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Old 01-08-2018, 10:06 PM   #1
Lordofbrewtown
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Join Date: Apr 2014
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Financials Fictional League

Set up a league using Financials for the first time. Fictional League. I'm noticing after the first year that most teams have 30% to 50% of their rosters go to free agency. I'm assuming that's a quirk due to the initial league creation assignments? What is everyone's experience - is it normal to have to have so much turnover throughout the league?
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Old 01-09-2018, 12:51 AM   #2
TGH-Adfabre
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I have not had that happen... but. I have noticed the talent and age distribution can be quirky. Honestly I would not be concerned unless it continues. The league can pretty easily correct from that in a season. The only concern I would have is free agent money.
I would take a quick look at the league financial report and make sure teams are in the black so they can sign free agents.
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Old 01-09-2018, 11:12 PM   #3
Lordofbrewtown
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Just about every team generated a profit; however, it appears most of the owners are pulling the profits for themselves. I think I may have to adjust that setting in financials, and let the cash on hand go higher?
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Old 01-09-2018, 11:47 PM   #4
TGH-Adfabre
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What is it now?
The finances of the league dictate what I use.
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Old 01-10-2018, 10:14 PM   #5
Lordofbrewtown
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Going off memory; but, I think the maximum cash on hand was defaulting to a max of @ $400K (I'm using 1984 as base financial year). I have now zero'd out/eliminated the max/cap
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Old 01-10-2018, 10:19 PM   #6
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If you allow unlimited cash you will want to keep an eye on salary demands over the long term. If there is free cash in the league then players will demand it. Unlimited can, long term, lead to some really strange finances. I usually go for 10-20% of league average team payroll but if you go for 10-20% of the top teams payrolls it should not break anything.
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