June. |
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#9 | |
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Hall Of Famer
Join Date: Oct 2004
Location: Wisconsin
Posts: 5,242
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Quote:
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#10 | ||
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Hall Of Famer
Join Date: Feb 2003
Location: BC
Posts: 4,506
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Quote:
Quote:
It would be kinda neat if there was a period, just before free agency, where you could non-tender players. This would give you the advantage of viewing who has retired and the team news would reflect a non-tender rather than just a regular release.
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"The ice is getting even more thinner, my friend!"
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#11 |
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Minors (Single A)
Join Date: Aug 2004
Posts: 75
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I'm fairly certain the All-Star Baseball franchise mode has some of these..
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