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FHM10 - General Discussion Talk about the latest & greatest FHM, officially licensed by the NHL!

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Old 11-13-2023, 02:30 PM   #1
Wrexsoul
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Join Date: Sep 2020
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FHM 10 - More robust exports?

As a Commissioner who ran several "online" leagues through Discord and other various reporting programs (Google Sheets, Google DBS, etc), I found that the amount of work to update for every sim was daunting. This is in comparison to the file exports in OOTP, which give pretty much every single data point in the game. FHM, historically (I haven't bought it since FHM 8), has left hidden attributes as well as player roles as big misses in the export files, and many of the files had to be combined to be able to feed properly into a database.

In addition to these challenges, updating salary/player information was a massive chore in FHM, as all had to be updated in-game. OOTP gives the option to import the salary files back in, allowing mass updates of contracts and player information to be manipulated easier in Excel or other software.

I am guessing these obstacles are still in place for FHM 10? I am interested in purchasing the game to fire back up my league, but it really hinges on the amount of extraneous work still needed on a regular basis.
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Old 11-15-2023, 01:38 AM   #2
DrunkenTeddy
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Location: Langley, BC
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Quote:
Originally Posted by Wrexsoul View Post
As a Commissioner who ran several "online" leagues through Discord and other various reporting programs (Google Sheets, Google DBS, etc), I found that the amount of work to update for every sim was daunting. This is in comparison to the file exports in OOTP, which give pretty much every single data point in the game. FHM, historically (I haven't bought it since FHM 8), has left hidden attributes as well as player roles as big misses in the export files, and many of the files had to be combined to be able to feed properly into a database.

In addition to these challenges, updating salary/player information was a massive chore in FHM, as all had to be updated in-game. OOTP gives the option to import the salary files back in, allowing mass updates of contracts and player information to be manipulated easier in Excel or other software.

I am guessing these obstacles are still in place for FHM 10? I am interested in purchasing the game to fire back up my league, but it really hinges on the amount of extraneous work still needed on a regular basis.
The ability to export/import player details, ratings, hidden ratings and contracts would be a massive help for me personally. You are correct that this is not in FHM 10 and the csv exports do not include hidden attributes or player roles, but those are good suggestions. There may be hesitation on hidden attributes because you normally can't see those without commissioner mode, but if they are in the csv export anyone could see them by looking through the csvs.
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