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| Suggestions for Future OOTP Versions Post suggestions for the next version of Out of the Park Baseball here! |
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#1 |
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All Star Starter
Join Date: May 2010
Posts: 1,932
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Little Pawns celebrating..
OK, this may seem silly. I know.
You know how when there's a bench clearing brawl, all the little pawns swarm the mound to beat each other up? Can we have the little pawns swarm the mound to celebrate a playoff series win? It's the little things... (assuming we have pawns in the next version, which I will assume we will) |
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#2 |
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All Star Starter
Join Date: Feb 2014
Location: The OOTP Forums. Always.
Posts: 1,951
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Dance my puppets, dance!
__________________
I write a monthly newsletter on the Food Baseball Association. I also listen to music no one's ever heard of in hopes of looking cool and alternative. |
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#3 |
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Minors (Double A)
Join Date: Jan 2013
Posts: 167
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This is a great idea. Maybe for No Hitters/Perfect Games too.
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#4 |
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All Star Reserve
Join Date: Dec 2012
Location: Milwaukee, WI
Posts: 787
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I was so disappointed when my pawns didn't celebrate after I won the World Series. I would totally be on board with this.
Sent from my iPad using Tapatalk |
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#5 |
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Major Leagues
Join Date: Dec 2009
Location: Rochester, NY
Posts: 442
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A lot of little things could happen with the pawns. I don't know a thing about programming so maybe this would take more than I think it would. But instead of the the 2B pawn running to the ball and it magically gets through for a single ( even though he was right there ) I think it would be nice to see the players dive for the ball instead. Can still go through for a single but it would look better.
Same with sliding into bases on close plays? Slide into second when it's going to be close would look better than both the ball and player arriving at the same time and the runner comes in standing like a T-ball game. Another one might be jumping at the wall to try to catch a HR just over the fence. Doesn't sound fancy or overly complicated but it seems like they could add little things like that for a few years as improvements without getting crazy with programming new animations. But what do I know? Not much is the answer. |
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