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OOTP 25 - General Discussions Everything about the brand new 25th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame.

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Old 11-15-2024, 05:17 AM   #1
sprague
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automatically control game engine

Here is a question. The suggestion is to click the box for minor leagues and feeders, so the game generates stat results right to the totals used above it.


Why then would you also not use that for your major league instead of the auto calc of modifiers? If this is suggested for minors (thus better than an auto calc for them) why would it also not be best for your top league?
Anyone share an opinion on this.
Thanks
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Old 11-15-2024, 09:50 AM   #2
Sweed
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The question to me is... If autocalc works for MLB (and it has always worked great for me) why wouldn't I use it for my minor leagues?

I had always gotten good results for my minors NOT using this "control engine" feature. Then one year I was curious and thought I'd give it a try, and it returned the worst results I have ever seen. The next season I unchecked it and I was back to getting my normal good results.

My suggestion is set your stats for minors to what you want and run autocalc as you do for the MLB. Only try the control option if you can't seem to get "realistic" results in your minors from autocalc. Again results from autocalc for my minors have always been fine.

As to how "control engine" works? I have no idea. I can only assume it massages or clips stats instead of letting the ratings do all of the work. If that is it, it's something I would never want in my MLB, or minors for that matter.

YMMV
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Old 11-15-2024, 10:34 AM   #3
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I've come to find recalc with a force recalc in the preseason is the best. Locking totals is ok but there still is a lot of variance mostly due to the players in the league at the time and their ratings.

My issue with 25 has been getting the game to produce 'pretty' stats for modern day rosters. Seems like no matter what I do there are always guys who have 650 PA and hit .180 or worse. CPU roster management has also been a bit of a bugaboo.
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Old 11-15-2024, 12:53 PM   #4
Winnipeg59
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Now I am curious.

If both options kind of do the same thing, especially with now being able to set and forget auto-calc with a checkbox, it might be simpler to just have an on/off with one of them at all levels.

Following this thread...
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Old 11-15-2024, 01:15 PM   #5
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Quote:
Originally Posted by Winnipeg59 View Post
Now I am curious.

If both options kind of do the same thing, especially with now being able to set and forget auto-calc with a checkbox, it might be simpler to just have an on/off with one of them at all levels.

Following this thread...
I don't think the check box does a recalc, it just locks whatever values are loaded in. This is handy for wanting to statistically re-create a specific season in your current save, like want your league to go HR crazy? Load late 90s values. The handicap here is the players in your league may not be homer run hitters, it might be more of a 'contact era'. This will skew results as it is statistically difficult for players with those ratings to produce those league totals. Also, there is more potential for players to put up ridiculous numbers, like a mediocre power hitter might all of a sudden put up ridiculous HR numbers because we are counting on his ratings to reach our league totals.

Auto recalc looks at the ratings of the players in the league at that specific moment and translates the ratings into values (1B, 2B, HR, BB). Those values are then totaled and weighed vs historical MLB totals on the league options page. When the recalc occurs, those weights are taken into consideration as a modifier to produce totals more in line with any MLB season. I'm not sure if there is too much of a handicap in this method as there was in locking the totals other than sometimes your see some rather harsh swings in stats year to year across the board (not limited to 1 player).

In the majors, I've found it beneficial statistically to force an auto-recalc in the preseason or on Opening Day if you can. This gives me totals based on the players on rosters at that moment which has produced better results.

In the minors I've always let the engine recalc the totals and I don't seem to have any complaints except sometimes you see minor league teams do really, really awful. Like 2-92 or 0-44 type records, human and cpu teams.

Anyway, this is kind of what I've sussed, I'm not sure if I'm missing anything or misrepresenting anything but after 20 years, running and playing in multiple online leagues, beta testing and all, this is the best I can tell.
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