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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Hall Of Famer
Join Date: Mar 2002
Location: Greater Boston Area
Posts: 3,992
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I'm trying to put together a historical league starting in 1917 but with all of today's teams and importing the rookies from each season into the draft. I've got the league all set up and running the way I want to for the most part.
My only problem is every single player suddenly has his ratings all drop to 0 except for my team which I control: the Red Sox. All the games being simulated are becoming 20+ inning slugfests of 1to0, 2to0, 2to1, etc. Usually an error decides the game in the 20th+ inning, and starting pitchers throw over 200 pitchers and go into the 20th inning constantly. What the heck happened?!?!? |
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#2 |
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Hall Of Famer
Join Date: Dec 2001
Location: My Computer
Posts: 8,249
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Do you have scouts turned on... if so does the team you control have any?
Keep in mind you will spread the talent extremely thin if you have 30 teams of players from the 1910's. There were only 16 teams back then so you've approximately doubled the number of players, which means all the miserable players have to play more. The pitchers throwing tons of pitches, is because of the ERA settings... they should complete most games. I'm in a league; <a href="http://www.boys-of-summer.com" target="_blank">Boys of Summer</a> (cheap plug) we've played 5 seasons so far with only the 16 teams and I've only got 36 players in my entire system. So if you figure that as about average, then you come to the realization that if there are only 36 players a team for a 16 team league, how many players a team will their be for a 30 team league? I think a lot of what you are seeing is a result of the players being spread thin, and the fact that for that era, the average pitcher rates a 7 or 8 (my team features four starters with 9's and I'm among the worst pitching staffs in the game) and the average hitter rates a 4 or 5. Now you spread 16 teams worth of average players over 30 teams and you make the average pitcher still a 6 or a 7, while the average hitter is only a 3 or a 4, and you'll see that its reasonable to expect a lack of offensive production. |
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#3 |
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Minors (Double A)
Join Date: Jan 2002
Posts: 161
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it may be that you don't have scouts assigned to computer controlled teams.
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#4 |
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Hall Of Famer
Join Date: Mar 2002
Location: Greater Boston Area
Posts: 3,992
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Even without scouts assigned, why am I seeing 20 or more inning games with one or two hits in the entire game? All the original teams players perform as poorly as the new teams.
I can understand pitchers throwing 10 to 12 innings, but when you have the starting going over 20 innings of a ball game? That seems a bit much. I understand the talent pool would be thin, but that is no reason for all the original players to lose all their ratings and perform beyond horrible. |
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#5 |
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Hall Of Famer
Join Date: Dec 2001
Location: My Computer
Posts: 8,249
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Did the original players lose their ratings? What are the current leaderboards for your league? How many pitchers are on each team? Have you adjusted your league totals?
If you haven't, then you should lower the number of Hits in your league, this will act to raise the number of hits. What stadiums are you using? If the hits ratings for the stadiums are low then you'll see the reduced offense. The pitchers going that long could occur if they were still throwing a no hitter in the game and they were the only pitcher available not in the starting rotation. |
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#6 |
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Hall Of Famer
Join Date: Mar 2002
Location: Greater Boston Area
Posts: 3,992
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All the original players except for my controlled team lost their ratings.
I deleted the league, but the leaderboards couldn't have been anything special. No one was producing. There were 5 starters and at least 4 relievers on each team. The only adjustment of league totals I did was to increase the home run total to lower output (before I realized no one was hitting). I was using regular MLB stadiums for their respective teams. The pitchers usually were throwing no hitters - mainly because everyone was rated a 0 for hits. I'm gonna try a historic league again, but I've tried different ways four or five times and something always goes wrong. |
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