|
3D and Field Widget Size in Broadcast Mode
When I'm playing out a game using 3D mode, I have been trying to configure my screen to fit all the widgets I want on there (1920X1080 resolution). When I change the field widget to 1024X768 the field doesnt resize, it just gets chopped. This is the default major 3d model. Meaning if the field is set to Fullscreen and AutoSize, I see the foul poles and stands going way back to the upper deck. If I change the field widget to a specific size, the screen just chops the sides so that I barely see the foul poles. Varies depending on the widget size I use.
Shouldn't the field just resize when I pick a specific widget size, instead of just chopping the sides? It messes up my custom camera angles because the cameras look good unless I pick a specific widget size, then it cuts stuff out depending on where I put the camera.
|