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Old 06-18-2021, 08:30 AM   #1
LeftHandPath
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Draftees from Mexican League

Hey guys,

I just want to share some observations I made with international draftees.
In my D-Backs save (end of first season) I randomly went through some international leagues. I saw that the Liga Mexicana de Beisbol had some very strong prospects who all were drafted in the mexican draft in 2021. So I purchased them for 500k each and 3 of them entered the Top 15 of the MLB prospect list immediately. One year later, after the mexican draft, I did the same and right now 5 of my 6 top prospects are from Mexico with my top 4 prospects being from Mexico and all in the top 20 of MLB prospect list.
I have the feeling, that those prospects appear to be too strong. I have the opinion that those mexican guys are compareble to the top guys of the MLB draft. Furthermore most of those top mexican guys are very strong defensively.

Have anyone of you made similar observations?

EDIT: Right now I have 14 prospects in the Top 100 prospect list. 7 of them have been purchased from Mexico and appear to be stronger than my non-mexican prospects. I checked their values for potential ratings via commissioner mode. Their ratings are all compareble to top MLB prospects so that they are unlikely to be overestimated by my scout.

Last edited by LeftHandPath; 06-18-2021 at 08:37 AM.
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Old 06-18-2021, 08:34 AM   #2
Lukas Berger
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We boosted the PCM's for most of the international leagues in a recent patch, since these were way too low for most leagues.

It seems likely that Mexico might be a bit too high now. So we'll take a look at that and adjust the PCM's downward for them.

In the meantime, you can do the same in your own save going forward, so you don't have to wait for the patch and start a new game once it comes out.
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Old 06-18-2021, 09:00 AM   #3
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Thank you for the super-fast reply.
PCMs are a section I have never touched in OOTP.



This is what my settings look like for the mexican league (should be the default settings).
Do you have any recommendations how these modifiers are set up properly?
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Old 06-18-2021, 10:52 AM   #4
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To start, I'd probably try toning all the 1.000's and .950's down to like .925 In the regular PCM's that is. Leave the sabermetric ones as is.

That should still leave some good prospects generated, but not so many or quite so high level.

You might need to tweak and adjust a bit from there though, based on what you end up seeing. But that should be a good enough baseline to start.
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Old 06-18-2021, 11:23 AM   #5
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Besides that, I found out that these modifiers are exactly similar the the Nippon League's ones. Probably you accidently put in the wrong ones for the mexican league. The indy leagues also have the same modifiers.
As I am not familiar with baseball outside the MLB I don't know if that was intended.

Are there any international leagues which are rather comparable to the mexican league so that I can just kind of copy the corresponding slider from that league?
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Old 07-04-2021, 04:08 PM   #6
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Hello!

I have a question regarding PCM's - trying to understand this stuff.

Turning down let's say Mexico to .925 (all regular values), does mean that i have to turn down all other leagues with the same values (default values), for example Nippon to get the same results? Or is there something under the hood that make in this case Mexican players a bit overpowered when other leagues with the same value seems fine.

Sorry for a complicated question, understand if there will be no answer.
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Old 07-04-2021, 04:24 PM   #7
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Quote:
Originally Posted by sutnopG View Post
Hello!

I have a question regarding PCM's - trying to understand this stuff.

Turning down let's say Mexico to .925 (all regular values), does mean that i have to turn down all other leagues with the same values (default values), for example Nippon to get the same results? Or is there something under the hood that make in this case Mexican players a bit overpowered when other leagues with the same value seems fine.

Sorry for a complicated question, understand if there will be no answer.
Well no, because the specific reason the LMB prospects are 'overpowered' is just because MLB teams can freely sign them for 500k each, rather than through the posting process or as IFA's. Since MLB teams can't do the same with *** players, there are no issues there.

You could also just adjust the LMB to use the posting system and not let MLB teams sign players for the 500k fee and keep the PCM's the same if you prefer to go that route.

Hopefully in future versions we can work on tying things together a bit more, so young players in LMB or other leagues, would go into the MLB IFA system rather than just be able to sign separately, but that's a pretty big change in the mechanics, so it wouldn't likely be something for this year.
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Old 07-04-2021, 04:52 PM   #8
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Well no, because the specific reason the LMB prospects are 'overpowered' is just because MLB teams can freely sign them for 500k each, rather than through the posting process or as IFA's. Since MLB teams can't do the same with *** players, there are no issues there.

You could also just adjust the LMB to use the posting system and not let MLB teams sign players for the 500k fee and keep the PCM's the same if you prefer to go that route.

Hopefully in future versions we can work on tying things together a bit more, so young players in LMB or other leagues, would go into the MLB IFA system rather than just be able to sign separately, but that's a pretty big change in the mechanics, so it wouldn't likely be something for this year.
Thanks Lukas!
Devs for this game is an example for other devs - best in the business.
Really appreciate your time!
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Old 07-05-2021, 03:33 PM   #9
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What were the numbers prior to the adjustments in the patch?
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Old 07-05-2021, 03:48 PM   #10
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Quote:
Originally Posted by LeftHandPath View Post
Besides that, I found out that these modifiers are exactly similar the the Nippon League's ones. Probably you accidently put in the wrong ones for the mexican league. The indy leagues also have the same modifiers.
As I am not familiar with baseball outside the MLB I don't know if that was intended.

Are there any international leagues which are rather comparable to the mexican league so that I can just kind of copy the corresponding slider from that league?
Also….What were the independent modifiers originall?
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Old 07-05-2021, 07:07 PM   #11
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I'd like to fix this without having to be constantly experimenting
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Old 07-05-2021, 07:59 PM   #12
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I am also noticing CPBL modifiers are identical to KBO. Should that be the case?
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Old 07-05-2021, 08:28 PM   #13
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Wondering if anyone has an older league with the original PCM settings?
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Old 07-05-2021, 09:55 PM   #14
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this is sort of a big deal for people starting new leagues.
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Old 07-07-2021, 07:49 PM   #15
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It looks to me (I could be wrong though) as though the development team is bolstering PCM numbers in an effort to make sure there are a lot more very high quality international players in the game.

Any thoughts?
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Old 07-07-2021, 11:13 PM   #16
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Originally Posted by PSUColonel View Post
It looks to me (I could be wrong though) as though the development team is bolstering PCM numbers in an effort to make sure there are a lot more very high quality international players in the game.

Any thoughts?
Seems like for the most part the high PCM's are not intentional, just a mistake. In the future though I would prefer a talent "range" to select instead of hard modifiers, so you can occasionally get a gem from an international league. With straight pcm's the best players in a league can only be as good as the modifiers, so you aren't gonna see any MLB quality players in a league if the pcms are too low.
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Old 07-08-2021, 12:53 AM   #17
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Quote:
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Seems like for the most part the high PCM's are not intentional, just a mistake. In the future though I would prefer a talent "range" to select instead of hard modifiers, so you can occasionally get a gem from an international league. With straight pcm's the best players in a league can only be as good as the modifiers, so you aren't gonna see any MLB quality players in a league if the pcms are too low.
I 1000% agree. It would also help with Cuba as in real life the Cuban league isnt that good but Cuba generates a lot of MLB talent.

Plus, you could use it to manipulate MLB draft pools so that it generates similar overall talent levels but could still generate enough players so that they all have 4+ years of generated feeder stats.
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Old 07-08-2021, 02:02 AM   #18
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The high PCMs aren’t a mistake…they want to generate better players. My question is whether this is realistic. They seem to be planning to keep Mexico as is…which is equal to Japan. And something I don’t understand.
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Old 07-08-2021, 04:32 AM   #19
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Quote:
Originally Posted by Baconi View Post
Seems like for the most part the high PCM's are not intentional, just a mistake. In the future though I would prefer a talent "range" to select instead of hard modifiers, so you can occasionally get a gem from an international league. With straight pcm's the best players in a league can only be as good as the modifiers, so you aren't gonna see any MLB quality players in a league if the pcms are too low.
It also wouldn't shock me if there weren't some kind of push to ensure KBO players are much more prevalent in the game....and in making sure this is the case, you would need to raise PCMs across the board. So if this is the case, it's likely not being done for the sake of realism, but rather to market the KBO and it's players.
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Old 07-08-2021, 05:53 AM   #20
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The high PCMs aren’t a mistake…they want to generate better players. My question is whether this is realistic.
Yes, this is more realistic now, at least for the vast majority of leagues. When we ran tests, the generated talent pools in the international leagues were significantly too low using the old PCM's and this was creating some issues. Given how much has changed in the game since the PCM's were originally set, it was past time for them to be updated.

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Originally Posted by PSUColonel View Post
They seem to be planning to keep Mexico as is…which is equal to Japan. And something I don’t understand.
No, that's not what I've said. We'll drop Mexico a bit in the future (as I already mentioned in my post higher up in this thread), since they are a little too high currently (the current PCM's for Mexico take into account all the talent in the league, including foreign players), as well as probably changing the settings to prevent MLB teams from being able to directly buy players from LMB as they can now.
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