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#1 |
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All Star Starter
Join Date: Mar 2003
Location: Virginia
Posts: 1,227
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Keeping trades down in online leagues
Something I would implement in my online league to keep trading down would be to reduce the fan interest meter by however many people are included in the trade for both teams involved.
For example, if Tampa Bay trades 3 players to Boston for 2 players, both teams would lose 5 fan interest points. This is somewhat realistic especially for rebuilding teams. The more moves fans notice, the less interested they are because their noticeable players will be traded away. Even if a team gains some good talent, some fans will lose interest if too many moves are made. Think about back before free agency where players didn't switch teams as much; attendance soared. Now, where players play with 5 teams in 3 years, fans lose their interest. I think it's a great idea to not only keep activity down but to also make GMs really think about what moves they want to make because too many moves will hurt your team. If you make one great trade, your fan interest will temporarily be lowered but if you start winning, it will rise even higher. But if you keep making moves, the fans will lose interest. Also, the larger the deal, the more fans you lose. Let me know what you all think. |
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#2 |
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All Star Starter
Join Date: Dec 2001
Posts: 1,501
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Don't like it.
What if a team trades a prospect for an established player that could help them win a pennant? |
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#3 |
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Hall Of Famer
Join Date: Dec 2002
Location: BC, CANADA
Posts: 2,994
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this is a great idea, especially since my league has no minor league.
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#4 |
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Hall Of Famer
Join Date: Apr 2003
Location: Where you live
Posts: 11,017
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Teams trading for star players should get boosts not penalties.
Perhaps you can create a more complicated system. Something like: 15 points for 5 gold stars 7 points for 4 gold stars 3 points for 3 gold stars 1 point for 2 gold stars 5 points for top 10 prospects 3 points for top 50 prospects 1 point for top 100 prospects Just apply the differences in points to fan interest. It surely feels more realistic. However, it might not reduce the number of trades.
__________________
Jonathan Haidt: Moral reasoning is really just a servant masquerading as a high priest. |
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#5 |
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All Star Reserve
Join Date: Dec 2001
Location: Modesto, CA
Posts: 506
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Ok, so now in regards to Skipaway's post.
What if you trade for a top 100 prospect who is putting up a .335 average with 35 homers? |
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#6 |
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All Star Starter
Join Date: Mar 2003
Location: Virginia
Posts: 1,227
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I figure if you trade a prospect for an established player, you will gain more fan interest than lost over the course of the year.
Basically, the poorer teams lose more for bad trades (which is true in MLB) and the better teams will still see their increases. I really like the idea of making GMs think twice before shelling out all of their players for 25 new ones. That's not realistic and there needs to be some (uncomplicated) way to penalize GMs for making superfluous trades. I tried the procedure with a computer simmed league and at the end of the season, teams actually had very realistic attendance figures as opposed to Tampa Bay bringing in 2,000,000 fans in 2003 which wouldn't happen if they traded away talent. |
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#7 | ||||
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Major Leagues
Join Date: Jan 2002
Location: Atlanta, Ga
Posts: 485
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Re: Keeping trades down in online leagues
I could not disagree more!
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If the team already stinks how could lots of trades make them worse? It also depends on who the owner is and what kind of trades are made. But that as a genral rule is FALSE. Quote:
If Boston got A-Rod do you think fan interest would go down? I don't. Even if they lost Nomar, which the city loves, and Manny. I think interest would go up. Everybody would want to see if A-Rod was the answer. The same should happen in Texas. Boston would have been giving Texas money along with Manny which means they could have traded for or signed better pitching. The fans would have shown up there to see what happened. Quote:
In a 2 year period Seattle lost Randy Johnson (traded), Ken Griffey (traded) and A-Rod (FA) (Which I would have been mad at as a fan. I would rather trade a guy than lose him to FA and get nothing in return, at least you got something for the guy before he hit the road if you traded him. So if you choose to go this route you should add the FA factor in too.) And the next season, after losing A-Rod, they were chasing the best record in MLB history. If owners want to be active, I say let them be active. At least you have owners making deals. Many leagues would kill for what you are trying to stop or slow down. I understand trying to be realistic but would this rule make it fun for my owners. It's an online sim league. I'm not saying you can't have realism but you have to figure out for yourself would this be fun for my owners or make things harder on them (or am I making rules that I understand and owners really don't; keep it simple. But most important keep it fun and keep it fair. The larger clubs in your league will already have an advantage don't make it impossible to improve the smaller clubs). |
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#8 |
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Bat Boy
Join Date: Sep 2003
Posts: 4
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I totally agree with Batboy!!!!!!!
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#9 | |
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All Star Starter
Join Date: Mar 2003
Location: Virginia
Posts: 1,227
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Re: Re: Keeping trades down in online leagues
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#10 |
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All Star Reserve
Join Date: Feb 2002
Location: TX
Posts: 913
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I would say that the majority of people are not going to be interested in having a fan interest penalty for trading. As trading is one of the most fun parts of on-line OOTP that you simply can not experience solo. I would expect most of the feeback you get to be along those lines. However, I'm sure you can find a niche of people who feel the same way as you about trading.
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Commish GUBA |
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#11 | |
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Major Leagues
Join Date: Jan 2002
Location: Atlanta, Ga
Posts: 485
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Re: Re: Re: Keeping trades down in online leagues
Quote:
Maybe. But don't you think that would have been off set by those wanting to see the AL MVP? But what you're saying is if I have a team in a playoff race and one of my starters goes down my team would take a hit for making a trade to try and stay in the race. But if I sat on my hands and did nothing to try and make up for that lose I stay the same? Don't you think the fans would be happy the team tried to stay in the playoffs instead off just sitting there and doing nothing except waiting for next season or hoping the the current staff could carry it? How do I explain 2000 less fans in 2000 than in 1999 in Seattle? A new stadium in '99 everyone already saw it and in '00 didn't need to go again? Ticket prices went up? Safeco is a baseball only stadium I'd bet it seats less than the Kingdom did. And Safsco didn't open up until after the All-Star break in '99. So half the games where in a larger staduim in '99. Last edited by [WWBL]Batboy; 01-27-2004 at 10:45 AM. |
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#12 | |
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All Star Starter
Join Date: Nov 2003
Posts: 1,283
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Quote:
I think any system that wants to tie fan interest to trading has to account for boosts when signing big name players and decreases should be linked to the quality, not quantity, of players lost vs players gained. In the end of course, that's what the game does anyway, as trades which help your team increase attendances, trades which damage your team reduce them. The basic 'quantity-led' mechanism described would penalise a team which traded 3 or 4 average players for a superstar, rather than vice versa. Just doesn't sound justifiable, IMO.
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In times of universal deceit, telling the truth will be a revolutionary act. George Orwell |
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#13 |
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Major Leagues
Join Date: Apr 2002
Posts: 362
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Why penalize for trading?
Just like the real MLB, everyone has opinions on how a trade turns out. Example: Tigers traded Jeff Weaver, I thought it was stupid...weaver was gonna be our ace. Now where he is he? |
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#14 | |
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Hall Of Famer
Join Date: Dec 2001
Location: California
Posts: 3,493
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Quote:
That's [WWBL]Batboy to you pilgrim [/John Wayne Voice]
__________________
Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body; but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming, "Wow! What a Ride!" Chicago(N) - Boys of Summer Oakland - 20th Century League Bakersfield - Wild Things Brooklyn - QBA Dodge City - NBSL California - ABC Dodger's Senioriest fan on the OOTP Boards |
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#15 | |
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Hall Of Famer
Join Date: Dec 2001
Location: California
Posts: 3,493
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Quote:
__________________
Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body; but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming, "Wow! What a Ride!" Chicago(N) - Boys of Summer Oakland - 20th Century League Bakersfield - Wild Things Brooklyn - QBA Dodge City - NBSL California - ABC Dodger's Senioriest fan on the OOTP Boards |
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#16 | |
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Banned
Join Date: Feb 2003
Posts: 108
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Re: Keeping trades down in online leagues
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#17 |
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Hall Of Famer
Join Date: Dec 2001
Location: 100% pure adrenaline!
Posts: 5,624
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Want to help keep trading realistic?
- Don't allow draft picks to be traded - Join a historical or fictional league rather than a "brand new real roster league with a fantasy draft!" - Don't join a league run by teenagers and their buddies
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Excess ain't rebellion. You're drinking what they're selling. |
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#18 |
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Major Leagues
Join Date: Oct 2003
Location: Massachusetts
Posts: 328
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Try what I did in the OCBL, every team has 3 franchise players (league appoints a pitcher and a position player, team chooses the 3rd). If the team deals one of those franchise players, they are heavily penalized in loyalty and interest.
This way they can trade all the Clay Bellingers, Jeff Fryes, Joe McEwings they want. However, it will curve those deals that lead to Barry Bonds and Greg Maddux traded four times in a season.
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#19 |
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Global Moderator
Join Date: Dec 2001
Location: Muscatine, IA
Posts: 8,277
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We have no-trade clauses for the top players in Baseball Maelstrom. It has worked out pretty well to keep the best players from switching teams several times per year. However, there is a general ebb and flow to trading in an online league. We've had seasons where trading gets pretty crazy and other years where there are barely any trades at all.
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#20 | |
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All Star Starter
Join Date: Mar 2003
Location: Virginia
Posts: 1,227
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