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#1 |
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Hall Of Famer
Join Date: Dec 2020
Location: Is this Heaven? No, it's Iowa
Posts: 2,106
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screen tearing issue?
Is anyone else experiencing this?
It does not happen if dynamic camera is turned off. Not sure what the issue is and my computer is a brand new, less than a month old Dell G5 5000 and everything is up to date on the drivers. All of my camera angles are well above ground level so no reason it should be cutting like this and it started since the .39 patch. Not sure of I seen it before this patch? Im running a NVIDIA GeForce GTX 1650 SUPER graphics card so don't think I should be having this issue.
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#2 |
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OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,373
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I'm not at all sure what might be causing that
I asked Jorin to take a look at this, so hopefully he will have some thoughts.
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#3 |
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OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,373
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Oh, now that I look closer, this looks like a modded stadium, right?
If that's the case it's likely an issue with how it was built. There's probably not much we can do in that case, unfortunately. You might want to talk with whoever made the stadium and see if they can figure out a solution.
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lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here |
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#4 |
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OOTP Developments
Join Date: Apr 2014
Posts: 213
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It looks like as if the camera is placed in the audience mesh, so you see what is behind the audience. Solution: Go into the park editor and switch through the cameras till you have the problematic camera perspective and then move that one a bit closer to the field. And when saving that cam choose ""overwrite current".
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#5 |
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Hall Of Famer
Join Date: Apr 2004
Location: Dedham, MA
Posts: 9,985
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I see this every so often in my stadiums. It doesn't happen often and the park doesn't seem to matter as it would happen in one game, and the next it doesn't.
In that respect, I don't think its the camera. Second, the screenshot by twins was not one of my parks, so it seems, since modded parks are built the same way, there could be some deeper issue
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Senior "Nancy Boy" of the OOTP Boards _______________________________________________ |
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#6 |
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Hall Of Famer
Join Date: Apr 2004
Location: Dedham, MA
Posts: 9,985
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Also, it happened in 21 too
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Senior "Nancy Boy" of the OOTP Boards _______________________________________________ |
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#7 | |
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Hall Of Famer
Join Date: Dec 2020
Location: Is this Heaven? No, it's Iowa
Posts: 2,106
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Quote:
I am leaving Spring Training (Where I was using CHS Field as Spring Park). I will update if other parks have this issue.
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#8 |
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Hall Of Famer
Join Date: Dec 2020
Location: Is this Heaven? No, it's Iowa
Posts: 2,106
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Ok, adjusted the camera angle, moved it up and into the field of play, saved the 3D park. Now this is a different park, and same issue. I can also cause this to happen by clicking on the same camera view over and over in initial camera view. Most of the time the view is normal and then once in a while it looks like this.
Its also happening in OOTP parks.
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#9 |
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Hall Of Famer
Join Date: Dec 2020
Location: Is this Heaven? No, it's Iowa
Posts: 2,106
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Nvidia released a new driver and I updated to it and now this issue has been fixed, it seems. So all seems good again.
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#10 | |
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Hall Of Famer
Join Date: Apr 2004
Location: Dedham, MA
Posts: 9,985
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Quote:
We’re you able to replicate that issue before? I’ve seen it a bunch of times but it is never consistent. Haven’t seen it more than mane 4-5 times in 22 so far Sent from my iPhone using Tapatalk
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