Home | Webstore
Latest News: OOTP 27 Buy Now - FHM 12 Available - OOTP Go! 27 Available

Out of the Park Baseball 27 Buy Now!

  

Go Back   OOTP Developments Forums > Out of the Park Baseball 21 > OOTP 21 - General Discussions

OOTP 21 - General Discussions Everything about the brand new version of Out of the Park Baseball - officially licensed by MLB and the MLBPA.

Reply
 
Thread Tools
Old 05-05-2020, 07:18 PM   #1
Tony820
Minors (Double A)
 
Join Date: Mar 2020
Posts: 115
Double Steal Success Rate

Very small thing, but has anyone else noticed when you play in one pitch mode, the double-steal success rate has to be nearly at 100%? I try not to exploit it, but when I have my 1-2 hitters on first and second with pretty good speed, I'll double steal and I feel like it works about 95% of the time. Anyone else? Not a huge problem at all, just something I noticed.
Tony820 is offline   Reply With Quote
Old 05-05-2020, 07:54 PM   #2
mars001
All Star Reserve
 
Join Date: Dec 2003
Location: Seattle, WA
Posts: 945
I've noticed this as well. I try not to exploit it, but sometimes a double steal is the best move at the time.
mars001 is offline   Reply With Quote
Old 05-05-2020, 08:45 PM   #3
CField17
Minors (Double A)
 
Join Date: May 2018
Posts: 140
I've also noticed when trying to steal second with less than 2 outs and a full count, it seems like my batter will always strike out looking.
CField17 is offline   Reply With Quote
Old 05-06-2020, 08:39 AM   #4
thklein
Major Leagues
 
Join Date: Aug 2002
Posts: 308
Quote:
Originally Posted by CField17 View Post
I've also noticed when trying to steal second with less than 2 outs and a full count, it seems like my batter will always strike out looking.
I don't think I've ever seen my batter swing at a pitch when I called for a stolen base. I've been playing the game since 2001. I literally don't think I've ever seen a batter swing at a pitch when I called for a steal. I stopped calling for steals with 2 strikes years ago.
thklein is offline   Reply With Quote
Old 05-07-2020, 06:42 PM   #5
swoboda
All Star Starter
 
swoboda's Avatar
 
Join Date: Mar 2005
Location: Guarding The Line
Posts: 1,230
Quote:
Originally Posted by thklein View Post
I don't think I've ever seen my batter swing at a pitch when I called for a stolen base. I've been playing the game since 2001. I literally don't think I've ever seen a batter swing at a pitch when I called for a steal. I stopped calling for steals with 2 strikes years ago.

Somebody correct me if I am wrong but, with a runner on 1st :


if you select "steal" the batter will not swing, the runner has a green light but may or may not take off as if the runner decides if he has a good jump


if you select "send runner" he will go no matter whether he has a good jump the batter will not swing



if you select "run and hit" the batter may swing or not, but the runner will always go 100% of the time



if you select "hit and run" the batter will of courseswing and the runner will go
__________________
"...If you want to look ahead to the bottom of the ninth, the Mets will be sending up Buddy Harrelson, Jerry Buchek , and Don Bosch, we'll be right back after this word from Rheingold Beer"


The late great Lindsey Nelson
swoboda is offline   Reply With Quote
Old 05-07-2020, 09:53 PM   #6
mars001
All Star Reserve
 
Join Date: Dec 2003
Location: Seattle, WA
Posts: 945
This looks mostly correct to me, but I seem to remember the batter swinging sometimes on a "send runner". If that is the case, I don't know the difference between "send runner" and "run and hit".

Quote:
Originally Posted by swoboda View Post
Somebody correct me if I am wrong but, with a runner on 1st :


if you select "steal" the batter will not swing, the runner has a green light but may or may not take off as if the runner decides if he has a good jump


if you select "send runner" he will go no matter whether he has a good jump the batter will not swing



if you select "run and hit" the batter may swing or not, but the runner will always go 100% of the time



if you select "hit and run" the batter will of courseswing and the runner will go
mars001 is offline   Reply With Quote
Old 05-08-2020, 09:49 AM   #7
thklein
Major Leagues
 
Join Date: Aug 2002
Posts: 308
Quote:
Originally Posted by swoboda View Post
Somebody correct me if I am wrong but, with a runner on 1st :


if you select "steal" the batter will not swing, the runner has a green light but may or may not take off as if the runner decides if he has a good jump


if you select "send runner" he will go no matter whether he has a good jump the batter will not swing



if you select "run and hit" the batter may swing or not, but the runner will always go 100% of the time



if you select "hit and run" the batter will of courseswing and the runner will go
I should probably use "run and hit" more. It just seems silly that my batter will watch a two strike fastball over the heart of the plate because I gave my baserunner the green light to steal a base.

I'm pretty sure the batter can swing if you select "send runner." Part of the idea of it is to avoid double plays, I think.
thklein is offline   Reply With Quote
Old 05-08-2020, 11:01 AM   #8
CBeisbol
Banned
 
Join Date: Aug 2019
Location: Ban land in 3...2...
Posts: 2,943
Unfortunately the manual is not very helpful on this topic

Quote:
Steal (2nd, 3rd, Home) The runner on the selected base will try to steal. He might not actually go if he cannot get a good jump, however.
Send Forced The runners on base will go, no matter what happens at the plate.
Hit & Run The runners will leave before the ball is hit, and the batter will try to make contact. This option is often used by teams who do not have a lot of power and need to 'manufacture' runs.
Run & Hit The runners will leave before the ball is hit, and the batter has the option of trying to make contact or taking the pitch. This option is usually used only when the runner has a good chance of stealing a base.
https://manuals.ootpdevelopments.com...=game_controls
CBeisbol is offline   Reply With Quote
Old 05-08-2020, 11:35 AM   #9
thklein
Major Leagues
 
Join Date: Aug 2002
Posts: 308
I guess the only distinction between "steal" and "Run & Hit" would be whether or not the batter has the option to swing. So the existence of both suggests "steal" means "don't swing." Assuming that's true, the circumstances in which you would select "steal" are very limited. Like, you have an awful hitter who hits tons of ground balls and Vince Coleman is on first base representing the winning run with no outs.

[Edit] Actually no. As I read the "run and hit" explanation, the runner goes no matter what. That's not what I want to do either. I want to give the runner the green light to go if he thinks he got a good jump, and I want my hitter to be free to swing. If "steal" means the batter never swings, I don't see that I have that option. And I absolutely should have that option. In real MLB, most of the time when a runner has the green light to run or not, the hitter is free to swing if he likes the pitch. That's way more common than the batter being told not to swing no matter what.

Last edited by thklein; 05-08-2020 at 12:23 PM.
thklein is offline   Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:47 AM.

 

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com.

Officially Licensed Product – MLB Players, Inc.

Out of the Park Baseball is a registered trademark of Out of the Park Developments GmbH & Co. KG

Google Play is a trademark of Google Inc.

Apple, iPhone, iPod touch and iPad are trademarks of Apple Inc., registered in the U.S. and other countries.

COPYRIGHT © 2023 OUT OF THE PARK DEVELOPMENTS. ALL RIGHTS RESERVED.

 

Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2026, vBulletin Solutions, Inc.
Copyright © 2024 Out of the Park Developments