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| Suggestions for Future OOTP Versions Post suggestions for the next version of Out of the Park Baseball here! |
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#1 |
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All Star Reserve
Join Date: Nov 2015
Posts: 863
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Expansion Process
When you expand a league there should be the option to do it instantly but also a way to do it like it would happen in real life. announce it on a certain date and start a process.
after a certain ammountof time have the names and locations announced. then have the stadiums announced. then minor league teams. stuff like how it would happen in real life because in real life it wouldn't happen overnight. |
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#2 |
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Hall Of Famer
Join Date: May 2009
Posts: 2,423
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I like this. Another advantage would be the opportunity to participate in a Rule 4 draft (and sign minor league free agents) the season before the expansion draft.
So say you were going to start play in 2018. The game would let you participate in the 2017 draft and give you, say, a short-season A and a rookie league team in June 2017, before the expansion draft after the 2017 season.
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Mainline team ![]() SPTT team ![]() Was not a Snag fan...until I saw the fallout once he was gone and realized what a good job he was actually doing. - Ty Cobb |
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#3 | |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,483
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Quote:
I understand you'd prefer to have the game do it automatically, but you have to realize those types of stories/news are all written by hand. It takes a lot of work and thought to write articles that say the same thing but don't sound repetitive. I've written some of the articles you see in the game now, and it isn't as simple as it sounds ![]() Maybe we'll get there though, as it would be a nice addition to the news. |
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#4 |
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Hall Of Famer
Join Date: May 2009
Posts: 2,423
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It's not the same thing, writing news articles, because for a lot of the functionality That goes along with the expansion process you actually need a team in the league. Things like hiring GMs and managers, drafting farmhands, getting a stadium and minor league teams assigned - you need an actual team in the league to do that.
It's all well and good to for me to write a news article saying I've hired De Jon Watson to be the GM of my expansion team starting next year, but what if the AI goes and hires him for another team before the season ends and I'm able to do the actual expansion? I read it that the OP wants a bit more than just news articles. I could be wrong, though, but I know I'd like to see a bit more than just news articles myself.
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Mainline team ![]() SPTT team ![]() Was not a Snag fan...until I saw the fallout once he was gone and realized what a good job he was actually doing. - Ty Cobb |
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#5 |
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Minors (Rookie Ball)
Join Date: Dec 2016
Posts: 25
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I doubt this ever happens as they can't even get minor league affiliates right in the expansion process as it is.
Sadly, the OOTP folks care more about making cosmetic changes every year while ignoring glaring flaws like expansion teams not having full season affiliates at the A level. I'm glad I only spent $1 on this year's version as AAA, AA, A+, A-, A-, R, R is still there for expansion teams and is still inexcusable. |
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#6 |
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Hall Of Famer
Join Date: Jan 2015
Location: Oregon, not by design
Posts: 2,872
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the minors were just released last year, and i admit they have some intrinsic problems - but there are some fixes (i hear) in the works. Also, i was informed there were no beta testers last year before release. Possibly something people who are unhappy with current state of the minors should consider?
i expect changes, for the better, though it will most likely still be a work in progress. These are just my expectations. i haven't been informed of anything officially or unofficially beyond the need for beta testers.
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"This is my opening farewell " - Jackson Browne “They make a desolation and call it peace.” ― Agha Shahid Ali "Maybe she just has to sing, for the sake of the song - And who do I think that I am to decide that she's wrong." - Townes Van Zandt "I saw a young man leaning on his wooden crutch - He called out to me, 'Don't ask for so much' And a young woman leaning in her darkened door She cried out to me, 'Why not ask for more?' " - Leonard Cohen "Hello darkness, my old Friend ...." - Paul Simon Before Mays, before DiMaggio, there was Oscar Charleston. "All the lies about Babe Ruth are true." - Waite Hoyt Avatar is the late great Townes Van Zandt. rip. |
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#7 |
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,642
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#8 |
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Hall Of Famer
Join Date: May 2009
Posts: 2,423
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Yes, but I get what CrescentMoonie is saying. The expansion teams should be set up to have one affiliate at each minor league level, not three full-season affiliates and four short-season affiliates.
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Mainline team ![]() SPTT team ![]() Was not a Snag fan...until I saw the fallout once he was gone and realized what a good job he was actually doing. - Ty Cobb |
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#9 |
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Minors (Rookie Ball)
Join Date: Dec 2016
Posts: 25
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Irrelevant. There is NOBODY in the freaking majors that doesn't have a AAA, AA, A+, A, A-, and R team at least. Somehow these guys can't get that right for expansion. There's no excuse for having code that generates nobody at the A level and generates two A- and R teams for each club with both of those teams being in the same short season and rookie leagues. It's absurd that something that simple isn't properly implemented.
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#10 | |
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All Star Reserve
Join Date: Aug 2010
Posts: 945
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Quote:
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#11 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,642
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Quote:
Furthermore, as stated previously, when MLB teams get their minor league affiliates has varied over the years. That said, generally speaking, a Triple-A affiliate is added the same year the expansion club takes the field; the Double-A affiliate is added in the expansion club's second season. |
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#12 | |
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OOTP Roster Team
Join Date: Feb 2002
Location: Rocky River, Ohio
Posts: 2,442
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Quote:
As stated in other threads, there are workarounds to get things they way (you think) they should be. And I am sure there will be opportunities to help beta test the next version. I guess you're one of those users that thinks posting the same thing over and over will make it all better....You're a special little snowflake aren't you..... Last edited by ohiodevil; 12-15-2016 at 01:06 PM. |
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#13 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,642
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Quote:
Code:
AAA AA A-H A-L A-S R-A R
ARI 1 1 1 1 1 1 -
ATL 1 1 1 1 - 1 1
BAL 1 1 1 1 1 1 1
BOS 1 1 1 1 1 - 1
CHN 1 1 1 1 1 - 1
CHA 1 1 1 1 - 2 -
CIN 1 1 1 1 - 1 1
CLE 1 1 1 1 1 1
COL 1 1 1 1 1 1 -
DET 1 1 1 1 1 - 1
FLO 1 1 1 1 1 - 1
HOU 1 1 1 1 1 1 -
KCA 1 1 1 1 - 2 1
ANA 1 1 1 1 - 1 1
LAN 1 1 1 1 - 1 1
MIL 1 1 1 1 - 1 1
MIN 1 1 1 1 - 1 1
NYN 1 1 1 1 1 1 1
NYA 1 1 1 1 1 - 1
OAK 1 1 1 1 1 - 1
PHI 1 1 1 1 1 - 1
PIT 1 1 1 1 1 - 1
SLN 1 1 1 1 1 1 1
SDN 1 1 1 1 1 - 1
SFN 1 1 1 1 1 - 1
SEA 1 1 1 1 1 - 1
TBA 1 1 1 1 1 1 -
TEX 1 1 1 1 1 - 1
TOR 1 1 1 1 1 - 1
WAS 1 1 1 1 1 - 1
30 30 30 30 22 17 25
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#14 |
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Hall Of Famer
Join Date: May 2009
Posts: 2,423
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Sorry guys, I'm still with the OP on this one. It's something that I've brought up on numerous times in the past (although more politely) and it is a problem.
Yes, LGO, the real-life expansion process adds minor league affiliates gradually. And that would be fine - if the game did it. Which it doesn't. The expansion teams are stuck with those affiliates unless/until they are manually changed. And I'm sure you can agree that giving an expansion team two SS-A affiliates AND two Rookie affiliates is ridiculous. OBSL, I do have a programming background. And while I haven't looked at the OOTP source code, of course, I still can't fathom why the expansion process would have been coded to make the new teams' farm systems so bottom-heavy. Perhaps there is a good reason, but like I said, I can't work it out. To me, it seems like a decision that wasn't well-thought-out but hasn't been fixed because not enough people care to ask for a fix. I certainly feel like I'm in the minority in doing so. I don't know, maybe you've looked at the code and you can tell us. Yes, you *can* change things around manually (and goodness knows I have). But does that mean you *should* have to? It would be nice to not have to re-build the minor league systems manually, but I'm willing to do that work-around anyway in order to be happy. But it's not going to stop me from asking for a fix. Besides, minor league expansion is so jacked up anyway (i.e. putting new International League teams in California, etc.) that I feel there will always need to be some part of manual changes required. Anyway folks, a pleasure as always.
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Mainline team ![]() SPTT team ![]() Was not a Snag fan...until I saw the fallout once he was gone and realized what a good job he was actually doing. - Ty Cobb |
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#15 |
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Hall Of Famer
Join Date: May 2009
Posts: 2,423
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Sorry guys, I'm still with the OP on this one. It's something that I've brought up on numerous times in the past (although more politely) and it is a problem.
Yes, LGO, the real-life expansion process adds minor league affiliates gradually. And that would be fine - if the game did it. Which it doesn't. The expansion teams are stuck with those affiliates unless/until they are manually changed. And I'm sure you can agree that giving an expansion team two SS-A affiliates AND two Rookie affiliates is ridiculous. OBSL, I do have a programming background. And while I haven't looked at the OOTP source code, of course, I still can't fathom why the expansion process would have been coded to make the new teams' farm systems so bottom-heavy. Perhaps there is a good reason, but like I said, I can't work it out. To me, it seems like a decision that wasn't well-thought-out but hasn't been fixed because not enough people care to ask for a fix. I certainly feel like I'm in the minority in doing so. I don't know, maybe you've looked at the code and you can tell us. Yes, you *can* change things around manually (and goodness knows I have). But does that mean you *should* have to? It would be nice to not have to re-build the minor league systems manually, but I'm willing to do that work-around anyway in order to be happy. But it's not going to stop me from asking for a fix. Besides, minor league expansion is so jacked up anyway (i.e. putting new International League teams in California, etc.) that I feel there will always need to be some part of manual changes required. Anyway folks, a pleasure as always.
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Mainline team ![]() SPTT team ![]() Was not a Snag fan...until I saw the fallout once he was gone and realized what a good job he was actually doing. - Ty Cobb |
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#16 |
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,642
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Fictional league creation as a whole, not to mention expansion, could surely use improvement. I agree completely with that sentiment.
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#17 | |
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All Star Reserve
Join Date: Aug 2010
Posts: 945
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#18 |
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Minors (Rookie Ball)
Join Date: Dec 2016
Posts: 25
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I'd settle for them having 6 minor league levels instead of 5 as A Advanced and A are clearly different levels of progression as full season leagues. The fictional league option only allows 5 levels (AAA, AA, A, SA, R) so the root of the problem is whomever coded it doesn't know how many levels there are in minor league baseball.
Two SA and two R teams isn't a minor bug. 5 minor league levels instead of 6 isn't a minor bug. If you're not going to put real effort into the minor leagues, then don't release them until at least the most basic aspects are correctly done. |
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#19 | |
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OOTP Roster Team
Join Date: Feb 2002
Location: Rocky River, Ohio
Posts: 2,442
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Quote:
Technically they DO have it correct, they just have not implemented the subdivided levels yet. Maybe they correct this in v18 or maybe they need to push it off another version. The point is they ARE working on it, and as mitchkenn said in an earlier post. You really need to understand the difference between a "major" and "minor" bug. A major bug would be something that makes the software (in this case game) unusable. This clearly does not make the game unplayable or unusable, it is more a cosmetic or minor issue that they are very well aware of and I am sure will address it when they can get around to it. I am sure there is more to it than just setting a flag in the database that will split the Singe-A levels into a High and Low. That being said, there is a work around that does require some manual interaction, it may not be ideal, but once you actually put in the work you can have the game set up how you want it. Last edited by ohiodevil; 12-22-2016 at 10:34 PM. |
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#20 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,642
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Quote:
I would also suggest a special seventh level: the 'instructional' league level, or, the equivalent to the AZL and GCL. These minor leagues are different from the other affiliated leagues in that the clubs in those leagues play at the spring training complexes of their major league parents rather than at their own dedicated parks representing a given town/area, and the leagues do not track attendance nor charge admission. They are not enterprises run to try and turn a profit the way all the other minor league clubs are. |
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