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2D Engine Discussion/Questions/Suggestions A single forum for posts about the new 2D match engine. so we can keep that better-organized. Bug reports should still go in the regular Technical Support/Bug Reports forum, but if you're not sure if something is a bug, either forum is fine. |
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#1 |
Minors (Single A)
Join Date: Nov 2012
Location: Chicago, IL - USA
Posts: 64
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My 2D Suggestions Based On First Impressions
Glad to see a sub-forum for this. Not a bad first attempt, but definitely some improvements needed:
1) I know this may take quite a bit of effort, but I think you could solve the puck covering the numbers problem if the the puck hovered over the outside of the square. Not only would you be able to see the number, but you'd also get the effect of the puck moving from forehand to backhand / left to right, etc. Right now, it's extremely difficult for me to see who has the puck (especially on fast mode). It's like playing some lightning quick memory game of which player wasn't covered last. I'm not really getting the full picture of who's doing what because of this. Also, the game seems more like a basketball or rugby game with people "carrying" the puck around. 2) Game definitely needs various "highlight modes". 3) Would be nice to have a rectangular overlay along the bottom that is somewhat transparent that gives you the basic stats of the game and which offensive lines and defensive pairings are on the ice for each team at all times. I suppose people could turn it on and off if they don't like it (think Football Manager here). 4) While I'm at it, I think I'm seeing too many instances when 3 players are rushing and surrounding the puck carrier. (I think you mentioned before that you'd like to see things more spread out.) Thanks. Last edited by Pax25; 12-17-2020 at 11:44 PM. |
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#2 | |
Minors (Single A)
Join Date: Feb 2014
Posts: 52
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Quote:
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#3 |
Major Leagues
Join Date: Apr 2018
Posts: 385
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Personally, I feel the normal speed is too slow (even compared to real life) and the next fastest speed is a bit too fast to follow.
Something in between those speeds would be the ideal 'normal' speed. |
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#4 |
Minors (Single A)
Join Date: Nov 2012
Location: Chicago, IL - USA
Posts: 64
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I agree with this 100%. Haven't tried the latest update yet. Apparently they sped up the speed.
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#5 | |
All Star Reserve
Join Date: Nov 2015
Posts: 539
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Quote:
![]() FHM is the closest thing but a much more powerful simulation. It'd be great if we can start to see improvements in the 2D presentation (hockey stick, skating, shooting, checking, passing, goalie saves). Doesn't have to be really fancy but something I am sure everyone would appreciate. Even if it takes a few more years, I am already so excited about the potential! |
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#6 | |
Minors (Single A)
Join Date: Feb 2014
Posts: 52
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Quote:
Also, the commentary text doesn't update right away. It said a player had covered the puck, but it had touched about 3 more players and text was still on the "covered" commentary. The 2D is a nice touch, but I think it has a long way to go. Some things I would like to see: 1 - Ability to shrink the rink to have a view similar to FHM6. Right now, it just feels "empty" and with the slow and stuttering gameplay, it's hard to watch. I also think this can help with the stuttering. 2 - Ability to remove the 2D rink and just view text play-by-play with stats / lines screen. 3 - Ability to add stat screens around the 2D rink. 4 - Ability to replace the current audio. Or is there now? 5 - Maybe bring in the option to display different versions of the rink? (FHM5, FHM6, etc) I liked FHM6 version because it was more of the "action" area of the rink. The commentary seemed to match better with the action. Again, just my suggestions. I think it's a nice touch and hope it can improve in this version. Last edited by Steven547; 12-24-2020 at 10:59 AM. |
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#7 |
Minors (Single A)
Join Date: Feb 2013
Posts: 66
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Thanks to Flying Canuck for the reference to 1990's Wayne Gretzky Hockey. I also loved this series. The 2D graphics were great and the video presentation was very immersive. I give FHM7 credit for finally adding in 2D graphics, but it amazes me that we are still well short of a standard that was achieved 30 years ago, which is Jurassic Age in computer development. I also encourage the developers to take a close look at this old series.
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