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| Perfect Team 21 Perfect Team 21 - The online revolution! Battle tens of thousands of PT managers from all over the world and become a legend. |
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#1 |
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Hall Of Famer
Join Date: Aug 2010
Location: Indiana
Posts: 9,850
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Locked players
Why can't we change the cards that are locked for missions as long as we still have the correct number of locked cards? I am curious about the game balance theory that supports this rule. If it is a technical reason, then the question is moot. Asking for a friend...
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#2 | |
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Hall Of Famer
Join Date: Dec 2018
Location: Pack Robert Gibson; November 9, 1935 – October 2, 2020
Posts: 2,339
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Quote:
Let me take a wild guess. You pulled a pristine version and want to swap it for the used one you originally locked. Right or am I way off? That's the only use case for that I think since cards are all the exact same when duplicates..
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#3 |
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All Star Reserve
Join Date: Nov 2013
Posts: 862
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Back when I was young and stupid (about 3 weeks ago), I locked a live diamond I pulled because I had all 26 cards and wasn't about to buy a sliver #27 for 600 PP.
So, that 3400 PP lesson learned, I'm guessing it's a similar thing for OP. He locked a diamond or gold he'd pulled to complete the mission, but now pulled a silver he could have locked instead of the diamond. Now, I'm 3 weeks older, and more stupid.
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When you let your 10 year old name the team
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#4 | |
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Hall Of Famer
Join Date: Aug 2010
Location: Indiana
Posts: 9,850
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Quote:
Yes, this is what my friend did. ![]() Sent from my iPhone using Tapatalk |
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#5 |
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All Star Starter
Join Date: Dec 2014
Posts: 1,685
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My guess as to why the devs didn't design it that way is that it would remove a lot of the risk/reward calculation. Games are more fun if the player has interesting decisions to make, like...which cards should I lock for this collection? That decision can have significant long term impacts, raising the stakes...whereas the proposed design would remove all risk from that equation and make it far less interesting.
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#6 |
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Minors (Single A)
Join Date: Apr 2020
Posts: 60
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I know it's economically irrational, but I have trouble parting with non-doubles. I guess it's the baseball card collecting kid in me. Consequently, I have no problem with locking golds and diamonds--or even buying them to complete collections if they stand to get more in-game use than overpriced silvers.
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#7 |
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Minors (Triple A)
Join Date: Apr 2018
Location: Indianapolis IN
Posts: 231
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One card change per mission makes sense to me. Could help free to play people gain more PP if they can unload a higher card in AH after already completing it by swapping out for the lower silver they got in a pack or a AH deal. There are no "trades" in PT but would add to moving cards with-in your collection. Also adds another decision which is what someone was concerned about.
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#8 |
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Minors (Triple A)
Join Date: Apr 2018
Location: Indianapolis IN
Posts: 231
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Oh and full disclosure I'm also suggesting that for friend who completed a mission with Vida Blue and he kinda sucks as a starter in Diamond Level would love to AH him
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#9 |
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Minors (Double A)
Join Date: Nov 2017
Posts: 118
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I'm way new to this...
and I don't understand the significance of locking the cards at all.
I think I read something like once the card is locked, you can't sell or make it inactive. I can see a slight disadvantage in not being able to sell a valuable card, but don't think there would be that much disadvantage in keeping the card active. Did I misread exactly the ramifications of having a card locked into a collection? |
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#10 |
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All Star Reserve
Join Date: Nov 2013
Posts: 862
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When it's locked, you can't sell it. Otherwise, it's totally in play. You can use it, have it on your reserve list, or have it inactive.
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When you let your 10 year old name the team
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#11 | |
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Major Leagues
Join Date: Apr 2017
Posts: 437
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Quote:
Same here, plus I run about every kind of tournament there is, and if there’s a card I can spare it’s probably not one anyone wants anyway. Sent from my iPhone using Tapatalk |
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#12 |
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Minors (Triple A)
Join Date: Apr 2020
Location: AZ
Posts: 265
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Ok I'm confused a bit...I'm not huge into the missions but have completed a few to get Bagwell, Ichiro etc....I also did the Red Sox one when I didn't know any better and ended up locking Sale and Devers that I wish I could have offloaded.
I see above about buying extra cards (more than the 26 required etc) and this will allow you not to have all the cards locked? How does this work?
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#13 |
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All Star Reserve
Join Date: Nov 2013
Posts: 862
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If you have a diamond card as part of your 26, you can sell it for a minimum of 4k. Even if you shell out 1k for an overpriced silver card, you're still making a 3k profit when you're able to sell that diamond card.
You just need to have at least 26 cards to lock to complete the mission. There are a couple teams where it's worth to buy some extra lower level cards to keep golds and diamonds free to sell.
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When you let your 10 year old name the team
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#14 | |
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Minors (Triple A)
Join Date: Apr 2020
Location: AZ
Posts: 265
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Quote:
I'd love to sell Sale but since I didn't buy the extra cards as part of that mission, I'm stuck with him even though I pulled him from a pack correct? How do I keep the higher cards from being locked? (As in how do I designate I don't want Sale or Devers locked if I could do it all over again?)
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#15 |
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Hall Of Famer
Join Date: Jun 2005
Posts: 3,366
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You get to check boxes if you have more than you need. You don't have to submit even if it says "complete".
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#16 | |
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Minors (Triple A)
Join Date: Apr 2020
Location: AZ
Posts: 265
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Quote:
Ok , let me complete one to see how this works..I'll finish Baltimore or Pitt as I'm close
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#17 | |
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Minors (Triple A)
Join Date: Apr 2020
Location: AZ
Posts: 265
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Quote:
![]() Thanks guys
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#18 |
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All Star Reserve
Join Date: Nov 2013
Posts: 862
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There are many of us who have shared in this painful financial initiation.
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When you let your 10 year old name the team
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#19 |
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Hall Of Famer
Join Date: Aug 2010
Location: Indiana
Posts: 9,850
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#20 | |
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Minors (Double A)
Join Date: Jan 2020
Posts: 175
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Quote:
My original team, which I put money into, made so many mistakes of inefficiency like this. My other two, no-money teams are making so much more headway quicker utilizing all the lessons learned. "why would anyone not want to lock a diamond card?"
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Last edited by mayday10; 06-08-2020 at 12:44 PM. |
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