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Old 01-13-2025, 06:49 PM   #1
Larryk007
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Column Size

Is there a way to change the size (or format) of the columns? My Salary column truncates the totals.
I know I have a lot of columns in this view and that maybe the problem, but just asking.
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Old 01-13-2025, 06:56 PM   #2
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Top of the Column you can drag them to a new size.
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Old 01-13-2025, 07:47 PM   #3
Larryk007
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I tried that, but it looks like that does not work. I know Excel works like that but this seems not to. It may again because of the number of columns.
I tried other screens, and they will reduce automatically when adding additional columns, but not expand.
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Old 01-13-2025, 08:57 PM   #4
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It works for me Maybe try less columns?
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Old 01-14-2025, 02:05 AM   #5
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Top of the Column you can drag them to a new size.
This is not a feature on any version of the game. It has been something requested for many years but no, you can not edit the sizes of the columns. You can drag them to different spots but you cannot resize them.
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Old 01-16-2025, 03:39 AM   #6
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I too am having trouble with this issue. I would like to display more types of information, but am hampered by Age and Personality taking up more space than necessary. Position should be shortened as it was in OOTP24.
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Old 01-16-2025, 01:31 PM   #7
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Ok, looks like something OOTP could work on. Seems like some columns are fixed to be too large, and salary, in my example too small.
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Old 01-16-2025, 02:25 PM   #8
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I think maybe the preliminary ask here is to add a left/right scroll so that the columns don't have to get squished when you add more than the screen can fit.

I do also think the salaries could be listed "shorter" (i.e. 22.7M and 450K)

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Old 01-16-2025, 04:15 PM   #9
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I think maybe the preliminary ask here is to add a left/right scroll so that the columns don't have to get squished when you add more than the screen can fit.

I do also think the salaries could be listed "shorter" (i.e. 22.7M and 450K)
The preliminary ask here, and the only ask here, IMHO, should be to go to resizable columns with drag/drop borders. If it's going to be coded/fixed lets do it right the first time.

It's a hard no to scrolling from me. If one can't fit it on a page it's time to build "page 2" of whatever the view is. Resizable columns would go a long way in making a "page 2' unnecessary.

As it is now you can build a screen, columns will "auto-squish", some of which still work fine even with only a partial view of the data in the column. Also if you rearrange your columns sometimes the columns will squish differently. IOW columns ordered a-b-c may make one of those columns too tight. Rearrange them as c-a-b and they will work. Don't ask my why the underlying coding likes one way better than the other, I have no idea? But then that too is part of the problem resizable columns would fix.

If the game goes to scrolling to accommodate views I would guess I would lose at least half of the ones I have that now fit full screen. Yes, some of those columns have some data a bit cut off, but they are still very usable as is. Right now there is no ability, other than rearranging columns plus trial and error, to get the best column widths. With proper drag-able column borders the user could decide which columns needed to be narrower, which would be usable with truncated data, and which ones just may not fit. If we go to scrolling the coding may "think" it's fine to leave all columns wide because everything is going to fit anyway, just not in view on the page. Hardly a solution IMHO.
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Old 01-16-2025, 04:57 PM   #10
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I don't have a major dog in this fight, but there is no way to re-size the columns in the OP image and have everything display well.
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Old 01-16-2025, 07:40 PM   #11
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I don't have a major dog in this fight, but there is no way to re-size the columns in the OP image and have everything display well.
Edit Jan 17: to apologize to you RK. When I responded to your post I quickly scrolled up and looked at the first screen shot I saw in post #6. Reading too quickly I missed the "OP" in your post, sorry You are right about the image in the first post, that is quite well done and the only choice would be to remove some of the categories in that screen. In his situation he has reached the limits of his screen resolution. In that situation I still think the better solution would be to build a "RosterPitchRates2", split the categories between the two views, and use the edit function on the menu to place the two views together. While scrolling would work I'm still very much afraid if implemented it would the "easy" decision that made things worse, for the reasons I mentioned in the rest of this post.

Original post before Jan 17 edit..
With sizable columns? I think there is. Name, personality, overall, potential, and position all have a lot of dead space. If they'd center age, bats, and throws there's even more room. Even without centering there is still some for those three columns. My fear of scrolling is wide columns like "name" and "personality" are no longer a problem even though they waste so much space. They, well all columns, can just be locked at whatever default is as the screen will be scrollable (nothing to fix here, it's working as intended). The original screen shot posted here will look the same, waste the same space, and only add more columns that are off the screen.

Through column movement, that is the only way to do it now, I'd almost bet if he moved "personality" between "potential" and "leader" his "left" would pick up some space. If he didn't care about age being next to DOB, moving age between "T" and Overall would probably fix the small cutoff on DOB. The key here is you have to try different things and not be stuck on column X has to be next to column Y (and another reason to go with sizeable columns). So much space is wasted in columns with small descriptors, IE centering almost all 4 digit or less descriptions would allow better placement. With centering small descriptions, instead of L/R justifying them, thing like "age" and "B" wouldn't run together, and it would allow "age" to be on either side of "DOB" without running together.

Of course at the end of the day if you're playing on a small screen, like the one in the screen shot, there is only going to be "x" amount of space. Not much one can do about that, but like any size screen, adjustable column widths is the best solution.

Over the last few versions Matt and team have made efforts to better utilize the screen space. Many category words that were spelled out were coded to appear as a single letter. Some, if not all of those, changed from spelled out to single letters dependent on what else was on the screen. The only problem with these new single letters is the user couldn't select when to use them, the code did(that's what I'm afraid scrolling would do too). But at least the effort was made to make it better, and for that I thanked Matt, at the time and still do now. We need more of this, and the next logical step, IMHO would be to allow the user to drag the columns.

Please don't read any of this as coming in a harsh tone, it's not.
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Old 01-16-2025, 07:49 PM   #12
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Thanks for the comments, I hope there is a solution soon.

I guess I go crazy because OOTP has so many options for analyzing our game and I just keep adding, which is so much fun. I want everything!!!
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Old 01-17-2025, 11:01 AM   #13
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Originally Posted by Larryk007 View Post
Thanks for the comments, I hope there is a solution soon.

I guess I go crazy because OOTP has so many options for analyzing our game and I just keep adding, which is so much fun. I want everything!!!
I understand your want, and feel your pain. I have an ultrawide and have built some incredible views, but even with that, I run out of space. So, as I brought up in my other posts the answer is to make a second or third view.

I have three pitching views so I can get what I want. Note all three have some info that overlaps so I can have groups of stats/ratings that I want to see in one place. Here are some screens. The menu I had to take with my phone as using f12 doesn't capture the menu itself. I did not take screens of my batting menu as it built in pretty much the same way.

Hopefully that gives you some ideas.
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Old 01-17-2025, 11:58 AM   #14
Larryk007
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Wow! And I thought I had a lot going on! Doesn't look like you left anything out! Now I need to relook at my basic views, and keep adding!
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Old 01-17-2025, 12:22 PM   #15
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Edit Jan 17: to apologize to you RK. When I responded to your post I quickly scrolled up and looked at the first screen shot I saw in post #6. Reading too quickly I missed the "OP" in your post, sorry You are right about the image in the first post, that is quite well done and the only choice would be to remove some of the categories in that screen. In his situation he has reached the limits of his screen resolution. In that situation I still think the better solution would be to build a "RosterPitchRates2", split the categories between the two views, and use the edit function on the menu to place the two views together. While scrolling would work I'm still very much afraid if implemented it would the "easy" decision that made things worse, for the reasons I mentioned in the rest of this post.
No worries!

Your main point that you would prefer to be able to adjust columns more than the default width still stands.

I'm not a UI person, but I do wonder how that would work as you adjust the size of your screen...does it somehow hold your custom width changes?

I work a lot in excel and am used to left/right scrolling. It would work fine for me as long as the player names/positions stayed frozen on the left side...but I'm not passionate about that vs. creating an additional views.
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Old 01-18-2025, 12:40 PM   #16
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No worries!

Your main point that you would prefer to be able to adjust columns more than the default width still stands.

I'm not a UI person, but I do wonder how that would work as you adjust the size of your screen...does it somehow hold your custom width changes?

I work a lot in excel and am used to left/right scrolling. It would work fine for me as long as the player names/positions stayed frozen on the left side...but I'm not passionate about that vs. creating an additional views.
Not a coder or UI person either so could only guess what the affect of changing screen size would be. All still there but scrunched on a smaller screen? All still there with wider columns on a larger screen? Sure, I could guess but that's all it would be, a guess.

I also wouldn't really worry about changing screen sizes. I would guess most users play on one computer, be it their trusty laptop or desktop. But if someone goes to a new rig or moves between two computers, it could be fixed using the screen edit/builder by the user. One could also save a "user.dat" file on each machine and swap it in, if moving the save file overwrites the current file. I don't think that would be the case, but FWIW I only play on my desktop and always have a backup "user.dat" file tucked in a safe place.

If one loads up a game on a smaller screen and the view is unreadable with everything jammed together? Open the screen in the editor and remove some columns and build "view 2". Load up on a larger screen and have dead space? User either opens the editor and adds more columns, or leaves the columns the same and resizes them to make the best use of the extra space.

I'm also not a coder so no idea how big of a job it is to make all columns sizeable? Add in they need to be sizable for a table that can have columns added or taken away, and the job gets that much bigger?

I've never been the type of guy that says to a developer, "this should be easy, why isn't it already done?" My thought is, if it were easy it would already be done. It could be it's not hard to code, but it is time intensive, and could be on a list of things to do when time permits? IDK.

Resizing is something I've always wanted, but don't post much about figuring it will eventually come in. Maybe that is wishful thinking? But even with it not being announced as a new feature, I still make it one of the first things I check on when I load a new version.
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Quote:
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Never figured that out"
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